Player Matchup

King Arthur
King Arthur
GOODBOY YAMI
King Arthur
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 186L
1,414 Elo+
Solo
Zeus
Zeus
orhun__the__boy
Zeus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 62L
1,434 Elo+
Solo
Fenrir
Fenrir
talhaeroglu10
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,439 Elo+
Solo
Yemoja
Yemoja
uttern90
Yemoja
Level 84
God Stats
11W - 13L
1,518 SR
Queue Stats
25W - 35L
1,420 Elo+
Solo
Ullr
Ullr
xXdownpinXx
Ullr
Level 160
God Stats
43W - 40L
1,433 SR
Queue Stats
331W - 361L
1,592 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,460 Elo+

VS

Team Averages
Level 123
1,430 SR
1,490 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Jovogeeel
Shiva
Level 136
God Stats
4W - 7L
1,261 SR
Queue Stats
176W - 202L
1,475 Elo+
Party 1
Discordia
Discordia
MimoRumpel
Discordia
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,566 Elo+
Party 1
Awilix
Awilix
SphericRhyme589
Awilix
Level 129
God Stats
6W - 5L
1,397 SR
Queue Stats
409W - 434L
1,378 Elo+
Solo
Neith
Neith
TheBlackAres
Neith
Level 107
God Stats
22W - 23L
1,490 SR
Queue Stats
76W - 66L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GOODBOY YAMI
King Arthur
9
0 / 1 / 0
5,198
520
2,975
6,468
4,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
5,462
546
985
4,552
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
5,305
531
1,754
6,912
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
uttern90
Yemoja
7
0 / 1 / 0
4,688
469
999
6,016
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 1 / 0
5,395
540
3,386
3,950
1,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 3
5,242
524
2,024
5,210
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Jovogeeel
Shiva
11
1 / 0 / 0
6,278
628
3,520
6,585
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
MimoRumpel
Discordia
11
3 / 0 / 1
6,530
653
2,733
2,825
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 1 / 2
6,013
601
4,954
4,629
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
5,406
541
3,399
4,887
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
L
King Arthur
GOODBOY YAMI
King Arthur
0
1
0
0
W
Shiva
Jovogeeel
Shiva
1
0
0
1
W
Discordia
MimoRumpel
Discordia
3
0
1
3.5
W
4
1
2
5
W
0
0
3
1.5
L
0
4
1
0.13
L
1
1
0
1
L
Yemoja
uttern90
Yemoja
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,099
Damage
16,630
27,898
Taken
24,136
10,579
Mitigated
9,741
8,940
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,024
275
243
1,569
5,210
3,077
0
526
4,684
11,269
0
L
King Arthur
GOODBOY YAMI
King Arthur
2,975
588
0
1,575
6,468
4,414
0
0
6,055
0
23,173
W
Shiva
Jovogeeel
Shiva
3,520
1,238
0
1,613
6,585
3,568
0
50
6,535
0
35,435
W
Discordia
MimoRumpel
Discordia
2,733
148
0
1,247
2,825
800
0
796
2,029
36,314
0
W
4,954
2,338
0
382
4,629
1,108
0
308
4,321
0
28,945
W
3,399
1,094
0
2,749
4,887
1,188
0
304
4,583
0
30,410
L
985
0
0
500
4,552
1,163
0
1,859
2,693
27,206
0
L
1,754
262
0
3,938
6,912
2,062
0
1,141
5,771
0
25,706
L
Yemoja
uttern90
Yemoja
999
342
787
1,507
6,016
1,846
0
1,341
4,675
12,282
0
L
3,386
1,014
1
632
3,950
1,094
0
416
3,534
0
33,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
29,469
274
Minions Killed
288
0
Camps Cleared
0
982,662
Distance Traveled
1,035,882
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,242
524
23
2
0
190,358
6
L
King Arthur
5,198
520
52
5
0
192,082
1
W
Shiva
6,278
628
91
9
0
215,504
4
W
Discordia
6,530
653
63
6
0
190,776
4
W
Awilix
6,013
601
51
5
0
241,643
0
W
Neith
5,406
541
60
6
0
197,601
4
L
Zeus
5,462
546
62
6
0
188,148
1
L
Fenrir
5,305
531
56
6
0
235,032
0
L
Yemoja
4,688
469
14
1
0
182,667
6
L
Ullr
5,395
540
90
9
0
184,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role