Player Matchup

Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
MindYaBusiness
Ra
Level 140
God Stats
4W - 1L
1,709 SR
Queue Stats
145W - 150L
1,572 Elo+
Party 3
Apollo
Apollo
Spades42
Apollo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
209W - 142L
1,659 Elo+
Party 3
Chronos
Chronos
TENPERCS
Chronos
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 20L
1,622 Elo+
Party 3
Fenrir
Fenrir
corrupt6ix
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,543 Elo+
Party 3
Team Averages
Level 97
1,542 SR
1,579 Elo+

VS

Team Averages
Level 65
1,588 SR
1,561 Elo+
Atlas
Atlas
GnuPhaonWhuDis
Atlas
Level 29
God Stats
25W - 26L
1,617 SR
Queue Stats
36W - 39L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
GoodJobBozo
Gilgamesh
Level 126
God Stats
3W - 3L
1,536 SR
Queue Stats
194W - 193L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
KingRevolta
Danzaburou
Level 43
God Stats
9W - 8L
1,671 SR
Queue Stats
13W - 13L
1,538 Elo+
Party 2
Zeus
Zeus
MattyWhack
Zeus
Level 109
God Stats
10W - 14L
1,615 SR
Queue Stats
109W - 115L
1,562 Elo+
Party 1
Odin
Odin
MiddleBootyClap
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 4
5,475
548
2,662
5,504
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 2
6,056
606
4,414
5,737
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Spades42
Apollo
11
4 / 1 / 1
6,054
605
4,108
4,640
1,270
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
TENPERCS
Chronos
11
1 / 0 / 0
6,171
617
3,588
5,199
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
corrupt6ix
Fenrir
6
2 / 3 / 1
4,777
478
1,673
5,648
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,033
503
1,572
7,646
2,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GoodJobBozo
Gilgamesh
10
2 / 2 / 2
5,850
585
3,782
7,612
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KingRevolta
Danzaburou
9
2 / 2 / 0
5,292
529
3,553
4,487
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
6,124
612
5,178
2,545
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 0
6,129
613
3,596
7,073
3,076
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
7
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
4
2
W
0
3
2
0.33
W
Gilgamesh
GoodJobBozo
Gilgamesh
2
2
2
1.5
W
Danzaburou
KingRevolta
Danzaburou
2
2
0
1
W
3
2
1
1.75
W
0
1
0
0
L
3
3
2
1.33
L
Apollo
Spades42
Apollo
4
1
1
4.5
L
Chronos
TENPERCS
Chronos
1
0
0
1
L
Fenrir
corrupt6ix
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,445
Damage
17,681
26,728
Taken
29,363
10,819
Mitigated
8,874
10,336
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,662
697
265
2,317
5,504
3,163
0
1,806
3,672
11,046
0
W
1,572
962
760
1,938
7,646
2,189
0
1,491
6,149
9,441
0
W
Gilgamesh
GoodJobBozo
Gilgamesh
3,782
1,116
0
2,517
7,612
2,144
0
3,040
4,462
0
31,673
W
Danzaburou
KingRevolta
Danzaburou
3,553
2,067
0
1,572
4,487
892
252
999
3,488
0
28,698
W
5,178
605
0
67
2,545
573
0
610
1,887
26,647
0
W
3,596
1,220
0
2,043
7,073
3,076
0
4,360
2,713
0
36,747
L
4,414
583
250
1,241
5,737
1,690
29
2,774
2,780
35,247
0
L
Apollo
Spades42
Apollo
4,108
2,603
0
1,477
4,640
1,270
0
671
3,969
0
38,092
L
Chronos
TENPERCS
Chronos
3,588
1,881
0
2,754
5,199
3,105
0
0
5,199
40,386
0
L
Fenrir
corrupt6ix
Fenrir
1,673
472
0
2,032
5,648
1,591
0
1,170
4,358
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
28,428
294
Minions Killed
293
0
Camps Cleared
0
967,316
Distance Traveled
995,303
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,475
548
15
2
0
217,942
2
W
Atlas
5,033
503
14
1
0
195,367
6
W
Gilgamesh
5,850
585
56
6
0
237,463
1
W
Danzaburou
5,292
529
55
6
0
190,180
3
W
Zeus
6,124
612
68
7
0
184,986
5
W
Odin
6,129
613
100
10
0
187,307
2
L
Ra
6,056
606
70
7
0
196,823
3
L
Apollo
6,054
605
77
8
0
194,862
3
L
Chronos
6,171
617
98
10
0
191,476
3
L
Fenrir
4,777
478
34
3
0
166,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role