Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Conn2277
Gilgamesh
Level 68
God Stats
1W - 0L
1,665 SR
Queue Stats
77W - 60L
1,449 Elo+
Solo
Anubis
Anubis
Holdgarr
Anubis
Level 124
God Stats
6W - 0L
1,880 SR
Queue Stats
51W - 43L
1,516 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OrangeFrutopia
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,506 Elo+
Party 3
Kuzenbo
Kuzenbo
Zoomzzz__
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,487 Elo+
Party 3
Team Averages
Level 99
1,609 SR
1,492 Elo+

VS

Team Averages
Level 82
1,500 SR
1,311 Elo+
Neith
Neith
ClementTheWeary
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo
Chernobog
Chernobog
Dervishkid
Chernobog
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,306 Elo+
Party 1
Nox
Nox
Kaosulv
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,087 Elo+
Party 1
Hou Yi
Hou Yi
Nerch Potato
Hou Yi
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 263L
1,381 Elo+
Party 2
Serqet
Serqet
bholly
Serqet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 1 / 13
8,798
880
6,005
6,305
2,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Conn2277
Gilgamesh
12
3 / 5 / 7
8,114
811
7,950
10,368
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Holdgarr
Anubis
18
12 / 3 / 9
10,457
1,046
11,832
8,155
4,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
OrangeFrutopia
Morgan Le Fay
16
7 / 1 / 17
9,485
949
10,286
7,784
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Zoomzzz__
Kuzenbo
14
0 / 1 / 21
8,252
825
3,780
7,814
7,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
8,444
844
7,630
9,341
2,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Dervishkid
Chernobog
13
0 / 5 / 5
7,089
709
3,944
8,824
3,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
15
2 / 6 / 5
8,121
812
5,676
7,410
2,140
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
2 / 4 / 5
7,269
727
5,969
7,298
2,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
bholly
Serqet
13
2 / 5 / 5
7,565
757
3,833
10,853
11,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
25
Kills
11
11
Deaths
25
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
13
9.5
L
5
5
4
1.4
W
Gilgamesh
Conn2277
Gilgamesh
3
5
7
1.3
L
Chernobog
Dervishkid
Chernobog
0
5
5
0.5
W
Anubis
Holdgarr
Anubis
12
3
9
5.5
L
Nox
2
6
5
0.75
L
Hou Yi
2
4
5
1.13
W
Morgan Le Fay
OrangeFrutopia
Morgan Le Fay
7
1
17
15.5
W
Kuzenbo
Zoomzzz__
Kuzenbo
0
1
21
10.5
L
Serqet
bholly
Serqet
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
27,052
40,426
Taken
43,726
21,078
Mitigated
22,096
17,430
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,005
1,804
2,753
2,580
6,305
2,365
1,495
1,707
4,598
18,727
0
L
7,630
3,317
0
1,203
9,341
2,795
0
7,865
1,120
0
19,129
W
Gilgamesh
Conn2277
Gilgamesh
7,950
2,414
324
1,491
10,368
3,843
0
1,547
8,707
0
13,994
L
Chernobog
Dervishkid
Chernobog
3,944
894
742
1,389
8,824
3,167
0
6,585
1,968
0
16,909
W
Anubis
Holdgarr
Anubis
11,832
330
1,247
3,122
8,155
4,018
1,334
613
7,504
28,200
0
L
Nox
5,676
311
136
235
7,410
2,140
0
4,802
2,336
11,296
0
L
Hou Yi
5,969
1,530
1,015
821
7,298
2,236
186
5,355
1,757
0
20,319
W
Morgan Le Fay
OrangeFrutopia
Morgan Le Fay
10,286
378
2,286
2,389
7,784
3,178
715
1,244
6,264
16,178
0
W
Kuzenbo
Zoomzzz__
Kuzenbo
3,780
1,534
828
410
7,814
7,674
909
565
6,906
7,440
0
L
Serqet
bholly
Serqet
3,833
584
758
834
10,853
11,758
79
5,831
4,642
0
4,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
38,488
104
Minions Killed
95
0
Camps Cleared
0
963,895
Distance Traveled
848,437
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,798
880
28
3
0
184,089
5
L
Neith
8,444
844
24
2
0
160,333
3
W
Gilgamesh
8,114
811
15
2
0
190,944
2
L
Chernobog
7,089
709
25
3
0
164,383
0
W
Anubis
10,457
1,046
35
4
0
182,097
1
L
Nox
8,121
812
10
1
0
159,878
0
L
Hou Yi
7,269
727
31
3
0
174,586
0
W
Morgan Le Fay
9,485
949
21
2
0
210,353
0
W
Kuzenbo
8,252
825
5
1
0
196,412
0
L
Serqet
7,565
757
5
1
0
189,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role