Player Matchup

Atlas
Atlas
Baldor459
Atlas
Level 98
God Stats
4W - 8L
1,687 SR
Queue Stats
15W - 27L
1,274 Elo+
Party 1
Bakasura
Bakasura
Dinospaceman
Bakasura
Level 93
God Stats
3W - 6L
1,435 SR
Queue Stats
21W - 24L
1,365 Elo+
Solo
Agni
Agni
PunishingWrath
Agni
Level 135
God Stats
11W - 6L
1,447 SR
Queue Stats
100W - 97L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
TossTheVibe
Cthulhu
Level 87
God Stats
2W - 4L
1,654 SR
Queue Stats
6W - 8L
1,549 Elo+
Party 3
Hachiman
Hachiman
its-jturner34
Hachiman
Level 106
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 7L
1,590 Elo+
Party 3
Team Averages
Level 104
1,552 SR
1,463 Elo+

VS

Team Averages
Level 114
1,490 SR
1,525 Elo+
Izanami
Izanami
AtomicBlonde0047
Izanami
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 2
Loki
Loki
scyllapilled
Loki
Level 123
God Stats
4W - 1L
1,743 SR
Queue Stats
64W - 63L
1,481 Elo+
Solo
Yemoja
Yemoja
vemproclj
Yemoja
Level 109
God Stats
1W - 0L
1,285 SR
Queue Stats
27W - 19L
1,471 Elo+
Solo
Nox
Nox
x1CELERY1x
Nox
Level 141
God Stats
8W - 7L
1,401 SR
Queue Stats
57W - 73L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yourshadow012
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Baldor459
Atlas
15
0 / 0 / 1
7,920
720
3,504
4,760
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Dinospaceman
Bakasura
9
0 / 0 / 0
5,003
455
0
0
0
14
2 / 0 / 1
8,134
739
6,707
7,842
2,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TossTheVibe
Cthulhu
14
1 / 6 / 2
7,892
717
9,294
12,787
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
its-jturner34
Hachiman
14
0 / 4 / 1
7,891
717
6,453
12,602
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
8,280
753
5,921
8,547
3,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 2
8,940
813
10,557
7,751
2,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
vemproclj
Yemoja
15
1 / 0 / 5
8,418
765
5,744
10,369
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 0 / 4
8,796
800
6,410
6,815
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
yourshadow012
Morgan Le Fay
16
0 / 1 / 1
8,704
791
2,635
5,863
2,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Atlas
Baldor459
Atlas
0
0
1
0.5
L
Bakasura
Dinospaceman
Bakasura
0
0
0
0
L
2
0
1
2.5
L
Cthulhu
TossTheVibe
Cthulhu
1
6
2
0.33
L
Hachiman
its-jturner34
Hachiman
0
4
1
0.13
W
6
2
2
3.5
W
Yemoja
vemproclj
Yemoja
1
0
5
3.5
W
3
0
4
5
W
Morgan Le Fay
yourshadow012
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
31,267
37,991
Taken
39,345
22,273
Mitigated
20,727
8,702
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,921
1,732
145
1,068
8,547
3,222
1,017
4,696
3,497
0
39,469
L
Atlas
Baldor459
Atlas
3,504
1,314
141
1,088
4,760
4,817
0
2,829
1,931
27,355
0
L
Bakasura
Dinospaceman
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
6,707
173
268
3,441
7,842
2,650
0
3,489
4,353
31,473
0
L
Cthulhu
TossTheVibe
Cthulhu
9,294
277
424
1,027
12,787
10,800
0
4,509
8,278
24,542
0
L
Hachiman
its-jturner34
Hachiman
6,453
3,750
0
2,313
12,602
4,006
1,345
3,962
8,640
0
28,718
W
10,557
1,591
0
750
7,751
2,829
0
3,917
3,801
0
25,544
W
Yemoja
vemproclj
Yemoja
5,744
483
580
1,132
10,369
9,816
64
3,628
6,610
21,637
0
W
6,410
374
121
914
6,815
2,773
329
2,614
4,095
39,022
0
W
Morgan Le Fay
yourshadow012
Morgan Le Fay
2,635
292
0
1,257
5,863
2,087
1,296
3,952
1,837
27,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,840
Gold Earned
43,138
188
Minions Killed
240
0
Camps Cleared
0
859,251
Distance Traveled
1,143,184
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,280
753
65
6
0
230,866
3
L
Atlas
7,920
720
44
4
0
217,764
3
L
Bakasura
5,003
455
0
0
0
0
0
L
Agni
8,134
739
54
5
0
233,421
4
L
Cthulhu
7,892
717
36
3
0
214,863
0
L
Hachiman
7,891
717
54
5
0
193,203
1
W
Loki
8,940
813
25
2
0
242,222
0
W
Yemoja
8,418
765
26
2
0
209,507
2
W
Nox
8,796
800
64
6
0
234,096
0
W
Morgan Le Fay
8,704
791
60
5
0
226,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role