Player Matchup

Sobek
Sobek
DrippymG
Sobek
Level 83
God Stats
3W - 0L
1,592 SR
Queue Stats
47W - 42L
1,387 Elo+
Solo
Hercules
Hercules
PPCupcake
Hercules
Level 41
God Stats
3W - 0L
1,689 SR
Queue Stats
37W - 25L
1,684 Elo+
Solo
Ullr
Ullr
Phoenix2453
Ullr
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 107L
1,346 Elo+
Solo
Hou Yi
Hou Yi
URPROLLYABOT
Hou Yi
Level 49
God Stats
3W - 0L
1,564 SR
Queue Stats
53W - 41L
1,629 Elo+
Solo
Olorun
Olorun
bliving
Olorun
Level 40
God Stats
2W - 3L
1,448 SR
Queue Stats
51W - 47L
1,547 Elo+
Solo
Team Averages
Level 49
1,558 SR
1,519 Elo+

VS

Team Averages
Level 91
1,559 SR
1,627 Elo+
Sun Wukong
Sun Wukong
BadLuckGnacke
Sun Wukong
Level 68
God Stats
18W - 12L
1,576 SR
Queue Stats
180W - 170L
1,553 Elo+
Solo
Ne Zha
Ne Zha
Dragecia
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 175L
1,530 Elo+
Solo
Heimdallr
Heimdallr
Jeiqi
Heimdallr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 42L
1,760 Elo+
Party 1
Shiva
Shiva
TrueAtlas
Shiva
Level 25
God Stats
3W - 4L
1,641 SR
Queue Stats
124W - 35L
1,806 Elo+
Party 1
Sylvanus
Sylvanus
smfcbow
Sylvanus
Level 137
God Stats
21W - 21L
1,579 SR
Queue Stats
225W - 236L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrippymG
Sobek
7
1 / 2 / 4
4,807
534
2,154
4,594
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
PPCupcake
Hercules
9
0 / 2 / 0
4,919
547
2,085
6,560
2,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 0 / 2
4,843
538
2,918
5,377
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
10
2 / 1 / 1
5,612
624
2,464
3,979
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
bliving
Olorun
9
4 / 3 / 1
5,406
601
4,856
5,837
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BadLuckGnacke
Sun Wukong
11
2 / 0 / 0
6,224
692
3,489
4,955
2,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Dragecia
Ne Zha
4
0 / 1 / 0
3,636
404
576
1,436
373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Jeiqi
Heimdallr
8
0 / 2 / 4
5,127
570
3,242
3,988
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
TrueAtlas
Shiva
8
6 / 1 / 0
5,716
635
3,756
5,901
4,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
smfcbow
Sylvanus
8
0 / 4 / 2
4,904
545
4,607
7,389
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
8
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BadLuckGnacke
Sun Wukong
2
0
0
2
L
Ne Zha
Dragecia
Ne Zha
0
1
0
0
W
Sobek
DrippymG
Sobek
1
2
4
1.5
L
Heimdallr
Jeiqi
Heimdallr
0
2
4
1
W
Hercules
PPCupcake
Hercules
0
2
0
0
W
1
0
2
2
L
Shiva
TrueAtlas
Shiva
6
1
0
6
W
Hou Yi
2
1
1
2.5
W
Olorun
bliving
Olorun
4
3
1
1.5
L
Sylvanus
smfcbow
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,477
Damage
15,670
26,347
Taken
23,669
8,379
Mitigated
11,467
10,755
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BadLuckGnacke
Sun Wukong
3,489
944
0
1,907
4,955
2,043
217
117
4,621
0
40,777
L
Ne Zha
Dragecia
Ne Zha
576
51
0
278
1,436
373
0
503
933
0
3,162
W
Sobek
DrippymG
Sobek
2,154
539
31
1,479
4,594
2,016
0
258
4,336
8,060
0
L
Heimdallr
Jeiqi
Heimdallr
3,242
1,215
0
525
3,988
1,240
0
790
3,198
0
22,631
W
Hercules
PPCupcake
Hercules
2,085
57
96
2,103
6,560
2,871
0
0
6,560
0
26,581
W
2,918
1,209
0
2,789
5,377
1,427
0
1,234
4,143
0
20,560
L
Shiva
TrueAtlas
Shiva
3,756
1,263
262
1,653
5,901
4,376
0
1,831
4,070
0
20,404
W
Hou Yi
2,464
1,492
0
1,617
3,979
777
0
0
3,979
0
31,428
W
Olorun
bliving
Olorun
4,856
3,010
370
2,270
5,837
1,288
0
2,511
3,326
30,010
0
L
Sylvanus
smfcbow
Sylvanus
4,607
1,337
586
2,402
7,389
3,435
0
3,769
3,592
21,672
6,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
25,607
251
Minions Killed
232
0
Camps Cleared
0
894,279
Distance Traveled
734,304
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,224
692
97
11
0
189,253
3
L
Ne Zha
3,636
404
7
1
0
65,929
0
W
Sobek
4,807
534
13
1
0
187,130
5
L
Heimdallr
5,127
570
39
4
0
163,653
1
W
Hercules
4,919
547
73
8
0
191,072
4
W
Ullr
4,843
538
38
4
0
162,065
1
L
Shiva
5,716
635
31
3
0
185,966
4
W
Hou Yi
5,612
624
70
8
0
198,084
3
W
Olorun
5,406
601
57
6
0
155,928
0
L
Sylvanus
4,904
545
58
6
0
129,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role