Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Gedestra
Chang'e
Gold III
Level 153
God Stats
1W - 4L
1,742 SR
Queue Stats
84W - 93L
1,451 MMR
Solo
Freya
Freya
Gold III
Kewky
Freya
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,528 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
PaCarrearAlQuete
Sun Wukong
Silver II
Level 86
God Stats
9W - 5L
1,500 SR
Queue Stats
115W - 89L
1,500 MMR
Solo
Bellona
Bellona
Silver II
TheErectedOne
Bellona
Silver II
Level 60
God Stats
31W - 16L
1,500 SR
Queue Stats
46W - 25L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,548 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,528 SR
1,505 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Echo419xx
Izanami
Gold V
Level 80
God Stats
2W - 5L
1,570 SR
Queue Stats
49W - 42L
1,525 MMR
Party 1
Da Ji
Da Ji
Gold I
GGNORExd
Da Ji
Gold I
Level 68
God Stats
10W - 14L
1,519 SR
Queue Stats
616W - 615L
1,527 MMR
Solo
Sylvanus
Sylvanus
Bronze III
OkiAdoki
Sylvanus
Bronze III
Level 128
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 6L
1,449 MMR
Solo
Poseidon
Poseidon
Gold V
imLOSTTTT
Poseidon
Gold V
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 48L
1,525 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 3 / 6
8,255
635
4,923
9,924
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Gedestra
Chang'e
14
5 / 2 / 3
8,489
653
7,529
9,585
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Kewky
Freya
15
2 / 2 / 5
8,404
646
8,442
10,494
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
PaCarrearAlQuete
Sun Wukong
14
4 / 0 / 3
8,316
640
8,737
10,857
6,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
14
9 / 1 / 6
8,620
663
12,769
13,678
9,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
Erlang ShenThothAtlasChronos

VS

Bans
BastetCliodhnaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 4 / 0
6,923
533
5,294
11,747
7,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Echo419xx
Izanami
13
0 / 3 / 3
7,319
563
7,534
10,954
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
GGNORExd
Da Ji
11
5 / 5 / 1
6,918
532
6,698
11,877
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
OkiAdoki
Sylvanus
9
1 / 6 / 0
5,920
455
3,329
16,030
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
imLOSTTTT
Poseidon
11
2 / 6 / 2
6,846
527
5,713
8,731
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
8
8
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
6
2.33
L
Tyr
 
Tyr
0
4
0
0
L
Izanami
Echo419xx
Izanami
0
3
3
0.5
L
Da Ji
GGNORExd
Da Ji
5
5
1
1.1
W
Chang'e
Gedestra
Chang'e
5
2
3
3.25
W
Freya
Kewky
Freya
2
2
5
2.25
L
Sylvanus
OkiAdoki
Sylvanus
1
6
0
0.17
W
Sun Wukong
PaCarrearAlQuete
Sun Wukong
4
0
3
5.5
W
Bellona
9
1
6
12
L
Poseidon
imLOSTTTT
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
28,568
54,538
Taken
59,339
26,477
Mitigated
26,870
20,411
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,923
885
0
250
9,924
3,624
537
2,568
7,356
0
51,980
L
Tyr
 
Tyr
5,294
856
0
4,185
11,747
7,552
0
270
11,211
0
43,305
L
Izanami
Echo419xx
Izanami
7,534
5,564
0
4,216
10,954
3,362
0
2,952
8,002
0
57,953
L
Da Ji
GGNORExd
Da Ji
6,698
1,028
0
2,650
11,877
4,434
0
3,014
8,737
0
37,461
W
Chang'e
Gedestra
Chang'e
7,529
803
707
4,094
9,585
2,898
804
3,338
6,247
52,098
0
W
Freya
Kewky
Freya
8,442
3,641
0
5,857
10,494
3,438
1,684
857
9,637
61,686
0
L
Sylvanus
OkiAdoki
Sylvanus
3,329
809
1,110
3,762
16,030
8,979
0
6,135
9,612
16,091
0
W
Sun Wukong
PaCarrearAlQuete
Sun Wukong
8,737
2,210
150
4,157
10,857
6,526
286
193
10,664
0
50,782
W
Bellona
12,769
4,365
0
5,196
13,678
9,991
571
2,086
11,592
0
57,707
L
Poseidon
imLOSTTTT
Poseidon
5,713
465
0
775
8,731
2,543
0
3,600
5,005
38,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
33,926
490
Minions Killed
371
0
Camps Cleared
0
1,503,299
Distance Traveled
1,254,825
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,255
635
104
8
0
316,237
4
L
Tyr
6,923
533
92
7
0
286,734
3
L
Izanami
7,319
563
113
9
0
222,739
4
L
Da Ji
6,918
532
62
5
0
267,376
2
W
Chang'e
8,489
653
98
8
0
271,409
2
W
Freya
8,404
646
102
8
0
267,299
8
L
Sylvanus
5,920
455
32
2
0
231,458
5
W
Sun Wukong
8,316
640
99
8
0
321,524
5
W
Bellona
8,620
663
87
7
0
326,830
8
L
Poseidon
6,846
527
72
6
0
246,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role