Player Matchup

Zhong Kui
Zhong Kui
SneakyWarlord
Zhong Kui
Level 106
God Stats
0W - 1L
1,308 SR
Queue Stats
30W - 33L
1,647 Elo+
Party 1
Sol
Sol
abelgomez01
Sol
Level 102
God Stats
6W - 14L
1,500 SR
Queue Stats
710W - 699L
1,543 Elo+
Solo
Artio
Artio
shepardr88
Artio
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
501W - 513L
1,527 Elo+
Solo
Ymir
Ymir
x1CELERY1x
Ymir
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 90L
1,545 Elo+
Solo
Bastet
Bastet
zGoDz Hyperz
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,497 Elo+
Party 1
Team Averages
Level 115
1,462 SR
1,552 Elo+

VS

Team Averages
Level 128
1,500 SR
1,537 Elo+
Serqet
Serqet
ByStrauss
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,475 Elo+
Solo
Artio
Artio
CarelessMans
Artio
Level 125
God Stats
1W - 2L
1,311 SR
Queue Stats
187W - 196L
1,461 Elo+
Solo
Poseidon
Poseidon
Phosphire
Poseidon
Level 78
God Stats
3W - 0L
1,691 SR
Queue Stats
36W - 31L
1,760 Elo+
Solo
Freya
Freya
takaakinice
Freya
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,483 Elo+
Solo
Danzaburou
Danzaburou
theboyFauno
Danzaburou
Level 153
God Stats
9W - 4L
1,500 SR
Queue Stats
305W - 315L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SneakyWarlord
Zhong Kui
20
11 / 6 / 8
13,572
754
23,871
23,053
18,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 8 / 13
13,340
741
24,154
18,242
7,279
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Artio
14
1 / 9 / 12
10,867
604
9,734
24,005
23,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
2 / 5 / 20
13,145
730
10,553
25,299
35,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
20
7 / 5 / 11
12,747
708
24,236
19,351
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ByStrauss
Serqet
20
11 / 6 / 12
13,608
756
18,948
18,310
8,985
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 5 / 18
12,691
705
12,339
34,156
41,546
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Phosphire
Poseidon
20
8 / 5 / 18
14,823
824
27,853
21,569
10,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 3 / 18
12,468
693
5,654
17,443
18,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
theboyFauno
Danzaburou
20
8 / 7 / 20
13,675
760
30,203
18,154
8,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
119
26
Kills
33
33
Deaths
26
64
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Serqet
ByStrauss
Serqet
11
6
12
2.83
W
4
5
18
2.6
W
Poseidon
Phosphire
Poseidon
8
5
18
3.4
L
Zhong Kui
SneakyWarlord
Zhong Kui
11
6
8
2.5
L
5
8
13
1.44
L
Artio
1
9
12
0.78
W
2
3
18
3.67
W
Danzaburou
theboyFauno
Danzaburou
8
7
20
2.57
L
2
5
20
2.4
L
Bastet
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,548
Damage
94,997
109,950
Taken
109,632
94,698
Mitigated
87,692
34,625
Healing
32,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ByStrauss
Serqet
18,948
4,646
2,886
1,992
18,310
8,985
1,515
10,656
7,517
0
23,836
W
12,339
1,047
4,682
7,855
34,156
41,546
521
18,160
15,691
25,231
0
W
Poseidon
Phosphire
Poseidon
27,853
2,977
2,028
6,563
21,569
10,214
1,196
14,536
6,875
66,582
0
L
Zhong Kui
SneakyWarlord
Zhong Kui
23,871
2,519
1,533
7,297
23,053
18,606
416
9,734
12,507
32,790
0
L
24,154
6,216
1,483
5,120
18,242
7,279
3,772
8,300
9,745
59,036
0
L
Artio
9,734
961
1,002
4,680
24,005
23,823
208
10,633
13,024
15,848
0
W
5,654
1,897
518
2,910
17,443
18,063
881
11,110
6,198
19,164
0
W
Danzaburou
theboyFauno
Danzaburou
30,203
11,163
1,523
1,679
18,154
8,884
2,324
12,982
5,039
0
53,032
L
10,553
1,116
1,123
3,213
25,299
35,915
239
9,111
15,269
28,853
0
L
Bastet
24,236
4,921
2,551
6,623
19,351
9,075
660
8,068
11,043
0
37,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,671
Gold Earned
67,265
184
Minions Killed
202
0
Camps Cleared
0
1,461,429
Distance Traveled
1,443,267
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,608
756
12
1
0
292,998
2
W
Artio
12,691
705
26
1
0
323,568
0
W
Poseidon
14,823
824
71
4
0
334,987
2
L
Zhong Kui
13,572
754
29
2
0
298,867
0
L
Sol
13,340
741
86
5
0
282,665
0
L
Artio
10,867
604
11
1
0
239,105
2
W
Freya
12,468
693
48
3
0
236,375
2
W
Danzaburou
13,675
760
45
3
0
255,339
0
L
Ymir
13,145
730
29
2
0
261,491
1
L
Bastet
12,747
708
29
2
0
379,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role