Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
DaDachinator
Sobek
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 39L
1,431 Elo+
Party 3
Artemis
Artemis
MSTR CHIEF DC
Artemis
Level 128
God Stats
5W - 4L
1,494 SR
Queue Stats
225W - 212L
1,545 Elo+
Party 1
Ravana
Ravana
SmurfingInSmite
Ravana
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
145W - 112L
1,614 Elo+
Party 1
Thoth
Thoth
Vexx_VI
Thoth
Level 94
God Stats
6W - 5L
1,469 SR
Queue Stats
24W - 28L
1,450 Elo+
Party 3
Team Averages
Level 72
1,493 SR
1,508 Elo+

VS

Team Averages
Level 72
1,457 SR
1,491 Elo+
Loki
Loki
Mikey_uhh
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MysticEmu23
Sylvanus
Level 123
God Stats
9W - 10L
1,536 SR
Queue Stats
211W - 209L
1,551 Elo+
Party 2
Artemis
Artemis
NaturalTurtle45
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
Sh4dQ
Bastet
Level 101
God Stats
0W - 3L
1,250 SR
Queue Stats
65W - 66L
1,406 Elo+
Party 2
Tiamat
Tiamat
Xbox Sounds
Tiamat
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 4
6,785
679
4,136
4,708
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 3
5,165
517
2,206
7,698
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
10
3 / 0 / 0
5,664
566
5,284
4,298
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
6 / 0 / 1
7,261
726
4,596
5,576
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Vexx_VI
Thoth
11
2 / 1 / 2
6,050
605
1,782
4,077
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 5 / 0
4,647
465
1,718
5,679
2,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MysticEmu23
Sylvanus
8
0 / 2 / 0
4,479
448
3,096
7,260
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,454
445
448
5,178
1,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Sh4dQ
Bastet
9
1 / 2 / 0
5,225
523
4,432
7,242
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
8
0 / 1 / 0
4,394
439
1,267
2,790
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
4
5
W
0
0
3
1.5
W
Artemis
3
0
0
3
L
Loki
0
5
0
0
L
Sylvanus
MysticEmu23
Sylvanus
0
2
0
0
L
0
4
0
0
L
Bastet
Sh4dQ
Bastet
1
2
0
0.5
W
6
0
1
6.5
W
Thoth
Vexx_VI
Thoth
2
1
2
3
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,004
Damage
10,961
26,357
Taken
28,149
11,180
Mitigated
9,430
12,542
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,136
614
0
3,228
4,708
2,545
651
0
4,369
36,644
0
W
2,206
343
29
3,818
7,698
4,181
0
2,535
4,971
8,005
0
W
Artemis
5,284
2,650
0
2,483
4,298
1,010
0
653
3,627
0
31,884
L
Loki
1,718
390
0
1,364
5,679
2,066
0
2,795
2,884
0
19,750
L
Sylvanus
MysticEmu23
Sylvanus
3,096
1,292
477
1,807
7,260
3,260
0
1,242
6,018
16,732
6,092
L
448
126
0
0
5,178
1,054
406
2,427
2,751
0
13,832
L
Bastet
Sh4dQ
Bastet
4,432
825
0
1,580
7,242
1,794
0
766
6,476
0
32,611
W
4,596
855
0
2,119
5,576
2,325
0
400
5,176
0
45,273
W
Thoth
Vexx_VI
Thoth
1,782
0
0
865
4,077
1,119
330
0
4,045
27,951
0
L
Tiamat
1,267
461
0
742
2,790
1,256
0
894
1,896
8,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
23,199
285
Minions Killed
195
0
Camps Cleared
0
987,587
Distance Traveled
924,565
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,785
679
72
7
0
184,436
4
W
Sobek
5,165
517
14
1
0
207,141
3
W
Artemis
5,664
566
62
6
0
175,185
4
L
Loki
4,647
465
45
5
0
186,732
1
L
Sylvanus
4,479
448
32
3
0
160,125
0
L
Artemis
4,454
445
27
3
0
167,210
0
L
Bastet
5,225
523
69
7
0
231,116
1
W
Ravana
7,261
726
88
9
0
236,572
1
W
Thoth
6,050
605
49
5
0
184,253
3
L
Tiamat
4,394
439
22
2
0
179,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role