Player Matchup

Nu Wa
Nu Wa
Gold II
BigDaddySwag
Nu Wa
Gold II
Level 144
God Stats
4W - 1L
1,778 SR
Queue Stats
33W - 33L
1,641 MMR
Solo
Sol
Sol
Gold V
Extαsys
Sol
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,525 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Quintinus
Tsukuyomi
Gold IV
Level 160
God Stats
13W - 7L
1,721 SR
Queue Stats
67W - 56L
1,567 MMR
Solo
Fenrir
Fenrir
Gold II
esagshei
Fenrir
Gold II
Level 154
God Stats
5W - 4L
1,649 SR
Queue Stats
58W - 57L
1,571 MMR
Solo
Bacchus
Bacchus
Platinum V
lordofsunlight
Bacchus
Platinum V
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 271L
1,530 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,629 SR
1,567 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,575 SR
1,543 MMR
Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold III
Iannes
Nike
Gold III
Level 160
God Stats
14W - 8L
1,800 SR
Queue Stats
229W - 231L
1,514 MMR
Solo
Ganesha
Ganesha
Gold III
SanDasTeuR
Ganesha
Gold III
Level 88
God Stats
3W - 2L
1,543 SR
Queue Stats
99W - 94L
1,599 MMR
Solo
Agni
Agni
Gold II
sks19972
Agni
Gold II
Level 146
God Stats
10W - 23L
1,531 SR
Queue Stats
210W - 205L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,482
696
1,907
2,512
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 1 / 0
3,437
687
1,537
2,888
699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Quintinus
Tsukuyomi
6
1 / 0 / 0
3,488
698
2,315
2,627
845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
esagshei
Fenrir
6
1 / 3 / 2
3,833
767
1,808
4,014
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,434
687
1,203
3,076
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LokiAtlasCliodhna

VS

Bans
GebThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
4 / 1 / 1
4,165
833
3,593
4,014
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
 
Chiron
6
0 / 0 / 1
3,488
698
2,649
2,707
660
Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Iannes
Nike
6
0 / 1 / 0
3,572
714
1,735
3,580
1,055
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
SanDasTeuR
Ganesha
6
1 / 2 / 3
3,612
722
1,795
3,723
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
1
0 / 0 / 0
2,424
485
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
1
1
4.5
L
Chiron
 
Chiron
0
0
1
0.5
W
1
1
1
1.5
W
0
1
0
0
L
Nike
Iannes
Nike
0
1
0
0
W
Tsukuyomi
Quintinus
Tsukuyomi
1
0
0
1
L
Ganesha
SanDasTeuR
Ganesha
1
2
3
1.25
W
Fenrir
esagshei
Fenrir
1
3
2
0.67
W
1
0
0
1
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,770
Damage
9,772
15,117
Taken
14,024
5,599
Mitigated
4,408
5,259
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,593
2,305
0
525
4,014
1,159
0
857
3,127
0
18,228
L
Chiron
 
Chiron
2,649
1,515
0
955
2,707
660
0
1,494
1,213
0
17,704
W
1,907
1,072
0
600
2,512
598
0
1,003
1,509
14,653
0
W
1,537
571
0
1,478
2,888
699
0
0
2,888
14,814
4,308
L
Nike
Iannes
Nike
1,735
301
0
1,361
3,580
1,055
0
0
3,325
0
15,330
W
Tsukuyomi
Quintinus
Tsukuyomi
2,315
828
0
1,106
2,627
845
0
0
2,627
0
13,707
L
Ganesha
SanDasTeuR
Ganesha
1,795
524
21
908
3,723
1,534
0
1,896
1,689
8,703
0
W
Fenrir
esagshei
Fenrir
1,808
973
0
1,477
4,014
1,030
0
692
3,322
0
12,467
W
1,203
187
0
598
3,076
2,427
0
100
2,976
7,525
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,674
Gold Earned
17,261
140
Minions Killed
107
0
Camps Cleared
0
466,531
Distance Traveled
426,484
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,165
833
40
8
0
109,248
0
L
Chiron
3,488
698
30
6
0
101,620
0
W
Nu Wa
3,482
696
24
5
0
83,968
0
W
Sol
3,437
687
42
8
0
93,276
2
L
Nike
3,572
714
32
6
0
110,677
2
W
Tsukuyomi
3,488
698
29
6
0
105,534
3
L
Ganesha
3,612
722
5
1
0
104,939
1
W
Fenrir
3,833
767
32
6
0
97,791
2
W
Bacchus
3,434
687
13
3
0
85,962
0
L
Agni
2,424
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role