Player Matchup

Sol
Sol
ErrantCoder1203
Sol
Level 128
God Stats
9W - 11L
1,435 SR
Queue Stats
10W - 15L
1,439 Elo+
Solo
Shiva
Shiva
ForreShure
Shiva
Level 58
God Stats
10W - 6L
1,479 SR
Queue Stats
56W - 60L
1,452 Elo+
Solo
Skadi
Skadi
PUMALOCO7115
Skadi
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 121L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
UsoGrave
Kuzenbo
Level 63
God Stats
1W - 3L
1,485 SR
Queue Stats
11W - 19L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
Zenryuken
Nu Wa
Level 78
God Stats
5W - 6L
1,742 SR
Queue Stats
17W - 30L
1,603 Elo+
Party 2
Team Averages
Level 95
1,528 SR
1,517 Elo+

VS

Team Averages
Level 96
1,421 SR
1,543 Elo+
Chang'e
Chang'e
OraclOfDelhi
Chang'e
Level 85
God Stats
4W - 3L
1,450 SR
Queue Stats
94W - 105L
1,472 Elo+
Party 1
Skadi
Skadi
Plornpus
Skadi
Level 115
God Stats
2W - 2L
1,522 SR
Queue Stats
79W - 89L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
SIoshhh
Sylvanus
Level 56
God Stats
4W - 2L
1,678 SR
Queue Stats
15W - 7L
1,638 Elo+
Solo
Sun Wukong
Sun Wukong
gman0128
Sun Wukong
Level 118
God Stats
1W - 0L
1,289 SR
Queue Stats
29W - 17L
1,480 Elo+
Solo
Thanatos
Thanatos
nucleargamer5000
Thanatos
Level 106
God Stats
2W - 6L
1,168 SR
Queue Stats
180W - 137L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 2
15,914
758
23,468
21,628
7,812
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
20
2 / 8 / 5
14,089
671
25,298
33,726
42,933
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 8 / 4
14,196
676
30,256
18,604
6,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
UsoGrave
Kuzenbo
19
1 / 5 / 8
13,144
626
23,521
25,444
48,846
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Zenryuken
Nu Wa
20
2 / 6 / 7
13,995
666
33,592
16,336
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OraclOfDelhi
Chang'e
20
5 / 1 / 18
15,922
758
15,725
23,163
11,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Plornpus
Skadi
20
9 / 1 / 17
17,289
823
20,885
23,569
11,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SIoshhh
Sylvanus
20
1 / 4 / 14
14,759
703
14,228
33,687
46,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
gman0128
Sun Wukong
20
11 / 4 / 19
16,048
764
28,827
57,171
52,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 4 / 17
16,738
797
21,033
26,990
12,840
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
14
Kills
35
35
Deaths
14
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
Shiva
2
8
5
0.56
W
Chang'e
OraclOfDelhi
Chang'e
5
1
18
14
L
3
8
4
0.63
W
Skadi
Plornpus
Skadi
9
1
17
17.5
W
Sylvanus
SIoshhh
Sylvanus
1
4
14
2
L
Kuzenbo
UsoGrave
Kuzenbo
1
5
8
1
L
Nu Wa
Zenryuken
Nu Wa
2
6
7
0.92
W
Sun Wukong
gman0128
Sun Wukong
11
4
19
5.13
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,135
Damage
100,698
115,738
Taken
164,580
115,684
Mitigated
135,353
11,531
Healing
97,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,468
8,518
0
6,262
21,628
7,812
2,727
3,972
17,360
95,931
0
L
Shiva
25,298
3,148
745
2,421
33,726
42,933
0
11,310
21,158
0
70,418
W
Chang'e
OraclOfDelhi
Chang'e
15,725
871
7,858
12,478
23,163
11,816
1,048
13,171
9,992
75,879
0
L
30,256
12,492
0
2,103
18,604
6,952
685
2,694
15,465
0
79,144
W
Skadi
Plornpus
Skadi
20,885
10,550
0
5,430
23,569
11,513
6,590
10,613
12,956
0
112,656
W
Sylvanus
SIoshhh
Sylvanus
14,228
4,433
9,266
15,147
33,687
46,615
611
19,267
14,420
44,982
0
L
Kuzenbo
UsoGrave
Kuzenbo
23,521
6,811
0
0
25,444
48,846
61
7,290
17,069
41,933
0
L
Nu Wa
Zenryuken
Nu Wa
33,592
12,020
0
0
16,336
9,141
22
4,237
11,845
66,136
0
W
Sun Wukong
gman0128
Sun Wukong
28,827
7,003
801
32,014
57,171
52,569
989
26,331
30,840
0
70,460
W
21,033
5,229
0
14,025
26,990
12,840
2,146
11,199
15,791
0
61,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,338
Gold Earned
80,756
396
Minions Killed
447
0
Camps Cleared
0
1,854,918
Distance Traveled
2,094,090
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,914
758
127
6
0
357,901
8
L
Shiva
14,089
671
83
4
0
423,757
2
W
Chang'e
15,922
758
110
5
0
447,278
1
L
Skadi
14,196
676
90
4
0
350,977
4
W
Skadi
17,289
823
151
7
0
424,363
1
W
Sylvanus
14,759
703
41
2
0
337,864
7
L
Kuzenbo
13,144
626
30
1
0
405,815
1
L
Nu Wa
13,995
666
66
3
0
316,468
0
W
Sun Wukong
16,048
764
68
3
0
399,413
0
W
Thanatos
16,738
797
77
4
0
485,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role