Player Matchup

Discordia
Discordia
CrispyTostada32
Discordia
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
111W - 117L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
SmartyKarma
Cthulhu
Level 93
God Stats
13W - 3L
1,500 SR
Queue Stats
356W - 294L
1,618 Elo+
Party 1
Izanami
Izanami
TOTORRI
Izanami
Level 65
God Stats
104W - 62L
1,278 SR
Queue Stats
375W - 269L
1,367 Elo+
Party 1
Chang'e
Chang'e
whiteguyproblms
Chang'e
Level 105
God Stats
3W - 10L
1,281 SR
Queue Stats
513W - 526L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
xHyperion19x
Gilgamesh
Level 27
God Stats
3W - 4L
1,289 SR
Queue Stats
20W - 28L
1,245 Elo+
Party 1
Team Averages
Level 64
1,370 SR
1,433 Elo+

VS

Team Averages
Level 70
1,497 SR
1,558 Elo+
Hel
Hel
GoddessxKira
Hel
Level 65
God Stats
13W - 13L
1,516 SR
Queue Stats
50W - 46L
1,507 Elo+
Solo
Chaac
Chaac
McdonaldzMonarch
Chaac
Level 44
God Stats
3W - 3L
1,467 SR
Queue Stats
66W - 72L
1,490 Elo+
Solo
Skadi
Skadi
PROFMAROC
Skadi
Level 115
God Stats
25W - 13L
1,504 SR
Queue Stats
92W - 76L
1,583 Elo+
Solo
Agni
Agni
SwallowMyKidz
Agni
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,710 Elo+
Party 2
Fenrir
Fenrir
moogleflesh
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrispyTostada32
Discordia
14
2 / 5 / 7
8,487
1,212
4,207
8,298
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
SmartyKarma
Cthulhu
15
2 / 4 / 13
9,999
1,428
9,615
15,278
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TOTORRI
Izanami
14
8 / 4 / 6
10,530
1,504
15,965
12,415
4,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 6
8,687
1,241
6,109
11,563
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xHyperion19x
Gilgamesh
12
0 / 0 / 0
6,864
981
0
0
0
Team 1 Tickets

244

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
9,513
1,359
14,080
6,339
2,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 11
8,571
1,224
8,690
10,888
7,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
PROFMAROC
Skadi
14
2 / 4 / 7
8,810
1,259
5,654
8,532
3,184
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 12
9,122
1,303
7,394
5,417
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
7 / 5 / 9
10,080
1,440
9,018
9,923
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
15
Kills
19
19
Deaths
15
32
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
CrispyTostada32
Discordia
2
5
7
1.1
W
7
0
8
11
W
1
4
11
1.63
W
Skadi
PROFMAROC
Skadi
2
4
7
1.38
L
Cthulhu
SmartyKarma
Cthulhu
2
4
13
2.13
W
2
2
12
4
L
Izanami
TOTORRI
Izanami
8
4
6
2.75
W
Fenrir
7
5
9
2.3
L
3
6
6
1
L
Gilgamesh
xHyperion19x
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
44,836
47,554
Taken
41,099
26,691
Mitigated
22,208
5,590
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CrispyTostada32
Discordia
4,207
1,681
0
80
8,298
3,061
0
2,261
6,004
9,938
0
W
14,080
451
1,344
4,002
6,339
2,956
0
3,680
2,659
18,828
0
W
8,690
1,075
0
2,217
10,888
7,781
0
5,452
5,276
314
23,631
W
Skadi
PROFMAROC
Skadi
5,654
2,450
0
1,108
8,532
3,184
0
4,079
4,353
0
22,485
L
Cthulhu
SmartyKarma
Cthulhu
9,615
953
15
1,001
15,278
14,896
0
8,551
6,610
19,287
0
W
7,394
896
0
1,086
5,417
2,038
0
2,797
2,608
22,201
0
L
Izanami
TOTORRI
Izanami
15,965
12,244
0
924
12,415
4,756
0
4,545
7,806
0
36,879
W
Fenrir
9,018
2,514
0
1,102
9,923
6,249
0
3,482
6,272
0
17,331
L
6,109
151
1,922
1,648
11,563
3,978
0
6,431
4,960
12,738
0
L
Gilgamesh
xHyperion19x
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
46,096
87
Minions Killed
122
3
Camps Cleared
9
490,808
Distance Traveled
713,537
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,487
1,212
7
1
0
105,108
0
W
Hel
9,513
1,359
16
2
0
166,530
0
W
Chaac
8,571
1,224
37
5
2
122,253
0
W
Skadi
8,810
1,259
30
4
6
146,056
2
L
Cthulhu
9,999
1,428
16
2
1
144,577
4
W
Agni
9,122
1,303
27
4
1
128,918
0
L
Izanami
10,530
1,504
50
7
1
121,418
2
W
Fenrir
10,080
1,440
12
2
0
149,780
0
L
Chang'e
8,687
1,241
14
2
1
118,579
0
L
Gilgamesh
6,864
981
0
0
0
1,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role