Player Matchup

Ne Zha
Ne Zha
Deathnile
Ne Zha
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 217L
1,440 Elo+
Party 1
Ra
Ra
FatCharlie
Ra
Level 125
God Stats
2W - 3L
1,421 SR
Queue Stats
252W - 244L
1,441 Elo+
Solo
Achilles
Achilles
SnowGoblin
Achilles
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,595 Elo+
Solo
Artio
Artio
Timemuffin2
Artio
Level 140
God Stats
5W - 2L
1,962 SR
Queue Stats
206W - 247L
1,563 Elo+
Party 1
Charybdis
Charybdis
hankythepoo
Charybdis
Level 109
God Stats
14W - 7L
1,863 SR
Queue Stats
272W - 184L
1,577 Elo+
Solo
Team Averages
Level 123
1,649 SR
1,523 Elo+

VS

Team Averages
Level 129
1,598 SR
1,562 Elo+
Discordia
Discordia
MrHopson
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,506 Elo+
Solo
Cabrakan
Cabrakan
Stoinis
Cabrakan
Level 94
God Stats
1W - 4L
1,830 SR
Queue Stats
282W - 71L
1,695 Elo+
Party 2
Cliodhna
Cliodhna
Vematron
Cliodhna
Level 160
God Stats
42W - 18L
1,833 SR
Queue Stats
567W - 346L
1,581 Elo+
Party 2
Shiva
Shiva
ronhell025
Shiva
Level 160
God Stats
7W - 10L
1,326 SR
Queue Stats
307W - 330L
1,482 Elo+
Solo
Ullr
Ullr
yaboyyugi
Ullr
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 156L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deathnile
Ne Zha
15
2 / 3 / 4
9,432
524
7,894
16,414
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 2 / 4
10,624
590
9,968
10,182
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SnowGoblin
Achilles
16
3 / 5 / 4
10,376
576
9,624
16,638
13,222
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 1 / 9
9,596
533
3,325
12,650
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
hankythepoo
Charybdis
20
4 / 0 / 0
11,959
664
9,408
10,581
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrHopson
Discordia
15
1 / 6 / 2
8,791
488
10,097
9,262
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Stoinis
Cabrakan
16
2 / 3 / 6
9,815
545
8,738
13,010
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Vematron
Cliodhna
3
1 / 0 / 0
5,799
322
486
852
152
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
14
6 / 2 / 2
9,006
500
11,353
17,074
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
16
1 / 3 / 1
9,568
532
7,563
13,568
4,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
11
11
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Deathnile
Ne Zha
2
3
4
1.33
W
4
2
4
3
L
Discordia
MrHopson
Discordia
1
6
2
0.33
W
Achilles
SnowGoblin
Achilles
3
5
4
1
L
Cabrakan
Stoinis
Cabrakan
2
3
6
1.67
W
1
1
9
5.5
L
Cliodhna
Vematron
Cliodhna
1
0
0
1
W
Charybdis
hankythepoo
Charybdis
4
0
0
4
L
Shiva
6
2
2
3.5
L
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,219
Damage
38,237
66,465
Taken
53,766
43,482
Mitigated
26,969
25,205
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Deathnile
Ne Zha
7,894
2,801
0
3,026
16,414
5,910
0
4,274
12,140
0
66,321
W
9,968
426
2,332
2,766
10,182
3,987
380
4,658
5,524
89,306
0
L
Discordia
MrHopson
Discordia
10,097
345
0
880
9,262
3,122
0
3,607
5,429
65,880
0
W
Achilles
SnowGoblin
Achilles
9,624
2,750
0
4,353
16,638
13,222
0
7,208
9,430
0
51,405
L
Cabrakan
Stoinis
Cabrakan
8,738
1,529
0
2,552
13,010
12,367
0
2,856
10,015
49,296
0
W
3,325
476
1,399
3,496
12,650
16,758
96
3,288
9,362
14,788
0
L
Cliodhna
Vematron
Cliodhna
486
53
0
505
852
152
0
0
852
0
2,251
W
Charybdis
hankythepoo
Charybdis
9,408
4,867
0
7,833
10,581
3,605
3,880
236
10,071
0
119,868
L
Shiva
11,353
2,594
406
3,731
17,074
7,108
0
4,433
12,424
0
53,578
L
Ullr
7,563
2,790
0
786
13,568
4,220
0
2,186
11,347
0
81,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
42,979
567
Minions Killed
482
0
Camps Cleared
0
1,926,445
Distance Traveled
1,502,857
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,432
524
86
5
0
407,721
1
W
Ra
10,624
590
156
9
0
382,485
3
L
Discordia
8,791
488
123
7
0
337,585
9
W
Achilles
10,376
576
95
5
0
375,102
3
L
Cabrakan
9,815
545
109
6
0
339,106
6
W
Artio
9,596
533
24
1
0
408,488
9
L
Cliodhna
5,799
322
8
0
0
38,603
1
W
Charybdis
11,959
664
206
11
0
352,649
10
L
Shiva
9,006
500
84
5
0
415,002
2
L
Ullr
9,568
532
158
9
0
372,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role