Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
HealthyOYT
Shiva
Level 107
God Stats
3W - 4L
1,513 SR
Queue Stats
51W - 60L
1,464 Elo+
Party 2
Izanami
Izanami
YOUNGE2121
Izanami
Level 60
God Stats
1W - 1L
1,818 SR
Queue Stats
117W - 101L
1,305 Elo+
Party 2
The Morrigan
The Morrigan
mrgreen12341
The Morrigan
Level 44
God Stats
0W - 1L
1,327 SR
Queue Stats
20W - 30L
1,433 Elo+
Solo
Janus
Janus
trey2icyy
Janus
Level 62
God Stats
0W - 1L
1,570 SR
Queue Stats
8W - 11L
1,452 Elo+
Party 2
Team Averages
Level 76
1,546 SR
1,431 Elo+

VS

Team Averages
Level 95
1,590 SR
1,397 Elo+
Janus
Janus
AcePuchi
Janus
Level 105
God Stats
6W - 5L
1,584 SR
Queue Stats
865W - 895L
1,409 Elo+
Party 1
King Arthur
King Arthur
Aqtrix
King Arthur
Level 41
God Stats
7W - 5L
1,756 SR
Queue Stats
615W - 657L
1,416 Elo+
Party 1
Horus
Horus
Blazin RedEyes
Horus
Level 129
God Stats
4W - 1L
1,771 SR
Queue Stats
25W - 38L
1,304 Elo+
Solo
Shiva
Shiva
Puckz34
Shiva
Level 102
God Stats
21W - 14L
1,597 SR
Queue Stats
42W - 40L
1,487 Elo+
Solo
Olorun
Olorun
fospia
Olorun
Level 97
God Stats
3W - 8L
1,242 SR
Queue Stats
570W - 604L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 3 / 1
5,428
493
5,210
6,790
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
10
2 / 4 / 2
5,902
537
4,866
9,011
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
YOUNGE2121
Izanami
8
2 / 5 / 2
5,514
501
3,838
7,093
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
mrgreen12341
The Morrigan
8
3 / 5 / 0
5,429
494
2,341
5,718
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
trey2icyy
Janus
9
0 / 4 / 0
5,241
476
3,126
5,322
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AcePuchi
Janus
11
5 / 0 / 3
6,832
621
2,521
3,544
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Aqtrix
King Arthur
11
4 / 3 / 0
6,587
599
5,202
8,246
3,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 2 / 7
6,495
590
3,890
9,215
7,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shiva
Puckz34
Shiva
11
3 / 0 / 5
6,548
595
4,533
6,434
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
fospia
Olorun
11
5 / 3 / 7
6,649
604
7,137
6,632
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
21
21
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
W
Janus
AcePuchi
Janus
5
0
3
6.5
W
King Arthur
Aqtrix
King Arthur
4
3
0
1.33
W
4
2
7
3.75
L
Shiva
2
4
2
0.75
W
Shiva
Puckz34
Shiva
3
0
5
5.5
L
Izanami
YOUNGE2121
Izanami
2
5
2
0.6
W
Olorun
fospia
Olorun
5
3
7
2.83
L
The Morrigan
mrgreen12341
The Morrigan
3
5
0
0.6
L
Janus
trey2icyy
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
23,283
33,934
Taken
34,071
12,259
Mitigated
18,104
4,107
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,210
1,984
0
470
6,790
4,557
84
653
6,133
0
23,757
W
Janus
AcePuchi
Janus
2,521
43
0
512
3,544
953
464
1,319
2,015
30,142
0
W
King Arthur
Aqtrix
King Arthur
5,202
1,036
0
1,789
8,246
3,367
166
0
8,246
0
29,997
W
3,890
1,502
832
1,772
9,215
7,902
198
531
8,549
0
14,963
L
Shiva
4,866
2,110
106
1,404
9,011
3,236
0
1,041
7,948
0
26,634
W
Shiva
Puckz34
Shiva
4,533
1,174
0
3,680
6,434
3,348
0
1,816
4,435
0
34,136
L
Izanami
YOUNGE2121
Izanami
3,838
2,796
0
1,212
7,093
1,706
312
3,427
3,666
0
18,236
W
Olorun
fospia
Olorun
7,137
3,849
983
2,097
6,632
2,534
1,053
1,097
5,359
27,534
6,122
L
The Morrigan
mrgreen12341
The Morrigan
2,341
475
0
565
5,718
1,376
175
1,740
3,978
19,951
0
L
Janus
trey2icyy
Janus
3,126
125
0
350
5,322
1,384
74
1,407
3,839
29,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
33,111
229
Minions Killed
278
0
Camps Cleared
0
999,176
Distance Traveled
1,084,825
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,428
493
43
4
0
198,631
0
W
Janus
6,832
621
75
7
0
230,283
1
W
King Arthur
6,587
599
57
5
0
200,611
0
W
Horus
6,495
590
24
2
0
206,015
4
L
Shiva
5,902
537
59
5
0
209,478
2
W
Shiva
6,548
595
67
6
0
255,868
2
L
Izanami
5,514
501
41
4
0
189,358
2
W
Olorun
6,649
604
55
5
0
192,048
3
L
The Morrigan
5,429
494
30
3
0
193,780
2
L
Janus
5,241
476
56
5
0
207,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role