Player Matchup

Medusa
Medusa
AML528
Medusa
Level 29
God Stats
34W - 31L
1,437 SR
Queue Stats
134W - 122L
1,621 Elo+
Party 2
Horus
Horus
IM BIG TURBO
Horus
Level 52
God Stats
49W - 33L
1,612 SR
Queue Stats
340W - 333L
1,522 Elo+
Party 2
Janus
Janus
Its Hapless
Janus
Level 129
God Stats
1W - 2L
1,516 SR
Queue Stats
170W - 195L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
ToxTheDraco
Gilgamesh
Level 159
God Stats
0W - 2L
1,670 SR
Queue Stats
50W - 55L
1,713 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
alex1pie
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,456 Elo+
Party 3
Team Averages
Level 98
1,547 SR
1,570 Elo+

VS

Team Averages
Level 104
1,492 SR
1,545 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
CatWith2Heads
Nu Wa
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 65L
1,533 Elo+
Party 1
Ullr
Ullr
Grarts
Ullr
Level 35
God Stats
5W - 3L
1,451 SR
Queue Stats
26W - 24L
1,516 Elo+
Party 1
Bacchus
Bacchus
LeoCryo
Bacchus
Level 145
God Stats
5W - 0L
1,807 SR
Queue Stats
97W - 83L
1,600 Elo+
Party 4
Ares
Ares
PossiblyBisexual
Ares
Level 103
God Stats
3W - 7L
1,200 SR
Queue Stats
233W - 215L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AML528
Medusa
8
0 / 2 / 0
4,815
482
2,682
6,388
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,017
502
1,056
6,115
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
5,070
507
2,154
6,697
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ToxTheDraco
Gilgamesh
8
0 / 3 / 0
5,174
517
4,114
10,177
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
alex1pie
Morgan Le Fay
9
1 / 4 / 0
5,276
528
3,496
4,547
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 0 / 1
5,946
595
4,342
6,472
3,988
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 1 / 5
6,274
627
4,217
4,231
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Grarts
Ullr
9
1 / 0 / 0
5,147
515
2,617
2,739
582
Mace

Mace

+10
Physical Power

Bacchus
LeoCryo
Bacchus
10
2 / 0 / 7
5,921
592
5,565
5,493
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 1
6,204
620
5,386
5,711
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
L
Medusa
AML528
Medusa
0
2
0
0
W
3
1
5
5.5
W
Ullr
Grarts
Ullr
1
0
0
1
L
1
1
0
1
L
0
3
1
0.17
W
Bacchus
LeoCryo
Bacchus
2
0
7
5.5
W
5
1
1
5.5
L
Gilgamesh
ToxTheDraco
Gilgamesh
0
3
0
0
L
Morgan Le Fay
alex1pie
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
22,127
33,924
Taken
24,646
11,528
Mitigated
11,211
8,458
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,342
748
0
2,937
6,472
3,988
0
187
6,285
0
32,398
L
Medusa
AML528
Medusa
2,682
891
0
2,019
6,388
1,676
0
2,358
3,990
0
23,472
W
4,217
556
0
534
4,231
1,376
0
3,226
1,005
31,955
0
W
Ullr
Grarts
Ullr
2,617
766
0
784
2,739
582
0
0
2,739
0
23,261
L
1,056
617
0
1,783
6,115
2,517
0
2,727
3,328
0
16,954
L
2,154
199
0
2,119
6,697
1,650
0
3,097
3,476
26,586
0
W
Bacchus
LeoCryo
Bacchus
5,565
1,092
0
3,264
5,493
2,574
0
1,914
3,579
28,257
0
W
5,386
465
18
2,487
5,711
2,691
0
323
5,388
21,236
0
L
Gilgamesh
ToxTheDraco
Gilgamesh
4,114
1,225
0
2,006
10,177
4,409
0
3,147
6,952
0
24,577
L
Morgan Le Fay
alex1pie
Morgan Le Fay
3,496
381
0
531
4,547
1,276
204
3,343
1,010
28,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
29,492
246
Minions Killed
289
0
Camps Cleared
0
885,595
Distance Traveled
1,012,223
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,946
595
75
8
0
210,031
1
L
Medusa
4,815
482
41
4
0
136,984
0
W
Nu Wa
6,274
627
81
8
0
193,553
3
W
Ullr
5,147
515
53
5
0
186,438
1
L
Horus
5,017
502
34
3
0
190,233
0
L
Janus
5,070
507
64
6
0
193,206
1
W
Bacchus
5,921
592
51
5
0
206,942
0
W
Ares
6,204
620
29
3
0
215,259
1
L
Gilgamesh
5,174
517
52
5
0
179,863
1
L
Morgan Le Fay
5,276
528
55
6
0
185,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role