Player Matchup

Izanami
Izanami
Infinitus616
Izanami
Level 69
God Stats
90W - 102L
1,417 SR
Queue Stats
211W - 236L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
LittleMann29
Kuzenbo
Level 48
God Stats
0W - 5L
1,123 SR
Queue Stats
230W - 194L
1,427 Elo+
Party 2
Scylla
Scylla
PromiseNoSmurf6
Scylla
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 226L
1,475 Elo+
Party 2
Chaac
Chaac
TrippyTrev76
Chaac
Level 27
God Stats
2W - 3L
1,287 SR
Queue Stats
60W - 56L
1,278 Elo+
Party 2
Cabrakan
Cabrakan
bigman49ners
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,498 Elo+
Party 1
Team Averages
Level 48
1,365 SR
1,409 Elo+

VS

Team Averages
Level 53
1,465 SR
1,462 Elo+
Nox
Nox
Deaths_Whisper9
Nox
Level 47
God Stats
4W - 6L
1,463 SR
Queue Stats
38W - 50L
1,348 Elo+
Solo
Shiva
Shiva
DonJuanRon
Shiva
Level 58
God Stats
10W - 6L
1,248 SR
Queue Stats
229W - 212L
1,461 Elo+
Solo
Awilix
Awilix
Kyrillic
Awilix
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
348W - 299L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
Mrunwise
Heimdallr
Level 49
God Stats
16W - 23L
1,584 SR
Queue Stats
44W - 61L
1,531 Elo+
Party 3
Izanami
Izanami
xRawkwah
Izanami
Level 45
God Stats
4W - 4L
1,532 SR
Queue Stats
254W - 227L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Infinitus616
Izanami
16
2 / 6 / 0
9,459
498
6,310
14,390
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
LittleMann29
Kuzenbo
14
3 / 5 / 3
8,763
461
7,136
14,884
8,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 1
9,789
515
10,045
9,101
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 2
8,308
437
8,904
17,218
14,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
bigman49ners
Cabrakan
12
1 / 7 / 4
8,182
431
3,843
18,214
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,824
464
4,158
7,728
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
16
4 / 3 / 3
9,930
523
9,712
14,247
7,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Kyrillic
Awilix
14
4 / 3 / 10
9,994
526
8,199
14,435
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Mrunwise
Heimdallr
15
4 / 2 / 3
9,697
510
11,598
11,833
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xRawkwah
Izanami
20
9 / 0 / 6
12,306
648
18,601
10,788
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
24
24
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Shiva
4
3
3
1.83
L
Izanami
Infinitus616
Izanami
2
6
0
0.33
W
Awilix
Kyrillic
Awilix
4
3
10
3
L
Kuzenbo
LittleMann29
Kuzenbo
3
5
3
0.9
W
Heimdallr
Mrunwise
Heimdallr
4
2
3
2.75
L
6
5
1
1.3
L
0
1
2
1
L
Cabrakan
bigman49ners
Cabrakan
1
7
4
0.43
W
Izanami
xRawkwah
Izanami
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
52,268
73,807
Taken
59,031
45,943
Mitigated
30,302
10,983
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,158
89
164
807
7,728
2,100
323
5,987
1,741
30,670
0
W
Shiva
9,712
1,489
0
526
14,247
7,580
1,214
3,992
10,255
0
71,413
L
Izanami
Infinitus616
Izanami
6,310
4,025
0
3,344
14,390
2,811
455
598
13,786
0
80,832
W
Awilix
Kyrillic
Awilix
8,199
2,499
387
2,725
14,435
11,747
0
5,242
9,193
0
18,803
L
Kuzenbo
LittleMann29
Kuzenbo
7,136
2,359
0
310
14,884
8,315
0
1,554
13,214
50,433
0
W
Heimdallr
Mrunwise
Heimdallr
11,598
5,122
0
4,413
11,833
4,778
429
3,399
8,434
0
62,422
L
10,045
989
0
391
9,101
1,937
0
398
8,663
57,656
0
L
8,904
1,311
0
3,477
17,218
14,525
750
379
16,814
0
50,639
L
Cabrakan
bigman49ners
Cabrakan
3,843
1,154
0
3,461
18,214
18,355
203
939
17,172
16,229
0
W
Izanami
xRawkwah
Izanami
18,601
10,564
0
6,922
10,788
4,097
0
2,404
8,384
0
129,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
50,751
406
Minions Killed
531
0
Camps Cleared
0
1,923,485
Distance Traveled
1,791,835
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,824
464
73
4
0
291,524
3
W
Shiva
9,930
523
116
6
0
410,197
4
L
Izanami
9,459
498
144
8
0
318,318
0
W
Awilix
9,994
526
26
1
0
400,844
8
L
Kuzenbo
8,763
461
69
4
0
403,568
1
W
Heimdallr
9,697
510
104
5
0
336,504
2
L
Scylla
9,789
515
94
5
0
336,273
0
L
Chaac
8,308
437
80
4
0
481,210
0
L
Cabrakan
8,182
431
19
1
0
384,116
4
W
Izanami
12,306
648
212
11
0
352,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role