Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
schmutz-hazi420
Ullr
Level 144
God Stats
24W - 19L
1,480 SR
Queue Stats
235W - 209L
1,499 Elo+
Party 1
Geb
Geb
squallito974
Geb
Level 113
God Stats
10W - 12L
1,537 SR
Queue Stats
424W - 466L
1,539 Elo+
Solo
King Arthur
King Arthur
zerberSCHMUTZ
King Arthur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 166L
1,528 Elo+
Party 1
Team Averages
Level 123
1,503 SR
1,513 Elo+

VS

Team Averages
Level 124
1,519 SR
1,508 Elo+
Izanami
Izanami
ClaKoCu
Izanami
Level 127
God Stats
24W - 19L
1,606 SR
Queue Stats
306W - 322L
1,452 Elo+
Solo
Atlas
Atlas
Game-Hunter-34
Atlas
Level 115
God Stats
7W - 10L
1,152 SR
Queue Stats
200W - 193L
1,567 Elo+
Solo
Ganesha
Ganesha
MISTERAZOZ
Ganesha
Level 132
God Stats
7W - 2L
1,500 SR
Queue Stats
461W - 411L
1,464 Elo+
Solo
Shiva
Shiva
oSShayMin-
Shiva
Level 141
God Stats
5W - 0L
1,836 SR
Queue Stats
215W - 210L
1,518 Elo+
Solo
Apollo
Apollo
zKarmaV3--
Apollo
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 34L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 1 / 2
8,430
562
6,568
11,082
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
 
Nox
12
0 / 5 / 0
7,122
475
3,253
8,035
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 1
7,105
474
6,825
10,297
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
6,757
450
4,758
13,559
5,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
zerberSCHMUTZ
King Arthur
13
1 / 3 / 1
7,959
531
8,017
18,541
8,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClaKoCu
Izanami
16
2 / 0 / 5
9,420
628
7,731
5,639
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 1
8,970
598
12,603
11,463
13,071
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
MISTERAZOZ
Ganesha
10
0 / 2 / 2
6,402
427
1,494
8,772
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
16
7 / 0 / 2
9,288
619
9,872
9,113
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
zKarmaV3--
Apollo
16
4 / 1 / 1
9,181
612
9,456
10,233
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
2
3
L
Nox
 
Nox
0
5
0
0
W
Izanami
ClaKoCu
Izanami
2
0
5
4.5
W
2
2
1
1.25
W
Ganesha
MISTERAZOZ
Ganesha
0
2
2
0.5
W
Shiva
7
0
2
8
L
1
4
1
0.38
L
1
2
0
0.5
W
Apollo
zKarmaV3--
Apollo
4
1
1
4.5
L
King Arthur
zerberSCHMUTZ
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
41,156
61,514
Taken
45,220
22,444
Mitigated
28,327
14,468
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,568
3,449
0
600
11,082
3,767
0
1,963
8,969
0
64,436
L
Nox
 
Nox
3,253
209
0
390
8,035
1,987
0
0
8,035
46,492
0
W
Izanami
ClaKoCu
Izanami
7,731
3,131
0
2,310
5,639
1,970
42
1,453
4,186
0
74,969
W
12,603
5,125
0
4,766
11,463
13,071
432
0
11,463
58,820
0
W
Ganesha
MISTERAZOZ
Ganesha
1,494
89
149
2,816
8,772
6,080
0
2,318
6,382
9,676
0
W
Shiva
9,872
2,278
221
3,573
9,113
3,791
0
2,264
6,645
0
66,580
L
6,825
3,176
0
2,106
10,297
2,966
0
588
9,709
0
46,374
L
4,758
732
303
4,682
13,559
5,459
0
630
12,929
25,353
5,935
W
Apollo
zKarmaV3--
Apollo
9,456
5,929
0
4,198
10,233
3,415
206
1,376
8,857
0
74,497
L
King Arthur
zerberSCHMUTZ
King Arthur
8,017
1,206
0
6,387
18,541
8,265
0
10,916
7,625
0
43,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
43,261
445
Minions Killed
551
0
Camps Cleared
0
1,532,175
Distance Traveled
1,392,724
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,430
562
103
7
0
377,879
5
L
Nox
7,122
475
113
8
0
293,323
4
W
Izanami
9,420
628
157
10
0
305,710
9
W
Atlas
8,970
598
133
9
0
274,472
2
W
Ganesha
6,402
427
5
0
0
180,483
0
W
Shiva
9,288
619
104
7
0
340,762
6
L
Ullr
7,105
474
87
6
0
262,610
7
L
Geb
6,757
450
48
3
0
315,249
4
W
Apollo
9,181
612
152
10
0
291,297
9
L
King Arthur
7,959
531
94
6
0
283,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role