Player Matchup

Horus
Horus
HaggardFuture42
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,615 Elo+
Party 1
Cerberus
Cerberus
KelTheRuler
Cerberus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 276L
1,530 Elo+
Party 2
Shiva
Shiva
MeddieFrercury
Shiva
Level 153
God Stats
12W - 19L
1,345 SR
Queue Stats
770W - 891L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Self Given
Baron Samedi
Level 126
God Stats
28W - 16L
1,706 SR
Queue Stats
347W - 363L
1,565 Elo+
Party 2
Neith
Neith
zeus_vibrant
Neith
Level 68
God Stats
24W - 24L
1,283 SR
Queue Stats
691W - 727L
1,410 Elo+
Party 1
Team Averages
Level 119
1,467 SR
1,510 Elo+

VS

Team Averages
Level 90
1,612 SR
1,458 Elo+
Bellona
Bellona
CaribbeanWoah
Bellona
Level 89
God Stats
15W - 5L
1,890 SR
Queue Stats
130W - 136L
1,409 Elo+
Party 3
Medusa
Medusa
Derkus97
Medusa
Level 107
God Stats
9W - 7L
1,696 SR
Queue Stats
247W - 273L
1,496 Elo+
Party 4
Gilgamesh
Gilgamesh
Goofed-_-Up
Gilgamesh
Level 55
God Stats
3W - 5L
1,500 SR
Queue Stats
173W - 196L
1,392 Elo+
Party 3
Poseidon
Poseidon
Mercerless17
Poseidon
Level 120
God Stats
6W - 4L
1,302 SR
Queue Stats
96W - 95L
1,502 Elo+
Solo
Ymir
Ymir
xBUCKBEAKx
Ymir
Level 79
God Stats
14W - 12L
1,670 SR
Queue Stats
52W - 59L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
7,085
417
4,429
19,257
15,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
KelTheRuler
Cerberus
12
1 / 5 / 0
7,768
457
7,450
14,262
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 0
8,404
494
4,276
10,397
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Self Given
Baron Samedi
13
1 / 2 / 0
8,047
473
7,147
11,275
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 3
8,048
473
11,594
11,653
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 2 / 5
10,469
616
12,134
11,831
10,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Derkus97
Medusa
16
6 / 3 / 2
9,828
578
12,306
9,722
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Goofed-_-Up
Gilgamesh
13
3 / 2 / 6
8,607
506
6,658
10,177
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Mercerless17
Poseidon
18
2 / 0 / 7
10,496
617
9,772
6,588
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 6
8,510
501
5,925
15,216
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
18
18
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
2
5
3.25
W
Medusa
Derkus97
Medusa
6
3
2
2.33
W
Gilgamesh
Goofed-_-Up
Gilgamesh
3
2
6
3
L
0
5
7
0.7
L
Cerberus
KelTheRuler
Cerberus
1
5
0
0.2
L
3
4
0
0.75
W
Poseidon
Mercerless17
Poseidon
2
0
7
5.5
L
Baron Samedi
Self Given
Baron Samedi
1
2
0
0.5
W
3
2
6
3
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
46,795
66,844
Taken
53,534
40,881
Mitigated
31,654
21,791
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,134
4,072
0
3,735
11,831
10,759
576
5,201
6,030
625
60,430
W
Medusa
Derkus97
Medusa
12,306
5,871
0
2,779
9,722
2,517
3,039
1,235
8,447
0
68,880
W
Gilgamesh
Goofed-_-Up
Gilgamesh
6,658
2,015
0
1,477
10,177
4,157
0
2,808
7,251
0
35,670
L
4,429
2,909
3,075
6,159
19,257
15,458
0
5,710
13,425
0
16,154
L
Cerberus
KelTheRuler
Cerberus
7,450
368
0
3,330
14,262
10,504
0
1,350
12,886
43,819
0
L
4,276
940
0
1,409
10,397
4,973
692
941
9,368
0
47,084
W
Poseidon
Mercerless17
Poseidon
9,772
848
440
2,579
6,588
2,166
2,004
2,115
4,305
87,949
0
L
Baron Samedi
Self Given
Baron Samedi
7,147
318
786
4,056
11,275
5,177
0
3,789
7,190
54,123
0
W
5,925
1,123
537
1,958
15,216
12,055
300
2,201
12,904
20,070
3,789
L
11,594
3,991
0
2,976
11,653
4,769
0
2,507
9,084
0
57,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
47,910
451
Minions Killed
537
0
Camps Cleared
0
1,434,515
Distance Traveled
1,753,393
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,469
616
144
8
0
352,061
0
W
Medusa
9,828
578
135
8
0
307,789
2
W
Gilgamesh
8,607
506
55
3
0
391,612
0
L
Horus
7,085
417
25
1
0
294,766
4
L
Cerberus
7,768
457
123
7
0
252,217
0
L
Shiva
8,404
494
99
6
0
297,343
0
W
Poseidon
10,496
617
174
10
0
367,768
4
L
Baron Samedi
8,047
473
116
7
0
292,449
3
W
Ymir
8,510
501
29
2
0
334,163
0
L
Neith
8,048
473
88
5
0
297,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role