Player Matchup

Thoth
Thoth
Platinum I
Crimsynic
Thoth
Platinum I
Level 120
God Stats
11W - 14L
1,437 SR
Queue Stats
810W - 844L
1,891 MMR
Solo
Atlas
Atlas
Platinum III
StorrenTTV
Atlas
Platinum III
Level 156
God Stats
13W - 10L
1,597 SR
Queue Stats
148W - 144L
1,848 MMR
Solo
Jormungandr
Jormungandr
Diamond V
WelDisciplinedVC
Jormungandr
Diamond V
Level 126
God Stats
14W - 13L
1,560 SR
Queue Stats
318W - 300L
1,895 MMR
Solo
Kali
Kali
Diamond V
trnquil
Kali
Diamond V
Level 152
God Stats
13W - 5L
1,888 SR
Queue Stats
284W - 276L
2,037 MMR
Party 1
Apollo
Apollo
Platinum II
xNexamiss
Apollo
Platinum II
Level 160
God Stats
10W - 7L
1,674 SR
Queue Stats
186W - 158L
1,955 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,631 SR
1,925 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,682 SR
1,901 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Cleena
Nemesis
Gold III
Level 86
God Stats
6W - 7L
1,944 SR
Queue Stats
159W - 141L
1,830 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Mandο
Morgan Le Fay
Diamond III
Level 160
God Stats
3W - 3L
1,714 SR
Queue Stats
195W - 176L
2,288 MMR
Party 2
Serqet
Serqet
Platinum I
TheeHamburger
Serqet
Platinum I
Level 160
God Stats
2W - 4L
1,566 SR
Queue Stats
177W - 160L
2,053 MMR
Party 2
Bellona
Bellona
Platinum III
USaidUWereNine
Bellona
Platinum III
Level 127
God Stats
3W - 4L
1,686 SR
Queue Stats
96W - 88L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Crimsynic
Thoth
18
9 / 3 / 9
12,838
584
11,648
8,915
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
16
0 / 1 / 22
11,944
543
8,118
20,723
28,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
WelDisciplinedVC
Jormungandr
19
3 / 2 / 14
13,397
609
14,078
20,469
25,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
trnquil
Kali
18
6 / 4 / 11
12,780
581
17,255
20,670
12,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
xNexamiss
Apollo
20
14 / 3 / 8
15,000
682
20,489
21,000
9,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GilgameshAmaterasuIzanamiBastet

VS

Bans
ArtioCamazotzErlang ShenCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
3 / 9 / 3
10,623
483
8,469
18,668
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Cleena
Nemesis
17
3 / 8 / 7
10,921
496
11,603
17,940
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Mandο
Morgan Le Fay
16
4 / 5 / 6
10,721
487
19,716
11,461
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 7 / 9
9,174
417
7,552
20,178
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 3 / 6
10,840
493
9,439
22,187
21,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
32
Kills
13
13
Deaths
32
64
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
9
3
0.5
L
Nemesis
Cleena
Nemesis
3
8
7
0.81
W
Thoth
Crimsynic
Thoth
9
3
9
4.5
L
Morgan Le Fay
Mandο
Morgan Le Fay
4
5
6
1.4
W
Atlas
0
1
22
11
L
1
7
9
0.79
L
2
3
6
1.67
W
Jormungandr
WelDisciplinedVC
Jormungandr
3
2
14
5
W
Kali
trnquil
Kali
6
4
11
2.88
W
Apollo
xNexamiss
Apollo
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,588
Damage
56,779
91,777
Taken
90,434
79,454
Mitigated
49,844
28,797
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,469
4,723
0
4,626
18,668
4,177
0
5,181
13,487
0
73,360
L
Nemesis
Cleena
Nemesis
11,603
3,928
0
2,026
17,940
5,749
0
4,801
13,139
0
69,562
W
Thoth
Crimsynic
Thoth
11,648
155
0
1,139
8,915
2,763
2,292
3,845
4,934
59,913
0
L
Morgan Le Fay
Mandο
Morgan Le Fay
19,716
1,410
0
954
11,461
4,268
0
5,072
6,389
85,569
0
W
Atlas
8,118
2,128
0
4,825
20,723
28,659
650
5,393
14,413
28,358
4,635
L
7,552
616
0
2,686
20,178
14,263
0
7,442
11,692
646
14,930
L
9,439
2,442
0
6,793
22,187
21,387
0
11,092
11,095
0
63,377
W
Jormungandr
WelDisciplinedVC
Jormungandr
14,078
3,019
0
5,109
20,469
25,844
438
3,862
16,607
92,364
0
W
Kali
trnquil
Kali
17,255
8,099
0
6,264
20,670
12,848
982
4,757
15,623
0
95,632
W
Apollo
xNexamiss
Apollo
20,489
11,835
0
11,460
21,000
9,340
9,288
3,779
16,909
0
126,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,959
Gold Earned
52,279
600
Minions Killed
517
0
Camps Cleared
0
2,144,515
Distance Traveled
2,034,079
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,623
483
138
6
0
348,626
5
L
Nemesis
10,921
496
98
4
0
429,327
1
W
Thoth
12,838
584
91
4
0
430,601
4
L
Morgan Le Fay
10,721
487
142
6
0
401,025
8
W
Atlas
11,944
543
42
2
0
461,806
11
L
Serqet
9,174
417
13
1
0
426,887
9
L
Bellona
10,840
493
126
6
0
428,214
5
W
Jormungandr
13,397
609
162
7
0
399,578
6
W
Kali
12,780
581
125
6
0
456,776
5
W
Apollo
15,000
682
180
8
0
395,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role