Player Matchup

He Bo
He Bo
AeJaay
He Bo
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
24W - 107L
1,158 Elo+
Party 1
Izanami
Izanami
Scrobber
Izanami
Level 65
God Stats
1W - 11L
1,054 SR
Queue Stats
39W - 132L
1,245 Elo+
Party 1
Shiva
Shiva
bigskunkybud
Shiva
Level 59
God Stats
3W - 13L
1,112 SR
Queue Stats
38W - 137L
1,171 Elo+
Party 1
Team Averages
Level 51
1,156 SR
1,192 Elo+

VS

Team Averages
Level 64
1,458 SR
1,277 Elo+
Geb
Geb
ElswyerWarrior
Geb
Level 29
God Stats
2W - 1L
1,374 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 2
Raijin
Raijin
Silensio
Raijin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,277 Elo+
Party 2
Anhur
Anhur
spric90
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AeJaay
He Bo
13
0 / 5 / 3
9,136
571
7,408
7,819
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Scrobber
Izanami
15
2 / 2 / 2
10,348
647
11,226
13,763
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 2
9,460
591
6,429
14,870
10,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
10,549
659
8,919
12,471
15,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Silensio
Raijin
17
4 / 2 / 4
10,969
686
11,589
7,396
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
spric90
Anhur
16
5 / 2 / 6
11,292
706
11,170
10,572
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
AeJaay
He Bo
0
5
3
0.3
W
2
0
9
6.5
L
Izanami
Scrobber
Izanami
2
2
2
1.5
W
Raijin
Silensio
Raijin
4
2
4
3
L
2
4
2
0.75
W
Anhur
spric90
Anhur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
31,678
36,452
Taken
30,439
16,447
Mitigated
24,758
7,203
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AeJaay
He Bo
7,408
262
0
1,166
7,819
2,142
0
4,049
3,540
30,373
0
W
8,919
329
0
0
12,471
15,352
425
3,096
9,011
21,145
0
L
Izanami
Scrobber
Izanami
11,226
7,124
0
3,011
13,763
4,154
76
7,880
5,431
0
55,731
W
Raijin
Silensio
Raijin
11,589
483
0
540
7,396
3,438
831
2,122
5,144
45,905
0
L
6,429
800
858
2,168
14,870
10,151
0
7,623
6,907
0
16,382
W
Anhur
spric90
Anhur
11,170
4,803
0
1,759
10,572
5,968
1,631
2,159
8,243
0
49,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
32,810
178
Minions Killed
192
6
Camps Cleared
9
864,042
Distance Traveled
891,533
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,136
571
56
4
2
279,970
1
W
Geb
10,549
659
11
1
0
309,996
3
L
Izanami
10,348
647
94
6
2
270,405
4
W
Raijin
10,969
686
94
6
4
295,922
5
L
Shiva
9,460
591
28
2
2
313,667
4
W
Anhur
11,292
706
87
5
5
285,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role