Player Matchup

Charybdis
Charybdis
LakeTev
Charybdis
Level 48
God Stats
5W - 2L
1,737 SR
Queue Stats
15W - 10L
1,652 Elo+
Party 1
Ymir
Ymir
SlippyDaTurtle
Ymir
Level 14
God Stats
10W - 4L
1,845 SR
Queue Stats
20W - 13L
1,590 Elo+
Party 1
Vamana
Vamana
isBoyer
Vamana
Level 44
God Stats
3W - 1L
1,919 SR
Queue Stats
38W - 28L
1,637 Elo+
Party 1
Nox
Nox
noestama
Nox
Level 27
God Stats
1W - 5L
1,827 SR
Queue Stats
37W - 52L
1,616 Elo+
Solo
King Arthur
King Arthur
raqIlke
King Arthur
Level 120
God Stats
4W - 3L
1,800 SR
Queue Stats
57W - 41L
1,695 Elo+
Party 1
Team Averages
Level 51
1,826 SR
1,638 Elo+

VS

Team Averages
Level 80
1,476 SR
1,521 Elo+
Scylla
Scylla
DaGuudWann
Scylla
Level 40
God Stats
21W - 36L
1,303 SR
Queue Stats
639W - 735L
1,358 Elo+
Solo
Cthulhu
Cthulhu
DuncanDaDonut
Cthulhu
Level 49
God Stats
2W - 1L
1,713 SR
Queue Stats
39W - 37L
1,572 Elo+
Party 2
Apollo
Apollo
HunterMain26
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,569 Elo+
Party 2
Poseidon
Poseidon
RicanMohican
Poseidon
Level 44
God Stats
9W - 7L
1,551 SR
Queue Stats
18W - 20L
1,487 Elo+
Party 2
Bellona
Bellona
VexedChroma
Bellona
Level 140
God Stats
1W - 1L
1,312 SR
Queue Stats
92W - 74L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LakeTev
Charybdis
12
1 / 8 / 5
7,410
674
4,700
10,970
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 8 / 5
7,621
693
4,890
17,036
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
isBoyer
Vamana
16
8 / 3 / 1
9,283
844
12,264
14,470
10,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 9 / 5
7,950
723
6,906
9,901
4,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
raqIlke
King Arthur
15
1 / 5 / 5
7,920
720
5,061
19,240
9,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaGuudWann
Scylla
17
7 / 0 / 15
9,542
867
14,328
5,731
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
5 / 4 / 16
9,721
884
5,893
12,786
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
16
5 / 4 / 18
9,630
875
14,422
12,844
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
RicanMohican
Poseidon
16
6 / 6 / 15
9,236
840
12,539
8,782
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
VexedChroma
Bellona
16
10 / 1 / 10
10,179
925
15,188
12,778
12,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
13
Kills
33
33
Deaths
15
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaGuudWann
Scylla
7
0
15
14.5
W
Cthulhu
5
4
16
3.25
W
Apollo
5
4
18
3.5
L
Charybdis
LakeTev
Charybdis
1
8
5
0.44
W
Poseidon
RicanMohican
Poseidon
6
6
15
2.25
L
1
8
5
0.44
W
Bellona
VexedChroma
Bellona
10
1
10
15
L
Vamana
isBoyer
Vamana
8
3
1
2.83
L
2
9
5
0.5
L
King Arthur
raqIlke
King Arthur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
62,370
71,617
Taken
52,921
43,834
Mitigated
35,153
10,937
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaGuudWann
Scylla
14,328
687
84
882
5,731
2,042
764
984
4,747
30,043
0
W
Cthulhu
5,893
241
165
1,397
12,786
12,918
597
2,655
10,131
21,845
0
W
Apollo
14,422
9,609
0
2,784
12,844
4,701
2,077
3,323
9,521
0
36,246
L
Charybdis
LakeTev
Charybdis
4,700
2,460
0
375
10,970
4,120
0
5,004
5,876
0
17,581
W
Poseidon
RicanMohican
Poseidon
12,539
2,197
0
788
8,782
2,996
898
2,738
6,044
28,754
0
L
4,890
1,070
0
304
17,036
15,523
0
9,575
7,250
9,382
0
W
Bellona
VexedChroma
Bellona
15,188
5,066
1,458
2,637
12,778
12,496
593
2,096
10,682
0
29,626
L
Vamana
isBoyer
Vamana
12,264
7,188
0
4,807
14,470
10,823
0
5,662
8,700
0
36,394
L
6,906
377
160
351
9,901
4,185
0
3,447
6,388
17,408
0
L
King Arthur
raqIlke
King Arthur
5,061
1,137
0
4,940
19,240
9,183
0
8,341
10,643
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
48,308
153
Minions Killed
188
0
Camps Cleared
0
1,047,957
Distance Traveled
1,213,936
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,542
867
28
3
0
238,938
0
W
Cthulhu
9,721
884
42
4
0
244,349
0
W
Apollo
9,630
875
45
4
0
231,101
0
L
Charybdis
7,410
674
26
2
0
182,019
0
W
Poseidon
9,236
840
41
4
0
229,310
0
L
Ymir
7,621
693
10
1
0
181,770
1
W
Bellona
10,179
925
32
3
0
270,238
0
L
Vamana
9,283
844
53
5
0
252,280
1
L
Nox
7,950
723
23
2
0
205,377
0
L
King Arthur
7,920
720
41
4
0
226,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role