Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gipsem
Loki
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 74L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
josemasl
Zhong Kui
Level 99
God Stats
8W - 5L
1,351 SR
Queue Stats
108W - 96L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
nasreatt
Erlang Shen
Level 109
God Stats
5W - 3L
1,624 SR
Queue Stats
182W - 191L
1,497 Elo+
Solo
Medusa
Medusa
veest33
Medusa
Level 100
God Stats
18W - 26L
1,456 SR
Queue Stats
558W - 640L
1,508 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,501 Elo+

VS

Team Averages
Level 55
1,528 SR
1,445 Elo+
Da Ji
Da Ji
ABagatov
Da Ji
Level 44
God Stats
13W - 8L
1,500 SR
Queue Stats
703W - 770L
1,429 Elo+
Solo
Janus
Janus
MaRTinP16
Janus
Level 26
God Stats
3W - 4L
1,338 SR
Queue Stats
57W - 62L
1,354 Elo+
Party 1
Xbalanque
Xbalanque
TrentosGame
Xbalanque
Level 24
God Stats
8W - 6L
1,555 SR
Queue Stats
14W - 14L
1,545 Elo+
Party 2
Shiva
Shiva
Zetoxside
Shiva
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,572 Elo+
Party 2
Atlas
Atlas
executioner7
Atlas
Level 106
God Stats
0W - 1L
1,749 SR
Queue Stats
35W - 26L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 1 / 1
8,166
681
2,765
5,301
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Gipsem
Loki
11
0 / 1 / 2
6,088
507
2,252
7,464
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
josemasl
Zhong Kui
13
2 / 2 / 0
7,313
609
4,917
8,983
5,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
nasreatt
Erlang Shen
10
0 / 1 / 5
6,525
544
6,295
9,798
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
veest33
Medusa
10
6 / 0 / 1
6,882
574
7,240
5,339
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ABagatov
Da Ji
10
3 / 2 / 1
6,385
532
6,702
8,914
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
MaRTinP16
Janus
10
2 / 3 / 1
6,265
522
2,824
4,608
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TrentosGame
Xbalanque
9
0 / 5 / 1
5,703
475
3,983
6,517
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Zetoxside
Shiva
12
0 / 1 / 2
6,526
544
4,952
8,152
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 0
5,149
429
3,879
8,963
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
5
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
L
Da Ji
ABagatov
Da Ji
3
2
1
1.75
W
Loki
Gipsem
Loki
0
1
2
1
L
Janus
MaRTinP16
Janus
2
3
1
0.83
L
Xbalanque
TrentosGame
Xbalanque
0
5
1
0.1
L
Shiva
Zetoxside
Shiva
0
1
2
1
L
0
1
0
0
W
Zhong Kui
josemasl
Zhong Kui
2
2
0
1
W
Erlang Shen
nasreatt
Erlang Shen
0
1
5
2.5
W
Medusa
veest33
Medusa
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
22,340
36,885
Taken
37,154
18,539
Mitigated
15,308
18,178
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,765
670
51
1,854
5,301
2,140
0
1,878
3,423
58,149
0
L
Da Ji
ABagatov
Da Ji
6,702
1,894
0
1,031
8,914
2,891
0
2,492
6,392
0
36,785
W
Loki
Gipsem
Loki
2,252
444
0
3,040
7,464
1,985
0
0
7,464
0
29,625
L
Janus
MaRTinP16
Janus
2,824
404
0
250
4,608
1,040
0
1,597
2,907
34,055
0
L
Xbalanque
TrentosGame
Xbalanque
3,983
2,523
0
790
6,517
1,406
0
96
6,383
0
33,511
L
Shiva
Zetoxside
Shiva
4,952
692
0
3,370
8,152
4,832
0
3,325
4,827
0
38,890
L
3,879
1,825
0
586
8,963
5,139
0
0
8,963
12,349
0
W
Zhong Kui
josemasl
Zhong Kui
4,917
508
0
5,230
8,983
5,258
1,135
0
8,983
41,125
0
W
Erlang Shen
nasreatt
Erlang Shen
6,295
3,363
334
4,738
9,798
7,397
224
3,123
6,675
0
18,074
W
Medusa
veest33
Medusa
7,240
3,436
244
2,687
5,339
1,759
578
1,702
3,637
0
35,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
30,028
376
Minions Killed
304
0
Camps Cleared
0
1,187,136
Distance Traveled
1,162,607
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,166
681
119
10
0
243,721
4
L
Da Ji
6,385
532
65
5
0
220,682
4
W
Loki
6,088
507
57
5
0
271,342
1
L
Janus
6,265
522
67
6
0
232,155
2
L
Xbalanque
5,703
475
73
6
0
201,301
3
L
Shiva
6,526
544
90
8
0
260,311
4
L
Atlas
5,149
429
9
1
0
248,158
3
W
Zhong Kui
7,313
609
95
8
0
193,661
1
W
Erlang Shen
6,525
544
21
2
0
249,842
5
W
Medusa
6,882
574
84
7
0
228,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role