Player Matchup

Ravana
Ravana
AngryBird
Ravana
Level 129
God Stats
8W - 7L
1,598 SR
Queue Stats
27W - 29L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
JohnDie
Gilgamesh
Level 27
God Stats
46W - 25L
1,623 SR
Queue Stats
162W - 147L
1,535 Elo+
Party 1
Vulcan
Vulcan
Rhysus
Vulcan
Level 25
God Stats
26W - 21L
1,591 SR
Queue Stats
86W - 101L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
Serpenton79
Kukulkan
Level 28
God Stats
1W - 6L
968 SR
Queue Stats
8W - 25L
1,117 Elo+
Solo
Hou Yi
Hou Yi
Xromos
Hou Yi
Level 44
God Stats
7W - 5L
1,752 SR
Queue Stats
227W - 236L
1,522 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,452 Elo+

VS

Team Averages
Level 27
1,452 SR
1,411 Elo+
Thor
Thor
Blazinrod420
Thor
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
26W - 32L
1,394 Elo+
Solo
King Arthur
King Arthur
Draco5205
King Arthur
Level 17
God Stats
1W - 4L
1,285 SR
Queue Stats
16W - 28L
1,280 Elo+
Solo
Tiamat
Tiamat
TaylorMaryHill
Tiamat
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
76W - 94L
1,541 Elo+
Solo
Xing Tian
Xing Tian
TheDunch
Xing Tian
Level 48
God Stats
5W - 15L
1,311 SR
Queue Stats
60W - 87L
1,334 Elo+
Solo
Shiva
Shiva
sackharrell
Shiva
Level 45
God Stats
3W - 5L
1,628 SR
Queue Stats
38W - 52L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AngryBird
Ravana
14
1 / 0 / 8
7,887
717
3,204
5,560
4,904
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
JohnDie
Gilgamesh
15
5 / 3 / 8
9,335
849
10,545
14,746
15,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Rhysus
Vulcan
14
0 / 0 / 12
7,719
702
13,835
4,128
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Serpenton79
Kukulkan
12
0 / 4 / 2
6,978
634
3,619
5,814
2,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Xromos
Hou Yi
17
7 / 0 / 5
9,047
822
11,992
6,993
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,075
643
2,711
6,858
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Draco5205
King Arthur
13
2 / 5 / 4
7,524
684
5,103
14,199
8,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 3
8,303
755
5,859
3,924
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TheDunch
Xing Tian
14
2 / 3 / 2
8,277
752
3,774
14,369
9,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 3 / 3
7,641
695
9,857
14,734
7,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
13
Kills
7
7
Deaths
14
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
AngryBird
Ravana
1
0
8
5
L
0
3
2
0.33
L
King Arthur
Draco5205
King Arthur
2
5
4
0.8
W
Gilgamesh
JohnDie
Gilgamesh
5
3
8
3
W
Vulcan
Rhysus
Vulcan
0
0
12
6
W
Kukulkan
Serpenton79
Kukulkan
0
4
2
0.25
L
2
0
3
3.5
L
Xing Tian
TheDunch
Xing Tian
2
3
2
1
W
Hou Yi
Xromos
Hou Yi
7
0
5
9.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,195
Damage
27,304
37,241
Taken
54,084
27,187
Mitigated
30,136
11,587
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AngryBird
Ravana
3,204
456
0
764
5,560
4,904
633
1,583
3,977
0
21,671
L
2,711
213
0
310
6,858
2,719
0
1,957
4,681
0
11,556
L
King Arthur
Draco5205
King Arthur
5,103
20
0
2,429
14,199
8,413
0
3,847
10,189
188
14,643
W
Gilgamesh
JohnDie
Gilgamesh
10,545
3,315
1,783
4,611
14,746
15,503
310
2,993
11,753
158
21,423
W
Vulcan
Rhysus
Vulcan
13,835
3,789
0
1,369
4,128
1,659
368
1,588
2,540
27,023
0
W
Kukulkan
Serpenton79
Kukulkan
3,619
996
0
13
5,814
2,210
91
1,663
4,151
6,994
0
L
5,859
335
0
1,107
3,924
1,743
771
810
3,114
34,726
0
L
Xing Tian
TheDunch
Xing Tian
3,774
130
2,130
2,758
14,369
9,858
0
5,935
8,136
11,798
0
W
Hou Yi
Xromos
Hou Yi
11,992
6,020
0
3,047
6,993
2,911
1,572
1,950
5,043
0
37,366
L
9,857
297
601
3,895
14,734
7,403
0
4,254
10,352
0
29,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
38,820
187
Minions Killed
186
0
Camps Cleared
0
1,125,132
Distance Traveled
1,003,847
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,887
717
46
4
0
249,369
1
L
Thor
7,075
643
27
2
0
142,859
0
L
King Arthur
7,524
684
21
2
0
189,672
0
W
Gilgamesh
9,335
849
19
2
0
251,211
2
W
Vulcan
7,719
702
39
4
0
233,265
0
W
Kukulkan
6,978
634
14
1
0
172,812
0
L
Tiamat
8,303
755
77
7
0
205,818
1
L
Xing Tian
8,277
752
16
1
0
228,889
1
W
Hou Yi
9,047
822
69
6
0
218,475
2
L
Shiva
7,641
695
45
4
0
236,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role