Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Black Death 167
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,587 Elo+
Party 3
Medusa
Medusa
Head Or Nah
Medusa
Level 29
God Stats
26W - 23L
1,526 SR
Queue Stats
233W - 233L
1,641 Elo+
Party 3
Chang'e
Chang'e
Team510 Stunna
Chang'e
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
241W - 257L
1,531 Elo+
Party 3
Arachne
Arachne
yoy god
Arachne
Level 120
God Stats
61W - 35L
1,750 SR
Queue Stats
214W - 190L
1,621 Elo+
Party 3
Team Averages
Level 104
1,555 SR
1,576 Elo+

VS

Team Averages
Level 68
1,631 SR
1,633 Elo+
Medusa
Medusa
DATGUYCHRISSS
Medusa
Level 68
God Stats
3W - 2L
1,925 SR
Queue Stats
25W - 31L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
Dashiwae
Jormungandr
Level 116
God Stats
8W - 7L
1,500 SR
Queue Stats
184W - 164L
1,669 Elo+
Party 2
Thoth
Thoth
DokkaIsMyBaeBae
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Party 2
Fenrir
Fenrir
MinDiesel
Fenrir
Level 107
God Stats
11W - 16L
1,400 SR
Queue Stats
63W - 82L
1,400 Elo+
Solo
Odin
Odin
Smitesucks11
Odin
Level 45
God Stats
12W - 9L
1,828 SR
Queue Stats
15W - 14L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 8 / 3
7,953
442
4,537
14,103
12,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Black Death 167
Amaterasu
15
0 / 5 / 0
8,649
481
6,568
17,861
11,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
1 / 7 / 3
8,553
475
7,087
13,399
3,059
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 2
9,099
506
8,650
10,568
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
yoy god
Arachne
13
4 / 5 / 4
8,177
454
9,363
15,755
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 0
10,248
569
13,431
11,583
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Dashiwae
Jormungandr
16
5 / 0 / 6
10,406
578
13,688
12,741
13,953
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 4 / 4
10,311
573
9,239
9,728
3,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
MinDiesel
Fenrir
17
5 / 6 / 4
10,066
559
9,929
14,763
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 10
7,628
424
5,680
9,557
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
13
Kills
28
29
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
8
3
0.56
L
Amaterasu
Black Death 167
Amaterasu
0
5
0
0
W
9
2
0
4.5
W
Jormungandr
Dashiwae
Jormungandr
5
0
6
8
W
9
4
4
2.75
L
Medusa
1
7
3
0.36
W
Fenrir
MinDiesel
Fenrir
5
6
4
1.17
W
0
1
10
5
L
5
4
2
1.5
L
Arachne
yoy god
Arachne
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
51,967
71,686
Taken
58,372
37,462
Mitigated
32,060
21,323
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,537
801
1,037
3,714
14,103
12,440
145
4,127
9,675
29,064
0
L
Amaterasu
Black Death 167
Amaterasu
6,568
2,147
0
6,291
17,861
11,812
0
9,152
8,639
112
56,477
W
13,431
6,241
0
4,908
11,583
3,955
0
2,295
9,288
0
80,400
W
Jormungandr
Dashiwae
Jormungandr
13,688
4,435
616
5,574
12,741
13,953
392
1,743
10,998
74,273
0
W
9,239
701
0
1,206
9,728
3,121
0
3,387
5,871
65,448
0
L
Medusa
7,087
2,801
0
2,690
13,399
3,059
0
1,630
11,685
0
49,564
W
Fenrir
MinDiesel
Fenrir
9,929
2,308
0
4,540
14,763
5,878
34
2,561
11,939
0
63,896
W
5,680
1,497
0
3,081
9,557
5,153
0
3,309
5,934
6,945
17,508
L
8,650
857
442
3,288
10,568
2,934
0
2,590
7,946
50,965
0
L
Arachne
yoy god
Arachne
9,363
6,896
0
3,861
15,755
7,217
73
6,972
8,572
0
34,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,431
Gold Earned
48,659
405
Minions Killed
517
0
Camps Cleared
0
1,463,810
Distance Traveled
1,709,920
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,953
442
39
2
0
280,479
4
L
Amaterasu
8,649
481
125
7
0
327,458
1
W
Medusa
10,248
569
118
7
0
330,410
3
W
Jormungandr
10,406
578
133
7
0
352,353
4
W
Thoth
10,311
573
121
7
0
321,285
1
L
Medusa
8,553
475
84
5
0
276,038
4
W
Fenrir
10,066
559
103
6
0
356,541
3
W
Odin
7,628
424
42
2
0
349,331
2
L
Chang'e
9,099
506
90
5
0
237,407
2
L
Arachne
8,177
454
67
4
0
342,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role