Player Matchup

Hera
Hera
Clem555
Hera
Level 67
God Stats
1W - 0L
1,685 SR
Queue Stats
83W - 63L
1,464 Elo+
Solo
Nox
Nox
Evigeht
Nox
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 79L
1,489 Elo+
Solo
Sol
Sol
Hydra_Ryukx_
Sol
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 61L
1,359 Elo+
Solo
Charybdis
Charybdis
Robbiebeee
Charybdis
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
352W - 370L
1,415 Elo+
Solo
Terra
Terra
SmeaGoldMan
Terra
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
644W - 663L
1,461 Elo+
Solo
Team Averages
Level 92
1,537 SR
1,438 Elo+

VS

Team Averages
Level 82
1,571 SR
1,584 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CpSymon
Serqet
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 45L
1,672 Elo+
Solo
Jing Wei
Jing Wei
LovelyRoses
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Solo
Horus
Horus
Spocony_SzymonQ
Horus
Level 52
God Stats
2W - 1L
1,857 SR
Queue Stats
42W - 35L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Clem555
Hera
20
11 / 2 / 11
12,778
852
19,774
9,291
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
17
3 / 4 / 16
11,004
734
11,930
14,060
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 7 / 16
10,620
708
12,284
16,567
6,182
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Robbiebeee
Charybdis
17
1 / 5 / 14
10,640
709
11,891
14,495
5,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 2 / 15
11,964
798
8,740
17,726
20,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 2 / 13
11,014
734
18,841
10,869
5,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
19
5 / 5 / 14
10,955
730
17,902
16,986
26,508
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
CpSymon
Serqet
16
5 / 6 / 7
10,496
700
7,821
13,516
7,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
LovelyRoses
Jing Wei
16
1 / 6 / 11
10,036
669
7,305
14,729
6,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 5 / 7
11,056
737
9,120
16,611
14,441
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
72
23
Kills
20
20
Deaths
24
72
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
13
4.75
L
Jormungandr
 
Jormungandr
5
5
14
2.4
W
Hera
Clem555
Hera
11
2
11
8.25
L
Serqet
CpSymon
Serqet
5
6
7
1.42
W
Nox
3
4
16
2.75
W
3
7
16
1.57
L
Jing Wei
LovelyRoses
Jing Wei
1
6
11
1.08
W
Charybdis
Robbiebeee
Charybdis
1
5
14
1.6
W
5
2
15
6.25
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,619
Damage
60,989
72,139
Taken
72,711
41,549
Mitigated
60,110
21,162
Healing
26,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,841
393
900
3,179
10,869
5,585
897
6,856
4,013
39,772
0
L
Jormungandr
 
Jormungandr
17,902
1,193
1,029
428
16,986
26,508
325
12,941
4,045
43,695
0
W
Hera
Clem555
Hera
19,774
4,540
0
793
9,291
3,886
1,812
5,464
3,553
36,290
0
L
Serqet
CpSymon
Serqet
7,821
1,595
616
2,932
13,516
7,477
171
9,895
3,621
0
10,290
W
Nox
11,930
1,138
1,245
2,248
14,060
5,773
988
8,241
5,687
21,802
0
W
12,284
3,268
1,071
2,382
16,567
6,182
2,885
8,363
8,204
24,663
0
L
Jing Wei
LovelyRoses
Jing Wei
7,305
3,279
1,914
3,735
14,729
6,099
1,182
11,144
3,585
0
21,255
W
Charybdis
Robbiebeee
Charybdis
11,891
5,194
764
1,247
14,495
5,587
69
7,136
6,735
0
27,827
W
8,740
1,259
5,421
5,991
17,726
20,121
1,125
7,539
10,187
26,631
0
L
9,120
3,040
5,962
6,154
16,611
14,441
708
11,892
4,719
0
19,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
53,557
147
Minions Killed
144
0
Camps Cleared
0
1,378,231
Distance Traveled
1,272,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,014
734
43
3
0
266,575
0
L
Jormungandr
10,955
730
33
2
0
258,139
0
W
Hera
12,778
852
35
2
0
296,622
0
L
Serqet
10,496
700
10
1
0
222,630
0
W
Nox
11,004
734
27
2
0
272,680
0
W
Sol
10,620
708
13
1
0
266,834
0
L
Jing Wei
10,036
669
40
3
0
255,155
0
W
Charybdis
10,640
709
36
2
0
242,631
0
W
Terra
11,964
798
36
2
0
299,464
0
L
Horus
11,056
737
18
1
0
270,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role