Player Matchup

Agni
Agni
KATANXTF
Agni
Level 87
God Stats
9W - 7L
1,821 SR
Queue Stats
145W - 137L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
SHoKIFlocka
Ne Zha
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 87L
1,579 Elo+
Solo
Hou Yi
Hou Yi
SpiderRay
Hou Yi
Level 68
God Stats
5W - 2L
1,737 SR
Queue Stats
14W - 14L
1,482 Elo+
Party 1
Chaac
Chaac
TEGOS
Chaac
Level 100
God Stats
1W - 2L
1,685 SR
Queue Stats
260W - 275L
1,532 Elo+
Party 2
Ganesha
Ganesha
Turokhalo
Ganesha
Level 67
God Stats
4W - 12L
1,375 SR
Queue Stats
166W - 171L
1,435 Elo+
Party 1
Team Averages
Level 90
1,624 SR
1,520 Elo+

VS

Team Averages
Level 83
1,443 SR
1,465 Elo+
Erlang Shen
Erlang Shen
DoodyDude
Erlang Shen
Level 76
God Stats
4W - 3L
1,175 SR
Queue Stats
176W - 180L
1,486 Elo+
Party 4
Ratatoskr
Ratatoskr
Toacli
Ratatoskr
Level 106
God Stats
2W - 2L
1,292 SR
Queue Stats
136W - 140L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
cybergamerss101
Nu Wa
Level 65
God Stats
36W - 35L
1,769 SR
Queue Stats
309W - 315L
1,401 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
kevsco
Ah Muzen Cab
Level 64
God Stats
5W - 7L
1,713 SR
Queue Stats
87W - 99L
1,450 Elo+
Party 3
Sobek
Sobek
shxckzy
Sobek
Level 105
God Stats
2W - 0L
1,265 SR
Queue Stats
67W - 58L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 7 / 3
12,717
471
11,277
16,641
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
19
7 / 11 / 3
12,575
466
15,901
25,988
9,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
SpiderRay
Hou Yi
19
7 / 8 / 0
12,657
469
19,073
23,910
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
TEGOS
Chaac
19
0 / 4 / 1
11,516
427
8,030
28,137
28,755
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Turokhalo
Ganesha
17
0 / 10 / 7
10,180
377
9,841
34,982
22,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DoodyDude
Erlang Shen
20
3 / 1 / 8
17,657
654
24,212
21,633
27,539
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Toacli
Ratatoskr
20
9 / 6 / 6
15,910
589
9,836
25,450
11,941
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 8
16,196
600
19,360
10,230
4,667
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
kevsco
Ah Muzen Cab
20
18 / 5 / 9
15,876
588
33,694
28,137
14,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
shxckzy
Sobek
20
6 / 1 / 23
15,567
577
15,681
32,381
61,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
17
Kills
40
40
Deaths
17
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DoodyDude
Erlang Shen
3
1
8
7
L
Agni
3
7
3
0.64
L
Ne Zha
7
11
3
0.77
L
Hou Yi
SpiderRay
Hou Yi
7
8
0
0.88
L
Chaac
TEGOS
Chaac
0
4
1
0.13
W
Ratatoskr
Toacli
Ratatoskr
9
6
6
2
L
Ganesha
Turokhalo
Ganesha
0
10
7
0.35
W
4
4
8
2
W
Ah Muzen Cab
kevsco
Ah Muzen Cab
18
5
9
4.5
W
Sobek
shxckzy
Sobek
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,122
Damage
102,783
129,658
Taken
117,831
73,612
Mitigated
120,146
26,902
Healing
37,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DoodyDude
Erlang Shen
24,212
12,640
0
13,441
21,633
27,539
3,799
3,428
18,008
14,623
142,423
L
Agni
11,277
610
0
1,507
16,641
5,338
682
4,597
11,904
90,883
0
L
Ne Zha
15,901
6,588
0
5,723
25,988
9,578
0
6,783
18,913
0
84,470
L
Hou Yi
SpiderRay
Hou Yi
19,073
8,235
0
6,838
23,910
6,979
208
9,042
14,597
0
85,290
L
Chaac
TEGOS
Chaac
8,030
1,664
0
6,823
28,137
28,755
0
5,888
21,687
0
89,891
W
Ratatoskr
Toacli
Ratatoskr
9,836
1,682
0
0
25,450
11,941
884
3,887
21,395
0
161,777
L
Ganesha
Turokhalo
Ganesha
9,841
937
0
6,011
34,982
22,962
0
7,404
27,313
53,374
0
W
19,360
3,516
412
1,514
10,230
4,667
2,297
2,742
7,348
124,479
0
W
Ah Muzen Cab
kevsco
Ah Muzen Cab
33,694
18,719
0
13,228
28,137
14,884
5,528
5,605
22,160
0
114,477
W
Sobek
shxckzy
Sobek
15,681
1,940
652
7,764
32,381
61,115
814
5,245
27,074
54,944
17,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,645
Gold Earned
81,206
671
Minions Killed
894
0
Camps Cleared
0
2,235,766
Distance Traveled
2,678,813
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,657
654
261
10
0
594,717
5
L
Agni
12,717
471
184
7
0
458,922
14
L
Ne Zha
12,575
466
130
5
0
436,846
8
L
Hou Yi
12,657
469
177
7
0
456,948
6
L
Chaac
11,516
427
150
6
0
455,453
3
W
Ratatoskr
15,910
589
177
7
0
580,104
4
L
Ganesha
10,180
377
30
1
0
427,597
5
W
Nu Wa
16,196
600
230
9
0
459,657
4
W
Ah Muzen Cab
15,876
588
147
5
0
482,863
1
W
Sobek
15,567
577
79
3
0
561,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role