Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ATR JAY 4L
Sun Wukong
Level 63
God Stats
5W - 10L
1,498 SR
Queue Stats
295W - 298L
1,326 Elo+
Party 2
Anhur
Anhur
IllIlQIIIll
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,196 Elo+
Party 2
Shiva
Shiva
Memesarebest4u
Shiva
Level 103
God Stats
3W - 3L
1,592 SR
Queue Stats
100W - 91L
1,719 Elo+
Party 1
Bellona
Bellona
unfixingpower15
Bellona
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
154W - 146L
1,577 Elo+
Party 1
Team Averages
Level 97
1,518 SR
1,464 Elo+

VS

Team Averages
Level 111
1,384 SR
1,535 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Soy Sad Boy
Kali
Level 146
God Stats
7W - 8L
1,339 SR
Queue Stats
490W - 476L
1,477 Elo+
Solo
Shiva
Shiva
不管输赢打完可不许记仇啊灬小宇宙
Shiva
Level 120
God Stats
5W - 3L
1,298 SR
Queue Stats
257W - 226L
1,608 Elo+
Party 3
Ymir
Ymir
萌新庸医
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
银河系少女的梦
Jing Wei
Level 102
God Stats
2W - 0L
1,285 SR
Queue Stats
395W - 361L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,610
510
3,435
7,051
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ATR JAY 4L
Sun Wukong
7
0 / 3 / 0
4,824
439
2,208
6,626
2,141
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,139
376
733
3,920
805
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 6 / 0
4,654
423
2,891
7,633
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,695
518
5,014
8,331
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 4
6,303
573
5,013
3,321
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 2
7,136
649
7,348
7,522
4,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 7
6,844
622
3,715
6,468
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 4
6,034
549
2,202
5,570
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 0
6,404
582
3,796
5,860
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
17
17
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Vulcan
 
Vulcan
1
0
4
3
L
Sun Wukong
ATR JAY 4L
Sun Wukong
0
3
0
0
L
0
4
0
0
L
1
6
0
0.17
W
8
0
2
9
L
1
1
0
1
W
0
0
4
2
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,281
Damage
22,074
33,561
Taken
28,741
11,580
Mitigated
13,055
6,547
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,435
754
0
2,695
7,051
1,681
754
2,271
4,780
34,071
0
W
Vulcan
 
Vulcan
5,013
960
0
1,418
3,321
1,092
318
1,124
2,168
37,201
0
L
Sun Wukong
ATR JAY 4L
Sun Wukong
2,208
573
22
681
6,626
2,141
0
259
6,367
0
19,562
L
733
559
21
27
3,920
805
0
0
3,920
0
10,092
L
2,891
558
86
592
7,633
2,965
56
2,771
4,862
0
15,983
W
7,348
4,103
0
4,552
7,522
4,927
262
608
6,914
0
34,372
L
5,014
1,539
0
2,423
8,331
3,988
0
1,914
6,417
0
32,611
W
3,715
558
8
2,195
6,468
2,910
776
1,703
4,714
0
35,026
W
2,202
536
0
2,181
5,570
2,887
156
0
5,523
12,649
0
W
3,796
3,329
0
1,907
5,860
1,239
852
0
5,745
0
39,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
32,721
239
Minions Killed
315
0
Camps Cleared
0
1,001,701
Distance Traveled
1,093,024
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,610
510
86
8
0
193,664
1
W
Vulcan
6,303
573
69
6
0
212,430
0
L
Sun Wukong
4,824
439
44
4
0
217,692
0
L
Anhur
4,139
376
17
2
0
157,964
1
L
Shiva
4,654
423
26
2
0
204,852
3
W
Kali
7,136
649
72
7
0
209,488
3
L
Bellona
5,695
518
66
6
0
227,529
1
W
Shiva
6,844
622
80
7
0
252,475
3
W
Ymir
6,034
549
21
2
0
216,905
6
W
Jing Wei
6,404
582
73
7
0
201,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role