Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Callumharvey
Fenrir
Silver II
Level 99
God Stats
11W - 13L
1,495 SR
Queue Stats
59W - 69L
1,109 MMR
Solo
Cthulhu
Cthulhu
Silver IV
GimiMondialu
Cthulhu
Silver IV
Level 123
God Stats
1W - 1L
1,318 SR
Queue Stats
48W - 71L
1,089 MMR
Solo
Loki
Loki
Silver II
bfgartem
Loki
Silver II
Level 148
God Stats
143W - 117L
1,469 SR
Queue Stats
195W - 188L
1,073 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,456 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,359 SR
1,104 MMR
Bakasura
Bakasura
Silver II
ISKIZZO
Bakasura
Silver II
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 141L
1,116 MMR
Solo
Agni
Agni
Silver I
Mariole2927
Agni
Silver I
Level 98
God Stats
8W - 20L
1,108 SR
Queue Stats
562W - 564L
1,133 MMR
Solo
Bacchus
Bacchus
Silver II
Vargmær
Bacchus
Silver II
Level 47
God Stats
0W - 4L
1,148 SR
Queue Stats
36W - 53L
1,066 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
alex1231230
Gilgamesh
Silver II
Level 69
God Stats
6W - 4L
1,685 SR
Queue Stats
131W - 143L
1,128 MMR
Solo
Medusa
Medusa
Silver V
onnimanni
Medusa
Silver V
Level 94
God Stats
6W - 7L
1,356 SR
Queue Stats
48W - 53L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 2
8,612
574
12,844
7,973
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
 
Artemis
14
2 / 3 / 2
8,321
555
5,728
8,278
2,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
15
4 / 1 / 2
8,435
562
7,787
11,466
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
GimiMondialu
Cthulhu
12
1 / 2 / 6
7,429
495
4,772
11,668
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
1 / 0 / 0
9,146
610
5,021
9,122
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ChaacBastetArachne

VS

Bans
GebMercuryHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ISKIZZO
Bakasura
10
1 / 3 / 1
6,396
426
3,360
10,288
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 1
7,214
481
8,658
10,489
3,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Vargmær
Bacchus
13
2 / 1 / 4
6,848
457
7,915
13,216
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
alex1231230
Gilgamesh
12
0 / 2 / 0
7,089
473
6,533
10,661
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
onnimanni
Medusa
14
3 / 2 / 0
8,573
572
6,777
10,803
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
8
8
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
2
2
W
Artemis
 
Artemis
2
3
2
1
W
Fenrir
4
1
2
5
W
Cthulhu
GimiMondialu
Cthulhu
1
2
6
2
L
Bakasura
ISKIZZO
Bakasura
1
3
1
0.5
L
2
4
1
0.63
L
Bacchus
Vargmær
Bacchus
2
1
4
4
L
Gilgamesh
alex1231230
Gilgamesh
0
2
0
0
W
Loki
1
0
0
1
L
Medusa
onnimanni
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,152
Damage
33,243
48,507
Taken
55,457
21,796
Mitigated
27,214
14,582
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,844
3,217
0
1,950
7,973
2,630
598
4,932
2,774
63,426
0
W
Artemis
 
Artemis
5,728
1,461
0
3,026
8,278
2,482
480
2,138
6,008
0
59,333
W
Fenrir
7,787
2,706
0
2,740
11,466
4,300
0
3,004
8,239
0
61,995
W
Cthulhu
GimiMondialu
Cthulhu
4,772
612
0
1,692
11,668
8,874
0
5,587
5,830
26,635
0
L
Bakasura
ISKIZZO
Bakasura
3,360
2,813
0
1,906
10,288
3,423
0
2,699
7,355
0
26,254
L
8,658
210
0
4,102
10,489
3,073
0
4,278
5,927
59,411
189
L
Bacchus
Vargmær
Bacchus
7,915
831
293
4,365
13,216
11,669
0
5,673
7,235
25,079
0
L
Gilgamesh
alex1231230
Gilgamesh
6,533
1,692
0
2,545
10,661
6,207
0
976
9,543
2,643
43,698
W
Loki
5,021
1,781
0
5,174
9,122
3,510
0
582
8,068
0
68,737
L
Medusa
onnimanni
Medusa
6,777
3,264
0
4,663
10,803
2,842
512
2,874
7,781
0
68,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
36,120
538
Minions Killed
434
0
Camps Cleared
0
1,509,660
Distance Traveled
1,305,056
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,612
574
115
8
0
279,920
5
W
Artemis
8,321
555
131
9
0
273,401
0
W
Fenrir
8,435
562
105
7
0
333,289
4
W
Cthulhu
7,429
495
27
2
0
295,810
8
L
Bakasura
6,396
426
69
5
0
221,431
0
L
Agni
7,214
481
111
7
0
260,074
4
L
Bacchus
6,848
457
28
2
0
264,990
9
L
Gilgamesh
7,089
473
92
6
0
275,561
5
W
Loki
9,146
610
160
11
0
327,240
9
L
Medusa
8,573
572
134
9
0
283,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role