Player Matchup

Merlin
Merlin
Zente_Fresh
Merlin
Level 60
God Stats
5W - 2L
1,619 SR
Queue Stats
18W - 7L
1,622 Elo+
Party 1
Medusa
Medusa
chante85
Medusa
Level 124
God Stats
3W - 3L
1,614 SR
Queue Stats
37W - 51L
1,501 Elo+
Party 1
Arachne
Arachne
twistedtempo7xx
Arachne
Level 127
God Stats
1W - 0L
1,622 SR
Queue Stats
55W - 57L
1,474 Elo+
Party 1
Team Averages
Level 104
1,618 SR
1,532 Elo+

VS

Team Averages
Level 106
1,483 SR
1,410 Elo+
Nu Wa
Nu Wa
Kotton2Kitty
Nu Wa
Level 105
God Stats
14W - 19L
1,535 SR
Queue Stats
126W - 182L
1,448 Elo+
Solo
Anubis
Anubis
SplashyyQ
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 162L
1,323 Elo+
Solo
Shiva
Shiva
lulugodz
Shiva
Level 147
God Stats
40W - 40L
1,413 SR
Queue Stats
327W - 361L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 5 / 12
11,251
750
8,202
9,921
2,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
chante85
Medusa
15
7 / 7 / 11
11,682
779
15,583
13,399
3,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 2 / 9
12,851
857
13,147
12,590
5,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
10,790
719
10,038
11,726
2,240
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
SplashyyQ
Anubis
14
6 / 8 / 6
10,738
716
11,815
14,498
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
lulugodz
Shiva
12
2 / 8 / 8
9,489
633
7,774
18,336
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
24
Kills
14
14
Deaths
24
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
Anubis
SplashyyQ
Anubis
6
8
6
1.13
W
Merlin
4
5
12
2
W
Medusa
chante85
Medusa
7
7
11
1.79
L
Shiva
lulugodz
Shiva
2
8
8
0.75
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
29,627
35,910
Taken
44,560
11,121
Mitigated
20,081
5,873
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,038
2,997
0
0
11,726
2,240
666
2,497
9,229
31,158
0
L
Anubis
SplashyyQ
Anubis
11,815
190
0
3,394
14,498
4,336
52
1,744
12,754
40,550
0
W
Merlin
8,202
1,137
0
210
9,921
2,429
1,060
5,388
4,131
29,376
0
W
Medusa
chante85
Medusa
15,583
4,181
0
993
13,399
3,240
539
8,096
4,874
0
43,784
L
Shiva
lulugodz
Shiva
7,774
1,429
540
1,857
18,336
13,505
299
4,469
13,867
0
29,407
W
13,147
9,658
0
4,670
12,590
5,452
1,085
8,469
3,775
0
34,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
31,017
136
Minions Killed
165
4
Camps Cleared
7
720,104
Distance Traveled
575,399
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,790
719
61
4
1
187,268
0
L
Anubis
10,738
716
63
4
2
200,939
5
W
Merlin
11,251
750
51
3
0
220,464
0
W
Medusa
11,682
779
44
3
1
207,777
1
L
Shiva
9,489
633
41
3
4
187,192
1
W
Arachne
12,851
857
41
3
3
291,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role