Player Matchup

Medusa
Medusa
Misfit Orange
Medusa
Level 128
God Stats
15W - 7L
1,669 SR
Queue Stats
236W - 279L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Wyattmfearp
Sylvanus
Level 135
God Stats
5W - 9L
1,531 SR
Queue Stats
30W - 51L
1,350 Elo+
Party 1
Anubis
Anubis
fastfive14
Anubis
Level 97
God Stats
11W - 18L
1,279 SR
Queue Stats
32W - 58L
1,321 Elo+
Party 1
Team Averages
Level 120
1,493 SR
1,408 Elo+

VS

Team Averages
Level 98
1,446 SR
1,451 Elo+
Medusa
Medusa
CroonMan
Medusa
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 53L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
ZakAndDaxter
Ah Puch
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 8L
1,504 Elo+
Party 2
Shiva
Shiva
mortokingkirmort
Shiva
Level 102
God Stats
4W - 7L
1,338 SR
Queue Stats
139W - 150L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 3
13,709
653
12,848
23,694
7,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Wyattmfearp
Sylvanus
18
4 / 6 / 3
14,458
688
10,276
32,882
47,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
fastfive14
Anubis
15
2 / 14 / 3
12,444
593
9,974
23,787
6,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CroonMan
Medusa
20
19 / 1 / 7
17,765
846
27,391
17,635
5,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ZakAndDaxter
Ah Puch
20
3 / 2 / 21
15,515
739
21,656
8,718
2,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 7 / 18
14,877
708
22,300
24,014
18,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
10
Kills
28
28
Deaths
10
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
CroonMan
Medusa
19
1
7
22.5
L
4
8
3
0.69
L
Sylvanus
Wyattmfearp
Sylvanus
4
6
3
0.92
W
Ah Puch
ZakAndDaxter
Ah Puch
3
2
21
6.75
L
Anubis
fastfive14
Anubis
2
14
3
0.25
W
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
71,347
80,363
Taken
50,367
61,419
Mitigated
26,769
13,237
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CroonMan
Medusa
27,391
11,787
0
7,935
17,635
5,985
2,129
9,493
8,142
0
99,876
L
12,848
5,287
159
3,376
23,694
7,389
0
7,653
15,759
0
70,188
L
Sylvanus
Wyattmfearp
Sylvanus
10,276
1,431
1,251
5,473
32,882
47,035
0
11,190
21,086
35,943
0
W
Ah Puch
ZakAndDaxter
Ah Puch
21,656
449
592
2,764
8,718
2,763
1,029
4,097
4,174
77,410
0
L
Anubis
fastfive14
Anubis
9,974
362
126
2,852
23,787
6,995
0
3,266
20,082
39,186
0
W
22,300
4,229
67
4,894
24,014
18,021
271
7,314
15,415
0
50,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
48,157
223
Minions Killed
277
1
Camps Cleared
18
938,933
Distance Traveled
1,143,846
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,765
846
102
5
9
394,880
3
L
Medusa
13,709
653
102
5
0
370,264
5
L
Sylvanus
14,458
688
56
3
0
304,111
5
W
Ah Puch
15,515
739
121
6
3
377,515
0
L
Anubis
12,444
593
65
3
1
264,558
3
W
Shiva
14,877
708
54
3
6
371,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role