Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Cheesecakex5
Xbalanque
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 69L
1,495 Elo+
Solo
Nemesis
Nemesis
HealthyOYT
Nemesis
Level 107
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
YOUNGE2121
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,345 Elo+
Party 1
Ra
Ra
trey2icyy
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,443 Elo+
Party 1
Team Averages
Level 73
1,464 SR
1,458 Elo+

VS

Team Averages
Level 70
1,508 SR
1,438 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AfroStyleJutsu
Ares
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
425W - 530L
1,475 Elo+
Solo
Ra
Ra
AutoLockMaster
Ra
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
86W - 90L
1,325 Elo+
Solo
Hun Batz
Hun Batz
MTJE
Hun Batz
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 192L
1,464 Elo+
Solo
Fafnir
Fafnir
SpaceThunder18
Fafnir
Level 45
God Stats
5W - 4L
1,538 SR
Queue Stats
224W - 252L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 6 / 3
7,904
719
5,682
12,372
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Cheesecakex5
Xbalanque
16
3 / 1 / 4
8,628
784
7,306
8,479
2,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
HealthyOYT
Nemesis
14
3 / 4 / 6
8,134
739
7,092
10,517
4,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
YOUNGE2121
Jing Wei
15
2 / 5 / 4
7,862
715
6,491
10,144
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
6,288
572
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 3 / 5
8,629
784
8,454
8,352
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 10
7,929
721
6,121
12,029
15,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 1 / 3
9,494
863
8,480
4,559
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
MTJE
Hun Batz
15
2 / 2 / 6
8,377
762
5,974
7,067
3,080
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 3
8,536
776
2,831
9,041
6,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
16
16
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
3
0.58
W
Chiron
 
Chiron
5
3
5
2.5
W
0
3
10
1.67
W
6
1
3
7.5
L
Xbalanque
Cheesecakex5
Xbalanque
3
1
4
5
L
Nemesis
HealthyOYT
Nemesis
3
4
6
1.5
W
Hun Batz
MTJE
Hun Batz
2
2
6
2.5
W
3
1
3
4.5
L
Jing Wei
YOUNGE2121
Jing Wei
2
5
4
0.8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,571
Damage
31,860
41,512
Taken
41,048
15,065
Mitigated
30,770
7,993
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,682
305
2,111
3,703
12,372
3,914
0
4,803
7,569
33,195
0
W
Chiron
 
Chiron
8,454
3,107
767
1,861
8,352
3,448
2,136
1,368
6,981
0
25,325
W
6,121
519
0
0
12,029
15,460
373
1,536
10,493
17,652
0
W
8,480
812
1,492
1,392
4,559
2,074
1,057
1,632
2,927
43,453
0
L
Xbalanque
Cheesecakex5
Xbalanque
7,306
3,231
0
1,435
8,479
2,846
0
3,771
4,708
0
35,574
L
Nemesis
HealthyOYT
Nemesis
7,092
3,061
0
744
10,517
4,999
0
3,016
7,501
0
11,440
W
Hun Batz
MTJE
Hun Batz
5,974
612
0
125
7,067
3,080
400
859
6,208
0
23,349
W
2,831
1,210
163
1,894
9,041
6,708
780
287
8,754
13,796
0
L
Jing Wei
YOUNGE2121
Jing Wei
6,491
4,993
0
0
10,144
3,306
0
5,842
4,302
0
20,966
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
42,965
145
Minions Killed
216
0
Camps Cleared
0
790,360
Distance Traveled
1,177,057
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,904
719
48
4
0
194,874
1
W
Chiron
8,629
784
31
3
0
215,091
0
W
Ares
7,929
721
22
2
0
236,939
1
W
Ra
9,494
863
93
8
0
234,046
3
L
Xbalanque
8,628
784
51
5
0
204,138
1
L
Nemesis
8,134
739
10
1
0
209,737
2
W
Hun Batz
8,377
762
45
4
0
251,926
0
W
Fafnir
8,536
776
25
2
0
239,055
0
L
Jing Wei
7,862
715
36
3
0
181,611
1
L
Ra
6,288
572
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role