Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jormindor
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 1
Hachiman
Hachiman
StuffedBrown
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,484 Elo+

VS

Team Averages
Level 107
1,500 SR
1,527 Elo+
King Arthur
King Arthur
BloodYTerroR_OcP
King Arthur
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 44L
1,524 Elo+
Solo
Athena
Athena
Brenticus29icus
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 247L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gurasuo
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,334 Elo+
Solo
Thanatos
Thanatos
ghebbediahh
Thanatos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,888 Elo+
Solo
Chiron
Chiron
shepardr88
Chiron
Level 104
God Stats
3W - 7L
1,500 SR
Queue Stats
501W - 513L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 5 / 5
10,116
778
17,647
11,027
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
 
Serqet
15
1 / 6 / 5
8,104
623
3,703
9,998
5,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
 
Da Ji
13
1 / 7 / 6
8,088
622
4,914
11,701
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
16
4 / 5 / 6
8,939
688
4,871
10,625
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
StuffedBrown
Hachiman
14
2 / 6 / 5
8,384
645
7,530
9,898
2,764
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodYTerroR_OcP
King Arthur
17
2 / 3 / 18
10,149
781
5,838
13,377
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 20
10,213
786
3,983
14,111
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Gurasuo
Tsukuyomi
17
3 / 3 / 18
10,632
818
11,995
12,856
5,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
ghebbediahh
Thanatos
19
13 / 3 / 10
11,614
893
10,109
8,966
6,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
shepardr88
Chiron
18
9 / 3 / 14
11,349
873
17,317
8,662
4,562
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
12
Kills
29
29
Deaths
14
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
5
1.3
L
Serqet
 
Serqet
1
6
5
0.58
L
Da Ji
 
Da Ji
1
7
6
0.57
W
King Arthur
BloodYTerroR_OcP
King Arthur
2
3
18
3.67
W
2
2
20
6
W
Tsukuyomi
Gurasuo
Tsukuyomi
3
3
18
4
L
Eset
4
5
6
1.4
L
Hachiman
StuffedBrown
Hachiman
2
6
5
0.75
W
Thanatos
ghebbediahh
Thanatos
13
3
10
6
W
Chiron
shepardr88
Chiron
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
49,242
53,249
Taken
57,972
20,793
Mitigated
46,016
9,940
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,647
1,723
420
2,622
11,027
3,358
0
271
10,680
40,912
0
L
Serqet
 
Serqet
3,703
775
0
0
9,998
5,913
0
1,731
8,069
0
5,891
L
Da Ji
 
Da Ji
4,914
817
924
2,563
11,701
5,476
0
1,149
10,372
0
7,806
W
King Arthur
BloodYTerroR_OcP
King Arthur
5,838
414
1,868
3,113
13,377
15,237
234
5,619
7,195
0
23,588
W
3,983
928
989
4,006
14,111
14,349
661
4,454
9,657
6,536
0
W
Tsukuyomi
Gurasuo
Tsukuyomi
11,995
1,992
2,692
3,343
12,856
5,539
993
6,456
6,166
0
35,053
L
Eset
4,871
708
349
2,346
10,625
3,282
0
295
10,297
15,083
0
L
Hachiman
StuffedBrown
Hachiman
7,530
5,120
119
597
9,898
2,764
0
537
9,333
0
19,411
W
Thanatos
ghebbediahh
Thanatos
10,109
2,019
1,080
5,724
8,966
6,329
1,878
4,009
4,957
0
18,908
W
Chiron
shepardr88
Chiron
17,317
2,475
3,344
2,118
8,662
4,562
1,049
1,980
6,682
0
36,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
53,957
113
Minions Killed
138
0
Camps Cleared
0
967,490
Distance Traveled
1,303,454
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,116
778
58
4
0
224,281
0
L
Serqet
8,104
623
2
0
0
191,910
0
L
Da Ji
8,088
622
4
0
0
177,451
4
W
King Arthur
10,149
781
38
3
0
272,080
3
W
Athena
10,213
786
3
0
0
237,118
0
W
Tsukuyomi
10,632
818
37
3
0
268,834
3
L
Eset
8,939
688
24
2
0
191,001
2
L
Hachiman
8,384
645
25
2
0
182,847
1
W
Thanatos
11,614
893
11
1
0
290,140
2
W
Chiron
11,349
873
49
4
0
235,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role