Player Matchup

Kuzenbo
Kuzenbo
CmoneyG98
Kuzenbo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
NsDUnDeaD
Hou Yi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
babiracki
Tiamat
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,500 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,500 Elo+

VS

Team Averages
Level 124
1,523 SR
1,623 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GuroSage
Nox
Level 60
God Stats
21W - 11L
1,694 SR
Queue Stats
152W - 125L
1,624 Elo+
Solo
Ullr
Ullr
ThippyCup
Ullr
Level 151
God Stats
28W - 15L
1,376 SR
Queue Stats
398W - 206L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CmoneyG98
Kuzenbo
12
1 / 6 / 6
8,497
772
3,623
18,617
9,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
NsDUnDeaD
Hou Yi
14
6 / 10 / 3
10,136
921
8,805
15,100
3,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
babiracki
Tiamat
11
1 / 11 / 4
7,822
711
3,524
11,742
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
9 / 4 / 14
9,849
895
14,385
13,126
6,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
8 / 3 / 16
9,839
894
11,207
8,419
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
10 / 2 / 11
9,510
865
12,490
8,258
3,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
8
Kills
27
27
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
4
14
4
L
Kuzenbo
CmoneyG98
Kuzenbo
1
6
6
0.67
W
8
3
16
5.33
L
Hou Yi
NsDUnDeaD
Hou Yi
6
10
3
0.75
W
Ullr
10
2
11
7.75
L
Tiamat
babiracki
Tiamat
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
38,082
45,459
Taken
29,803
16,544
Mitigated
13,119
6,749
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,385
6,676
1,862
3,394
13,126
6,855
488
2,496
10,139
0
28,222
L
Kuzenbo
CmoneyG98
Kuzenbo
3,623
1,277
122
4,581
18,617
9,902
0
4,793
13,599
7,577
0
W
11,207
731
0
1,432
8,419
3,146
954
2,039
6,262
34,824
0
L
Hou Yi
NsDUnDeaD
Hou Yi
8,805
4,610
0
1,579
15,100
3,717
0
3,657
11,313
0
27,717
W
Ullr
12,490
6,105
0
1,386
8,258
3,118
763
2,519
5,571
0
36,601
L
Tiamat
babiracki
Tiamat
3,524
369
0
467
11,742
2,925
0
2,270
9,340
10,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
29,198
51
Minions Killed
128
0
Camps Cleared
7
436,108
Distance Traveled
588,016
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,849
895
25
2
2
203,064
2
L
Kuzenbo
8,497
772
9
1
0
175,010
2
W
Nox
9,839
894
46
4
2
192,703
3
L
Hou Yi
10,136
921
24
2
0
145,964
0
W
Ullr
9,510
865
57
5
3
192,249
0
L
Tiamat
7,822
711
18
2
0
115,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role