Player Matchup

Izanami
Izanami
Antimsh
Izanami
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 177L
1,504 Elo+
Party 1
Ra
Ra
Atainn
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,543 Elo+
Solo
Bacchus
Bacchus
Kamilos1231
Bacchus
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 41L
1,495 Elo+
Solo
Kali
Kali
MudPuddle02
Kali
Level 128
God Stats
13W - 9L
1,500 SR
Queue Stats
140W - 151L
1,495 Elo+
Party 1
Arachne
Arachne
Pyranna87
Arachne
Level 140
God Stats
6W - 6L
1,715 SR
Queue Stats
247W - 257L
1,550 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,517 Elo+

VS

Team Averages
Level 85
1,628 SR
1,516 Elo+
Geb
Geb
IamGΟD
Geb
Level 44
God Stats
4W - 3L
1,867 SR
Queue Stats
133W - 113L
1,620 Elo+
Solo
Hades
Hades
Obscurium
Hades
Level 105
God Stats
199W - 96L
1,871 SR
Queue Stats
533W - 490L
1,518 Elo+
Solo
Shiva
Shiva
SkauchMarx
Shiva
Level 67
God Stats
21W - 13L
1,514 SR
Queue Stats
146W - 153L
1,303 Elo+
Solo
Thanatos
Thanatos
ZeYKlops
Thanatos
Level 47
God Stats
2W - 2L
1,262 SR
Queue Stats
86W - 87L
1,607 Elo+
Solo
Vulcan
Vulcan
mataba
Vulcan
Level 160
God Stats
15W - 15L
1,626 SR
Queue Stats
234W - 225L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antimsh
Izanami
13
2 / 4 / 0
7,529
502
6,536
10,654
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
14
9 / 5 / 1
8,778
585
8,551
9,679
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kamilos1231
Bacchus
11
0 / 1 / 8
7,288
486
6,288
12,487
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 2 / 2
5,700
380
575
3,953
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Pyranna87
Arachne
14
2 / 3 / 0
7,952
530
7,757
15,288
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
2 / 2 / 3
8,217
548
6,123
13,856
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Obscurium
Hades
14
4 / 1 / 2
8,308
554
9,785
8,647
3,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
4 / 5 / 1
8,163
544
7,357
10,543
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ZeYKlops
Thanatos
12
3 / 2 / 5
7,512
501
6,122
10,462
2,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
mataba
Vulcan
13
2 / 4 / 3
7,845
523
6,685
5,550
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
14
Kills
15
15
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antimsh
Izanami
2
4
0
0.5
L
Ra
9
5
1
1.9
W
Geb
2
2
3
1.75
L
Bacchus
Kamilos1231
Bacchus
0
1
8
4
L
1
2
2
1
W
Hades
Obscurium
Hades
4
1
2
5
L
Arachne
Pyranna87
Arachne
2
3
0
0.67
W
Shiva
4
5
1
0.9
W
Thanatos
ZeYKlops
Thanatos
3
2
5
2.75
W
Vulcan
mataba
Vulcan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
36,072
52,061
Taken
49,058
26,342
Mitigated
20,123
16,000
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antimsh
Izanami
6,536
3,348
0
2,207
10,654
3,101
824
4,626
5,783
0
54,742
L
Ra
8,551
1,207
315
1,888
9,679
2,880
244
3,724
5,725
54,445
0
W
Geb
6,123
1,241
0
6,164
13,856
8,502
88
1,696
12,144
50,908
0
L
Bacchus
Kamilos1231
Bacchus
6,288
1,072
0
3,314
12,487
10,966
0
6,056
6,277
19,460
0
L
575
238
0
527
3,953
1,311
9
425
3,471
0
12,869
W
Hades
Obscurium
Hades
9,785
1,162
490
5,560
8,647
3,112
736
1,579
7,036
48,529
0
L
Arachne
Pyranna87
Arachne
7,757
3,846
0
7,749
15,288
8,084
0
6,751
7,983
0
49,589
W
Shiva
7,357
1,224
65
2,631
10,543
3,877
0
5,176
5,230
0
40,992
W
Thanatos
ZeYKlops
Thanatos
6,122
1,487
0
4,966
10,462
2,770
0
3,029
7,363
0
29,043
W
Vulcan
mataba
Vulcan
6,685
2,564
0
1,285
5,550
1,862
541
2,972
2,446
49,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
40,045
357
Minions Killed
416
0
Camps Cleared
0
1,117,672
Distance Traveled
1,454,855
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,529
502
105
7
0
250,604
3
L
Ra
8,778
585
108
7
0
231,156
3
W
Geb
8,217
548
118
8
0
283,005
4
L
Bacchus
7,288
486
22
1
0
274,796
8
L
Kali
5,700
380
29
2
0
115,203
0
W
Hades
8,308
554
99
7
0
294,728
4
L
Arachne
7,952
530
93
6
0
245,913
4
W
Shiva
8,163
544
78
5
0
272,561
0
W
Thanatos
7,512
501
36
2
0
288,255
3
W
Vulcan
7,845
523
85
6
0
316,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role