Player Matchup

Sol
Sol
AuremAera
Sol
Level 122
God Stats
6W - 3L
1,463 SR
Queue Stats
19W - 15L
1,509 Elo+
Party 2
Medusa
Medusa
DontHurtm3
Medusa
Level 125
God Stats
2W - 0L
1,603 SR
Queue Stats
25W - 29L
1,591 Elo+
Party 2
Hachiman
Hachiman
LLegobutt18
Hachiman
Level 17
God Stats
15W - 11L
1,514 SR
Queue Stats
17W - 12L
1,562 Elo+
Party 2
Geb
Geb
LeoMx699
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Tyr
Tyr
SirIceCream45
Tyr
Level 95
God Stats
9W - 10L
1,849 SR
Queue Stats
167W - 157L
1,453 Elo+
Party 2
Team Averages
Level 73
1,586 SR
1,523 Elo+

VS

Team Averages
Level 96
1,568 SR
1,517 Elo+
Achilles
Achilles
 
Achilles
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Laerzs
Medusa
Level 122
God Stats
18W - 15L
1,551 SR
Queue Stats
363W - 378L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
julzaroni
Kukulkan
Level 28
God Stats
74W - 54L
1,543 SR
Queue Stats
152W - 133L
1,529 Elo+
Party 1
Eset
Eset
paperpaper123
Eset
Level 121
God Stats
2W - 5L
1,744 SR
Queue Stats
420W - 441L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,353
863
11,109
9,622
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DontHurtm3
Medusa
17
8 / 1 / 13
10,516
876
14,149
11,189
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
LLegobutt18
Hachiman
14
1 / 1 / 11
8,625
719
3,523
5,970
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 8
10,084
840
17,652
10,175
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 3 / 13
9,565
797
5,920
10,683
10,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 7 / 2
8,248
687
7,099
17,207
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
 
Atlas
13
1 / 2 / 4
7,722
644
4,461
11,876
10,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Laerzs
Medusa
14
0 / 5 / 4
8,031
669
9,198
10,571
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
julzaroni
Kukulkan
14
1 / 6 / 4
8,221
685
6,116
12,271
4,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 2
9,165
764
8,866
9,834
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
26
Kills
8
8
Deaths
26
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
2
0.43
L
Atlas
 
Atlas
1
2
4
1.5
W
6
2
4
4
W
Medusa
DontHurtm3
Medusa
8
1
13
14.5
W
Hachiman
LLegobutt18
Hachiman
1
1
11
6.5
L
Medusa
Laerzs
Medusa
0
5
4
0.4
W
7
1
8
11
W
4
3
13
3.5
L
Kukulkan
julzaroni
Kukulkan
1
6
4
0.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,353
Damage
35,740
47,639
Taken
61,759
23,280
Mitigated
35,350
8,595
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,099
640
0
1,078
17,207
14,017
524
4,759
12,080
0
15,784
L
Atlas
 
Atlas
4,461
394
0
1,139
11,876
10,540
0
4,602
6,796
9,668
0
W
11,109
2,983
0
2,572
9,622
3,364
7,410
3,909
5,475
49,720
0
W
Medusa
DontHurtm3
Medusa
14,149
6,516
0
1,973
11,189
3,895
2,286
4,584
6,452
0
29,851
W
Hachiman
LLegobutt18
Hachiman
3,523
1,441
0
846
5,970
1,765
1,623
2,501
3,331
0
14,127
L
Medusa
Laerzs
Medusa
9,198
2,271
0
1,306
10,571
3,452
648
4,507
5,884
0
29,164
W
17,652
603
0
652
10,175
4,136
0
4,189
5,689
33,753
0
W
5,920
226
0
2,552
10,683
10,120
305
3,526
6,562
0
17,405
L
Kukulkan
julzaroni
Kukulkan
6,116
224
0
160
12,271
4,173
0
6,774
5,257
22,348
0
L
8,866
85
747
137
9,834
3,168
318
6,637
2,765
18,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,143
Gold Earned
41,387
193
Minions Killed
144
0
Camps Cleared
0
1,358,073
Distance Traveled
1,093,616
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,248
687
20
2
0
221,587
0
L
Atlas
7,722
644
8
1
0
234,834
1
W
Sol
10,353
863
67
6
0
247,869
4
W
Medusa
10,516
876
35
3
0
300,389
1
W
Hachiman
8,625
719
24
2
0
251,637
1
L
Medusa
8,031
669
52
4
0
218,975
2
W
Geb
10,084
840
36
3
0
303,682
3
W
Tyr
9,565
797
31
3
0
254,496
2
L
Kukulkan
8,221
685
38
3
0
212,901
1
L
Eset
9,165
764
26
2
0
205,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role