Player Matchup

Odin
Odin
Holdgarr
Odin
Level 124
God Stats
10W - 10L
1,593 SR
Queue Stats
91W - 89L
1,581 Elo+
Party 2
Raijin
Raijin
OrangeFrutopia
Raijin
Level 129
God Stats
1W - 2L
1,821 SR
Queue Stats
83W - 86L
1,580 Elo+
Party 2
Izanami
Izanami
Zoomzzz__
Izanami
Level 47
God Stats
29W - 25L
1,689 SR
Queue Stats
75W - 70L
1,589 Elo+
Party 2
Team Averages
Level 100
1,701 SR
1,583 Elo+

VS

Team Averages
Level 29
1,554 SR
1,707 Elo+
Cabrakan
Cabrakan
vV ALAWS Vv
Cabrakan
Level 31
God Stats
4W - 3L
1,663 SR
Queue Stats
59W - 50L
1,643 Elo+
Party 1
Chiron
Chiron
vV Eight Vv
Chiron
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 9L
1,643 Elo+
Party 1
Thoth
Thoth
vV Godly Vv3397
Thoth
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 6L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 1 / 0
6,592
659
1,508
9,583
5,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 2
5,935
594
2,352
8,031
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zoomzzz__
Izanami
10
0 / 2 / 2
5,961
596
411
4,685
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
vV ALAWS Vv
Cabrakan
11
0 / 1 / 5
7,369
737
2,038
7,382
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
11
3 / 1 / 3
7,333
733
4,530
4,445
1,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 3
7,552
755
13,694
2,109
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
2
1
0
2
L
0
3
2
0.33
L
Izanami
Zoomzzz__
Izanami
0
2
2
0.5
W
Cabrakan
vV ALAWS Vv
Cabrakan
0
1
5
2.5
W
Chiron
3
1
3
4.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,271
Damage
20,262
22,299
Taken
13,936
9,261
Mitigated
10,899
916
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,508
502
0
500
9,583
5,943
0
6,296
3,287
0
10,436
L
2,352
259
0
393
8,031
1,892
0
6,741
1,290
10,265
0
L
Izanami
Zoomzzz__
Izanami
411
235
0
23
4,685
1,426
0
2,783
1,902
0
10,462
W
Cabrakan
vV ALAWS Vv
Cabrakan
2,038
391
0
2,619
7,382
8,512
127
794
6,165
3,719
0
W
Chiron
4,530
804
709
1,005
4,445
1,654
1,407
1,007
3,328
0
26,308
W
13,694
59
0
520
2,109
733
555
537
1,544
43,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,488
Gold Earned
22,254
66
Minions Killed
132
2
Camps Cleared
6
404,322
Distance Traveled
564,317
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,592
659
20
2
0
182,541
2
L
Raijin
5,935
594
30
3
1
114,853
2
L
Izanami
5,961
596
16
2
1
106,928
0
W
Cabrakan
7,369
737
6
1
0
196,371
0
W
Chiron
7,333
733
64
6
3
175,175
0
W
Thoth
7,552
755
62
6
3
192,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role