Player Matchup

Fenrir
Fenrir
Alcuhaul
Fenrir
Level 64
God Stats
5W - 9L
1,500 SR
Queue Stats
321W - 320L
1,511 Elo+
Party 2
Nox
Nox
GutsGoingBerserk
Nox
Level 27
God Stats
10W - 8L
1,715 SR
Queue Stats
347W - 356L
1,497 Elo+
Party 2
Sobek
Sobek
ItsJosshh28
Sobek
Level 64
God Stats
6W - 5L
1,658 SR
Queue Stats
209W - 232L
1,464 Elo+
Party 2
Hel
Hel
Shweetrice
Hel
Level 102
God Stats
7W - 2L
1,737 SR
Queue Stats
266W - 261L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
iAllxn
Cthulhu
Level 46
God Stats
9W - 3L
1,529 SR
Queue Stats
199W - 183L
1,488 Elo+
Party 2
Team Averages
Level 61
1,628 SR
1,490 Elo+

VS

Team Averages
Level 48
1,464 SR
1,432 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Dodony2001
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,429 Elo+
Party 1
Hercules
Hercules
Himikokero
Hercules
Level 29
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 9L
1,357 Elo+
Solo
Yemoja
Yemoja
Kashto8355
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
jinuyasha
Fenrir
Level 97
God Stats
1W - 4L
1,151 SR
Queue Stats
84W - 102L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alcuhaul
Fenrir
14
3 / 2 / 15
9,417
785
11,422
9,171
3,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 0 / 17
9,910
826
11,970
6,485
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 3 / 13
10,406
867
7,932
18,653
29,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 15
9,785
815
6,115
4,782
2,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
iAllxn
Cthulhu
16
4 / 2 / 17
9,875
823
12,738
18,769
13,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 6 / 4
7,764
647
6,576
19,598
6,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Dodony2001
Awilix
12
0 / 8 / 3
7,101
592
4,835
11,651
4,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Himikokero
Hercules
15
2 / 4 / 2
8,869
739
5,091
12,450
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Kashto8355
Yemoja
12
0 / 7 / 2
7,518
627
5,533
10,150
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
jinuyasha
Fenrir
15
4 / 1 / 1
8,177
681
4,369
11,855
7,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
19
25
Kills
7
7
Deaths
26
77
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
6
4
0.5
W
Fenrir
Alcuhaul
Fenrir
3
2
15
5.25
L
Awilix
Dodony2001
Awilix
0
8
3
0.19
W
5
0
17
13.5
L
Hercules
Himikokero
Hercules
2
4
2
0.75
W
7
3
13
4.5
L
Yemoja
Kashto8355
Yemoja
0
7
2
0.14
W
6
0
15
13.5
W
Cthulhu
iAllxn
Cthulhu
4
2
17
6.25
L
Fenrir
jinuyasha
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,177
Damage
26,404
57,860
Taken
65,704
51,246
Mitigated
34,950
28,102
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,576
4,064
1,126
5,709
19,598
6,686
0
11,831
7,441
0
16,442
W
Fenrir
Alcuhaul
Fenrir
11,422
3,243
229
1,048
9,171
3,321
378
331
6,515
0
18,620
L
Awilix
Dodony2001
Awilix
4,835
1,393
576
350
11,651
4,275
0
8,369
3,176
0
12,603
W
11,970
2,098
1,554
424
6,485
3,321
1,284
1,089
5,396
22,490
0
L
Hercules
Himikokero
Hercules
5,091
1,007
73
3,242
12,450
13,137
0
7,389
4,893
0
10,528
W
7,932
598
130
3,997
18,653
29,216
786
2,083
16,570
19,487
0
L
Yemoja
Kashto8355
Yemoja
5,533
758
941
190
10,150
3,752
0
5,038
4,947
19,461
0
W
6,115
696
10,084
2,873
4,782
2,310
777
428
4,354
9,386
0
W
Cthulhu
iAllxn
Cthulhu
12,738
294
1,543
6,220
18,769
13,078
501
1,701
17,068
24,644
0
L
Fenrir
jinuyasha
Fenrir
4,369
561
700
4,902
11,855
7,100
0
5,243
6,492
99
7,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
39,429
90
Minions Killed
68
0
Camps Cleared
0
1,293,483
Distance Traveled
917,991
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,764
647
19
2
0
194,877
0
W
Fenrir
9,417
785
10
1
0
267,637
0
L
Awilix
7,101
592
12
1
0
195,069
0
W
Nox
9,910
826
22
2
0
239,466
0
L
Hercules
8,869
739
7
1
0
194,790
0
W
Sobek
10,406
867
12
1
0
252,983
2
L
Yemoja
7,518
627
23
2
0
116,258
0
W
Hel
9,785
815
8
1
0
250,816
0
W
Cthulhu
9,875
823
38
3
0
282,581
0
L
Fenrir
8,177
681
7
1
0
216,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role