Player Matchup

Cupid
Cupid
MisterJoestarr
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
RabbiTurtle
Nu Wa
Level 76
God Stats
2W - 4L
1,400 SR
Queue Stats
39W - 68L
1,361 Elo+
Party 1
Odin
Odin
RingpulJr
Odin
Level 107
God Stats
5W - 3L
1,557 SR
Queue Stats
159W - 232L
1,302 Elo+
Party 1
Team Averages
Level 66
1,486 SR
1,330 Elo+

VS

Team Averages
Level 125
1,648 SR
1,636 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BloddyPath
Agni
Level 149
God Stats
13W - 3L
1,943 SR
Queue Stats
536W - 225L
1,777 Elo+
Party 2
Anhur
Anhur
demeiz
Anhur
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 41L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,471
547
3,437
10,285
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 7 / 0
5,524
552
3,164
7,729
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
0 / 8 / 0
5,513
551
2,758
12,160
4,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
8 / 0 / 10
8,388
839
5,929
6,801
4,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
7 / 0 / 14
8,625
863
11,913
4,537
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
demeiz
Anhur
13
7 / 0 / 12
8,285
829
9,185
6,687
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
22
22
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
10
13
W
7
0
14
14
L
0
7
0
0
L
0
7
0
0
L
Odin
0
8
0
0
W
Anhur
demeiz
Anhur
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,359
Damage
27,027
30,174
Taken
18,025
7,425
Mitigated
9,089
2,282
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,929
199
0
3,074
6,801
4,581
67
1,213
5,356
0
14,039
W
11,913
876
0
2,185
4,537
1,557
1,021
1,147
3,390
37,915
0
L
3,437
1,522
180
351
10,285
1,421
0
5,659
4,626
0
9,488
L
3,164
1,575
0
694
7,729
1,259
0
2,298
5,431
8,655
0
L
Odin
2,758
551
0
1,057
12,160
4,745
0
4,075
8,085
1,630
12,750
W
Anhur
demeiz
Anhur
9,185
3,653
0
626
6,687
2,951
1,125
1,490
5,197
0
33,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,508
Gold Earned
25,298
51
Minions Killed
139
1
Camps Cleared
8
460,519
Distance Traveled
541,208
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,388
839
19
2
2
202,767
4
W
Agni
8,625
863
65
7
0
176,424
1
L
Cupid
5,471
547
16
2
0
155,013
1
L
Nu Wa
5,524
552
11
1
0
148,771
2
L
Odin
5,513
551
24
2
1
156,735
3
W
Anhur
8,285
829
55
6
6
162,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role