Player Matchup

Terra
Terra
GAYmerboy131585
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,033 Elo+
Party 3
Neith
Neith
Its Angxl
Neith
Level 4
God Stats
0W - 3L
1,208 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 4
Ymir
Ymir
Its Lxsy
Ymir
Level 88
God Stats
3W - 4L
1,203 SR
Queue Stats
272W - 306L
1,323 Elo+
Party 4
Ah Puch
Ah Puch
Rotthog01
Ah Puch
Level 63
God Stats
3W - 3L
1,436 SR
Queue Stats
167W - 194L
1,286 Elo+
Party 4
Fenrir
Fenrir
iconicGemini
Fenrir
Level 145
God Stats
1W - 3L
1,382 SR
Queue Stats
148W - 160L
1,441 Elo+
Party 3
Team Averages
Level 61
1,346 SR
1,269 Elo+

VS

Team Averages
Level 91
1,475 SR
1,493 Elo+
Mercury
Mercury
 
Mercury
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Ashen108Boi
Awilix
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DeathOverhaul
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 60
God Stats
266W - 273L
1,463 SR
Queue Stats
284W - 305L
1,463 Elo+
Party 2
Shiva
Shiva
Solaire__Kai
Shiva
Level 127
God Stats
1W - 0L
1,412 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 4
10,634
425
1,608
27,391
19,723
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Its Angxl
Neith
12
1 / 16 / 3
8,917
357
6,501
19,601
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 9 / 4
9,862
394
4,628
23,996
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Rotthog01
Ah Puch
15
2 / 13 / 4
10,344
414
11,596
21,083
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
5 / 6 / 1
11,900
476
11,528
17,466
10,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
19 / 3 / 14
14,536
581
18,893
19,220
7,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
19
10 / 3 / 13
13,415
537
17,358
16,148
5,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 3 / 11
14,070
563
16,334
17,337
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KOOL-AID11
Danzaburou
20
17 / 2 / 12
16,325
653
25,630
19,086
8,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 1 / 7
14,161
566
9,833
18,776
15,375
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
12
Kills
58
58
Deaths
12
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
19
3
14
8.67
W
Awilix
10
3
13
5.5
W
7
3
11
4.17
L
2
14
4
0.29
L
Neith
Its Angxl
Neith
1
16
3
0.16
L
Ymir
2
9
4
0.44
W
Danzaburou
KOOL-AID11
Danzaburou
17
2
12
11.5
L
Ah Puch
Rotthog01
Ah Puch
2
13
4
0.31
W
5
1
7
8.5
L
Fenrir
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,861
Damage
88,048
109,537
Taken
90,567
56,208
Mitigated
43,174
7,713
Healing
26,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,893
13,046
0
3,668
19,220
7,757
42
4,416
14,682
0
68,508
W
Awilix
17,358
6,992
0
3,088
16,148
5,863
6,350
5,064
10,402
0
59,242
W
16,334
2,660
64
3,152
17,337
5,764
1,918
6,480
10,857
87,848
0
L
1,608
547
134
2,308
27,391
19,723
0
4,427
22,846
21,956
0
L
Neith
Its Angxl
Neith
6,501
2,134
0
646
19,601
6,808
900
671
18,868
0
38,467
L
Ymir
4,628
660
0
929
23,996
13,042
0
2,308
21,571
35,719
0
W
Danzaburou
KOOL-AID11
Danzaburou
25,630
13,131
0
11,691
19,086
8,415
4,188
2,493
16,593
0
152,345
L
Ah Puch
Rotthog01
Ah Puch
11,596
180
187
1,571
21,083
6,208
0
4,535
16,194
63,474
0
W
9,833
2,122
600
4,290
18,776
15,375
2,071
1,811
16,965
0
90,534
L
Fenrir
11,528
3,264
0
1,938
17,466
10,427
0
3,662
13,724
0
51,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
72,507
342
Minions Killed
647
0
Camps Cleared
0
1,624,796
Distance Traveled
2,479,764
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,536
581
96
4
0
585,878
2
W
Awilix
13,415
537
76
3
0
503,134
0
W
Zeus
14,070
563
140
6
0
467,429
3
L
Terra
10,634
425
37
1
0
364,424
2
L
Neith
8,917
357
72
3
0
347,178
0
L
Ymir
9,862
394
48
2
0
285,876
4
W
Danzaburou
16,325
653
188
8
0
456,095
1
L
Ah Puch
10,344
414
94
4
0
335,883
10
W
Shiva
14,161
566
147
6
0
467,228
3
L
Fenrir
11,900
476
91
4
0
291,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role