Player Matchup

Merlin
Merlin
Atomic_Ego
Merlin
Level 107
God Stats
6W - 2L
1,941 SR
Queue Stats
37W - 34L
1,653 Elo+
Party 2
Sylvanus
Sylvanus
ChristinaLove
Sylvanus
Level 72
God Stats
1W - 2L
1,673 SR
Queue Stats
52W - 46L
1,550 Elo+
Solo
Bastet
Bastet
IREVUL
Bastet
Level 103
God Stats
12W - 10L
1,598 SR
Queue Stats
91W - 83L
1,625 Elo+
Party 1
Cerberus
Cerberus
Jabuyji
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 136L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Zoseidon98
Danzaburou
Level 125
God Stats
6W - 4L
1,735 SR
Queue Stats
70W - 67L
1,602 Elo+
Party 2
Team Averages
Level 98
1,689 SR
1,610 Elo+

VS

Team Averages
Level 127
1,494 SR
1,543 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BigBlueYouAway
Ah Puch
Level 159
God Stats
2W - 2L
1,446 SR
Queue Stats
53W - 47L
1,608 Elo+
Solo
Chernobog
Chernobog
MadxSiamurai
Chernobog
Level 82
God Stats
1W - 2L
1,425 SR
Queue Stats
49W - 44L
1,563 Elo+
Solo
Sobek
Sobek
MissElision
Sobek
Level 156
God Stats
2W - 2L
1,601 SR
Queue Stats
143W - 115L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atomic_Ego
Merlin
9
1 / 2 / 2
5,293
529
2,628
3,411
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ChristinaLove
Sylvanus
10
2 / 3 / 0
6,015
602
4,816
8,951
6,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
IREVUL
Bastet
9
0 / 1 / 3
5,284
528
4,246
6,312
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Jabuyji
Cerberus
7
0 / 3 / 3
4,808
481
2,245
9,023
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Zoseidon98
Danzaburou
10
4 / 1 / 0
6,255
626
4,942
5,137
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 2
6,196
620
2,922
3,508
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
10
2 / 2 / 2
5,561
556
6,029
8,952
4,623
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 2 / 3
5,624
562
4,290
6,325
1,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
MadxSiamurai
Chernobog
10
2 / 2 / 4
6,018
602
5,032
5,934
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 6
5,397
540
3,502
8,638
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
10
10
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
W
King Arthur
 
King Arthur
2
2
2
1.5
L
Merlin
Atomic_Ego
Merlin
1
2
2
1
W
2
2
3
1.75
L
Sylvanus
ChristinaLove
Sylvanus
2
3
0
0.67
L
Bastet
IREVUL
Bastet
0
1
3
1.5
L
Cerberus
Jabuyji
Cerberus
0
3
3
0.5
W
Chernobog
MadxSiamurai
Chernobog
2
2
4
2
W
0
1
6
3
L
Danzaburou
Zoseidon98
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,877
Damage
21,775
32,834
Taken
33,357
14,546
Mitigated
14,020
12,618
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,922
832
0
2,311
3,508
908
0
259
3,213
0
29,911
W
King Arthur
 
King Arthur
6,029
1,349
0
2,280
8,952
4,623
0
4,703
4,249
0
29,391
L
Merlin
Atomic_Ego
Merlin
2,628
59
0
482
3,411
931
0
832
2,579
25,133
0
W
4,290
485
0
3,309
6,325
1,833
0
1,125
4,974
30,502
0
L
Sylvanus
ChristinaLove
Sylvanus
4,816
2,685
0
3,767
8,951
6,897
377
459
8,492
33,837
0
L
Bastet
IREVUL
Bastet
4,246
796
0
3,170
6,312
1,411
0
2,010
4,302
0
30,808
L
Cerberus
Jabuyji
Cerberus
2,245
241
78
2,690
9,023
3,935
0
3,226
5,797
12,444
0
W
Chernobog
MadxSiamurai
Chernobog
5,032
2,205
0
2,189
5,934
1,404
0
1,658
4,220
0
41,493
W
3,502
730
146
2,914
8,638
5,252
0
1,566
7,012
13,735
0
L
Danzaburou
Zoseidon98
Danzaburou
4,942
2,579
0
2,431
5,137
1,372
0
1,265
3,872
0
35,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
28,796
319
Minions Killed
292
0
Camps Cleared
0
951,076
Distance Traveled
991,953
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,196
620
67
7
0
218,429
4
W
King Arthur
5,561
556
53
5
0
185,968
3
L
Merlin
5,293
529
70
7
0
182,994
2
W
Ah Puch
5,624
562
63
6
0
199,329
2
L
Sylvanus
6,015
602
76
8
0
157,447
3
L
Bastet
5,284
528
66
7
0
234,949
4
L
Cerberus
4,808
481
34
3
0
184,903
1
W
Chernobog
6,018
602
87
9
0
197,344
2
W
Sobek
5,397
540
22
2
0
190,883
3
L
Danzaburou
6,255
626
73
7
0
190,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role