Player Matchup

Danzaburou
Danzaburou
JoJo2K18jr
Danzaburou
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,480 Elo+
Party 3
Fenrir
Fenrir
MinDiesel
Fenrir
Level 107
God Stats
11W - 16L
1,348 SR
Queue Stats
63W - 82L
1,370 Elo+
Solo
Odin
Odin
OzMarkee
Odin
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 22L
1,606 Elo+
Party 3
Anubis
Anubis
OzahIcee
Anubis
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 16L
1,507 Elo+
Party 3
Erlang Shen
Erlang Shen
tigerov6
Erlang Shen
Level 100
God Stats
24W - 35L
1,406 SR
Queue Stats
64W - 76L
1,495 Elo+
Solo
Team Averages
Level 104
1,365 SR
1,492 Elo+

VS

Team Averages
Level 106
1,573 SR
1,342 Elo+
Nu Wa
Nu Wa
ClarasaurusRex1
Nu Wa
Level 124
God Stats
32W - 29L
1,392 SR
Queue Stats
214W - 242L
1,383 Elo+
Party 2
Artemis
Artemis
CrustySock7211
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
Nafairious
Ne Zha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,116 Elo+
Party 1
Achilles
Achilles
TrueTrash22
Achilles
Level 128
God Stats
4W - 1L
1,847 SR
Queue Stats
99W - 112L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
dragon2630
Sylvanus
Level 157
God Stats
2W - 7L
1,627 SR
Queue Stats
204W - 243L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoJo2K18jr
Danzaburou
15
1 / 6 / 3
9,711
571
4,535
11,480
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MinDiesel
Fenrir
15
7 / 4 / 3
9,497
559
8,440
13,193
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Odin
14
1 / 3 / 10
8,734
514
2,410
13,338
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
OzahIcee
Anubis
18
10 / 1 / 5
11,067
651
15,251
15,074
7,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
tigerov6
Erlang Shen
15
5 / 4 / 0
9,470
557
6,972
10,359
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,467
557
9,891
10,088
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 4 / 1
10,384
611
13,597
10,484
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Nafairious
Ne Zha
13
1 / 6 / 1
7,834
461
2,354
8,350
2,520
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
TrueTrash22
Achilles
16
1 / 2 / 2
8,870
522
8,669
13,255
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
dragon2630
Sylvanus
11
1 / 5 / 5
7,206
424
8,392
10,237
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
24
Kills
18
18
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
10
4
1
2.63
W
Danzaburou
JoJo2K18jr
Danzaburou
1
6
3
0.42
W
Fenrir
MinDiesel
Fenrir
7
4
3
2.13
L
Ne Zha
Nafairious
Ne Zha
1
6
1
0.25
W
Odin
1
3
10
2
W
Anubis
OzahIcee
Anubis
10
1
5
12.5
L
Achilles
TrueTrash22
Achilles
1
2
2
1
L
Sylvanus
dragon2630
Sylvanus
1
5
5
0.7
W
Erlang Shen
tigerov6
Erlang Shen
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,608
Damage
42,903
63,444
Taken
52,414
32,616
Mitigated
22,818
24,920
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,891
1,257
0
670
10,088
1,873
0
5,867
4,221
49,811
0
L
13,597
5,003
0
1,446
10,484
3,637
2,939
2,991
7,493
0
64,178
W
Danzaburou
JoJo2K18jr
Danzaburou
4,535
1,965
0
2,983
11,480
3,046
3,099
2,761
8,661
0
54,191
W
Fenrir
MinDiesel
Fenrir
8,440
2,123
0
4,433
13,193
5,362
272
2,810
10,263
0
53,963
L
Ne Zha
Nafairious
Ne Zha
2,354
1,471
0
1,325
8,350
2,520
706
0
8,350
0
29,982
W
Odin
2,410
854
857
3,729
13,338
8,668
130
4,588
8,492
0
20,945
W
Anubis
OzahIcee
Anubis
15,251
1,426
0
10,629
15,074
7,411
293
4,443
10,369
87,263
0
L
Achilles
TrueTrash22
Achilles
8,669
3,083
0
3,075
13,255
6,150
0
3,291
9,964
0
72,192
L
Sylvanus
dragon2630
Sylvanus
8,392
2,051
525
1,583
10,237
8,638
461
3,102
7,135
24,073
5,806
W
Erlang Shen
tigerov6
Erlang Shen
6,972
3,192
0
2,289
10,359
8,129
392
2,113
8,170
0
49,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,479
Gold Earned
43,761
490
Minions Killed
469
0
Camps Cleared
0
1,600,045
Distance Traveled
1,495,608
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,467
557
101
6
0
286,137
5
L
Artemis
10,384
611
110
6
0
284,288
1
W
Danzaburou
9,711
571
111
7
0
282,849
2
W
Fenrir
9,497
559
85
5
0
344,868
4
L
Ne Zha
7,834
461
81
5
0
292,495
0
W
Odin
8,734
514
33
2
0
326,443
2
W
Anubis
11,067
651
164
10
0
317,369
4
L
Achilles
8,870
522
121
7
0
365,310
3
L
Sylvanus
7,206
424
56
3
0
267,378
0
W
Erlang Shen
9,470
557
97
6
0
328,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role