Player Matchup

Discordia
Discordia
EdnoKon
Discordia
Level 130
God Stats
2W - 0L
1,572 SR
Queue Stats
62W - 62L
1,478 Elo+
Solo
Vamana
Vamana
SmileyDi
Vamana
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
Vindiosmt
Sylvanus
Level 147
God Stats
1W - 0L
1,753 SR
Queue Stats
37W - 30L
1,675 Elo+
Party 2
Cupid
Cupid
he4vygus
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,632 Elo+
Party 2
Tiamat
Tiamat
mrchinaman
Tiamat
Level 125
God Stats
8W - 8L
1,436 SR
Queue Stats
23W - 26L
1,538 Elo+
Solo
Team Averages
Level 136
1,552 SR
1,588 Elo+

VS

Team Averages
Level 124
1,617 SR
1,633 Elo+
Scylla
Scylla
Cubzy
Scylla
Level 128
God Stats
2W - 1L
1,773 SR
Queue Stats
15W - 8L
1,695 Elo+
Solo
Sun Wukong
Sun Wukong
Godslap
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
Selchau
Cthulhu
Level 92
God Stats
10W - 3L
1,692 SR
Queue Stats
51W - 31L
1,679 Elo+
Party 1
Janus
Janus
ZulzZ
Janus
Level 133
God Stats
7W - 5L
1,689 SR
Queue Stats
21W - 20L
1,566 Elo+
Party 1
Shiva
Shiva
zilaz
Shiva
Level 109
God Stats
5W - 4L
1,431 SR
Queue Stats
54W - 51L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EdnoKon
Discordia
20
5 / 4 / 8
13,426
746
20,015
13,701
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
SmileyDi
Vamana
20
13 / 1 / 7
15,651
870
24,621
27,471
27,791
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Vindiosmt
Sylvanus
20
2 / 3 / 16
13,565
754
11,934
23,983
29,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
he4vygus
Cupid
20
2 / 3 / 13
13,251
736
12,750
15,991
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
mrchinaman
Tiamat
20
2 / 4 / 10
13,083
727
11,887
13,892
8,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cubzy
Scylla
20
4 / 6 / 4
12,767
709
13,966
14,585
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Godslap
Sun Wukong
18
4 / 8 / 3
11,580
643
12,452
22,406
12,683
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Selchau
Cthulhu
19
0 / 4 / 11
11,397
633
20,102
22,459
29,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ZulzZ
Janus
19
2 / 3 / 2
11,839
658
15,286
13,608
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
zilaz
Shiva
20
5 / 4 / 8
12,357
687
13,293
21,186
23,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
24
Kills
15
15
Deaths
25
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cubzy
Scylla
4
6
4
1
W
Discordia
EdnoKon
Discordia
5
4
8
2.25
L
Sun Wukong
Godslap
Sun Wukong
4
8
3
0.69
L
Cthulhu
Selchau
Cthulhu
0
4
11
1.38
W
Vamana
SmileyDi
Vamana
13
1
7
16.5
W
Sylvanus
Vindiosmt
Sylvanus
2
3
16
3.33
L
Janus
ZulzZ
Janus
2
3
2
1
W
Cupid
he4vygus
Cupid
2
3
13
2.83
W
Tiamat
mrchinaman
Tiamat
2
4
10
1.75
L
Shiva
zilaz
Shiva
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,207
Damage
75,099
95,038
Taken
94,244
79,112
Mitigated
74,939
35,916
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cubzy
Scylla
13,966
1,165
0
0
14,585
4,976
0
7,304
6,210
66,562
0
W
Discordia
EdnoKon
Discordia
20,015
356
0
3,901
13,701
5,331
349
7,023
6,076
62,626
0
L
Sun Wukong
Godslap
Sun Wukong
12,452
2,026
0
1,148
22,406
12,683
0
10,824
10,854
0
31,202
L
Cthulhu
Selchau
Cthulhu
20,102
935
1,087
2,142
22,459
29,750
0
9,109
12,774
40,494
0
W
Vamana
SmileyDi
Vamana
24,621
13,938
2,139
6,995
27,471
27,791
1,941
10,883
15,599
3,743
55,283
W
Sylvanus
Vindiosmt
Sylvanus
11,934
2,054
6,550
6,249
23,983
29,876
520
12,543
10,575
26,281
0
L
Janus
ZulzZ
Janus
15,286
1,103
373
2,750
13,608
4,465
0
8,067
5,222
53,553
0
W
Cupid
he4vygus
Cupid
12,750
7,307
681
5,530
15,991
7,906
4,054
9,007
6,588
0
65,699
W
Tiamat
mrchinaman
Tiamat
11,887
1,223
298
3,573
13,892
8,208
231
6,551
6,846
48,691
0
L
Shiva
zilaz
Shiva
13,293
1,578
1,154
6,791
21,186
23,065
0
7,969
12,681
0
38,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,976
Gold Earned
59,940
384
Minions Killed
357
0
Camps Cleared
0
1,856,267
Distance Traveled
1,803,980
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,767
709
133
7
0
328,081
0
W
Discordia
13,426
746
98
5
0
384,377
5
L
Sun Wukong
11,580
643
31
2
0
334,756
2
L
Cthulhu
11,397
633
40
2
0
383,171
5
W
Vamana
15,651
870
56
3
0
426,010
2
W
Sylvanus
13,565
754
29
2
0
339,943
0
L
Janus
11,839
658
100
6
0
354,041
1
W
Cupid
13,251
736
108
6
0
334,932
1
W
Tiamat
13,083
727
93
5
0
371,005
5
L
Shiva
12,357
687
53
3
0
403,931
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role