Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ratusca
Arachne
Level 143
God Stats
37W - 20L
1,744 SR
Queue Stats
244W - 188L
1,586 Elo+
Solo
Geb
Geb
Raycha
Geb
Level 105
God Stats
3W - 2L
1,707 SR
Queue Stats
22W - 20L
1,595 Elo+
Solo
Charybdis
Charybdis
Urian07
Charybdis
Level 148
God Stats
4W - 8L
1,485 SR
Queue Stats
87W - 79L
1,592 Elo+
Solo
Merlin
Merlin
koooosha
Merlin
Level 146
God Stats
4W - 5L
1,851 SR
Queue Stats
208W - 196L
1,513 Elo+
Solo
Team Averages
Level 140
1,658 SR
1,557 Elo+

VS

Team Averages
Level 140
1,600 SR
1,551 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Finiarin
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,715 SR
Queue Stats
39W - 51L
1,414 Elo+
Solo
Thoth
Thoth
J34gle
Thoth
Level 137
God Stats
8W - 5L
1,512 SR
Queue Stats
1,060W - 894L
1,649 Elo+
Solo
Loki
Loki
oЯRo
Loki
Level 122
God Stats
3W - 0L
1,773 SR
Queue Stats
50W - 33L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 3 / 2
4,894
612
4,017
6,406
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Ratusca
Arachne
9
7 / 1 / 0
5,554
694
4,943
6,321
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
Raycha
Geb
6
0 / 3 / 2
4,228
529
512
6,348
2,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Urian07
Charybdis
8
1 / 2 / 2
4,955
619
2,256
4,590
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
koooosha
Merlin
6
0 / 2 / 0
3,966
496
568
2,057
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 2 / 1
5,388
674
3,121
5,127
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
 
Serqet
7
2 / 2 / 4
4,801
600
2,082
4,599
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Finiarin
Ah Muzen Cab
10
3 / 1 / 2
5,769
721
4,161
3,249
810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
J34gle
Thoth
9
3 / 0 / 2
5,561
695
2,198
1,817
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
oЯRo
Loki
7
0 / 3 / 3
4,272
534
1,960
5,377
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
10
11
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
Sylvanus
 
Sylvanus
2
2
1
1.25
W
Serqet
 
Serqet
2
2
4
2
W
Ah Muzen Cab
Finiarin
Ah Muzen Cab
3
1
2
4
W
Thoth
J34gle
Thoth
3
0
2
4
L
Arachne
Ratusca
Arachne
7
1
0
7
L
Geb
Raycha
Geb
0
3
2
0.33
L
Charybdis
Urian07
Charybdis
1
2
2
1
L
Merlin
koooosha
Merlin
0
2
0
0
W
Loki
oЯRo
Loki
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
13,522
25,722
Taken
20,169
8,497
Mitigated
8,754
7,282
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,017
1,382
0
1,772
6,406
3,009
0
2,563
3,843
0
27,199
W
Sylvanus
 
Sylvanus
3,121
1,004
0
2,235
5,127
4,416
504
0
5,127
20,931
6,811
W
Serqet
 
Serqet
2,082
469
0
879
4,599
1,902
0
354
4,245
0
8,191
W
Ah Muzen Cab
Finiarin
Ah Muzen Cab
4,161
1,434
0
624
3,249
810
0
126
3,123
0
37,478
W
Thoth
J34gle
Thoth
2,198
121
0
750
1,817
453
0
187
1,630
30,237
0
L
Arachne
Ratusca
Arachne
4,943
3,003
0
1,873
6,321
1,790
0
865
5,456
0
28,889
L
Geb
Raycha
Geb
512
150
67
1,465
6,348
2,311
0
418
5,559
8,412
0
L
Charybdis
Urian07
Charybdis
2,256
1,433
0
1,630
4,590
929
0
615
3,975
0
32,183
L
Merlin
koooosha
Merlin
568
0
0
475
2,057
458
0
398
1,659
13,222
0
W
Loki
oЯRo
Loki
1,960
682
0
1,385
5,377
1,173
0
413
4,964
0
19,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,597
Gold Earned
25,791
231
Minions Killed
283
0
Camps Cleared
0
743,279
Distance Traveled
807,791
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,894
612
54
7
0
151,025
1
W
Sylvanus
5,388
674
53
7
0
137,210
1
W
Serqet
4,801
600
23
3
0
181,224
5
W
Ah Muzen Cab
5,769
721
88
11
0
165,579
1
W
Thoth
5,561
695
79
10
0
157,349
1
L
Arachne
5,554
694
59
7
0
196,665
1
L
Geb
4,228
529
14
2
0
151,276
2
L
Charybdis
4,955
619
73
9
0
151,317
3
L
Merlin
3,966
496
31
4
0
92,996
3
W
Loki
4,272
534
40
5
0
166,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role