Player Matchup

Anhur
Anhur
Diamond V
ForFunGamer
Anhur
Diamond V
Level 79
God Stats
4W - 2L
1,645 SR
Queue Stats
41W - 27L
2,115 MMR
Party 3
Sol
Sol
Platinum I
GoоdBoy
Sol
Platinum I
Level 156
God Stats
13W - 19L
1,677 SR
Queue Stats
607W - 608L
1,960 MMR
Solo
Osiris
Osiris
Platinum I
IsaaCyño
Osiris
Platinum I
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,954 MMR
Solo
Amaterasu
Amaterasu
Platinum I
TheDanimaI
Amaterasu
Platinum I
Level 154
God Stats
1W - 0L
1,852 SR
Queue Stats
58W - 38L
1,942 MMR
Party 3
Ares
Ares
Platinum II
asgardway
Ares
Platinum II
Level 160
God Stats
40W - 16L
1,955 SR
Queue Stats
659W - 646L
1,835 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,726 SR
1,961 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,728 SR
1,973 MMR
Camazotz
Camazotz
Diamond V
Blizzard121
Camazotz
Diamond V
Level 134
God Stats
11W - 8L
1,939 SR
Queue Stats
456W - 422L
2,042 MMR
Party 1
Terra
Terra
Gold III
Bornjoker
Terra
Gold III
Level 157
God Stats
0W - 1L
1,723 SR
Queue Stats
80W - 78L
1,717 MMR
Party 2
Skadi
Skadi
Diamond III
Square
Skadi
Diamond III
Level 160
God Stats
103W - 55L
1,741 SR
Queue Stats
164W - 116L
2,343 MMR
Solo
Medusa
Medusa
Platinum II
m1nny
Medusa
Platinum II
Level 160
God Stats
11W - 14L
1,628 SR
Queue Stats
190W - 167L
1,925 MMR
Party 2
Artio
Artio
Platinum II
sultanofstench
Artio
Platinum II
Level 160
God Stats
33W - 30L
1,610 SR
Queue Stats
365W - 354L
1,838 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
13,660
569
25,815
19,987
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 7 / 6
14,288
595
24,284
16,360
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
IsaaCyño
Osiris
20
9 / 7 / 7
13,464
561
16,983
21,421
22,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
TheDanimaI
Amaterasu
20
2 / 3 / 11
13,550
565
12,762
25,408
27,068
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
17
2 / 3 / 13
11,644
485
18,442
23,104
25,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ChronosBastetPersephone

VS

Bans
GilgameshThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blizzard121
Camazotz
20
2 / 4 / 9
11,969
499
12,928
26,122
9,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Bornjoker
Terra
11
1 / 7 / 6
8,712
363
5,685
27,474
25,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Square
Skadi
20
11 / 6 / 5
13,624
568
21,450
20,938
8,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
m1nny
Medusa
18
3 / 9 / 3
11,531
480
14,777
22,885
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 6
13,081
545
18,206
28,629
26,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
27
Kills
22
22
Deaths
27
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Blizzard121
Camazotz
2
4
9
1.63
L
Terra
Bornjoker
Terra
1
7
6
0.57
W
6
2
7
4.75
W
8
7
6
1.57
W
Osiris
IsaaCyño
Osiris
9
7
7
1.79
L
Skadi
Square
Skadi
11
6
5
2.25
W
Amaterasu
TheDanimaI
Amaterasu
2
3
11
2.5
W
Ares
2
3
13
2.83
L
Medusa
m1nny
Medusa
3
9
3
0.5
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,286
Damage
73,046
106,280
Taken
126,048
86,215
Mitigated
77,830
35,510
Healing
46,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Blizzard121
Camazotz
12,928
3,852
0
12,949
26,122
9,713
0
5,796
20,326
0
111,391
L
Terra
Bornjoker
Terra
5,685
572
2,990
5,124
27,474
25,446
0
11,538
15,936
11,489
0
W
25,815
14,691
0
8,945
19,987
6,570
1,426
4,601
15,386
0
119,010
W
24,284
10,031
0
5,895
16,360
4,723
3,057
1,615
14,745
130,221
0
W
Osiris
IsaaCyño
Osiris
16,983
5,835
0
3,168
21,421
22,731
791
3,931
17,490
0
99,924
L
Skadi
Square
Skadi
21,450
8,995
0
1,326
20,938
8,334
165
7,956
12,982
0
116,339
W
Amaterasu
TheDanimaI
Amaterasu
12,762
5,355
0
14,946
25,408
27,068
1,010
9,196
16,212
0
94,242
W
Ares
18,442
800
0
2,556
23,104
25,123
72
4,548
17,886
36,787
8,721
L
Medusa
m1nny
Medusa
14,777
6,970
0
6,947
22,885
7,845
0
7,728
15,157
0
97,743
L
18,206
487
2,497
14,683
28,629
26,492
0
7,727
20,902
97,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,606
Gold Earned
58,917
667
Minions Killed
677
0
Camps Cleared
0
2,404,591
Distance Traveled
2,343,732
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,969
499
158
7
0
527,227
5
L
Terra
8,712
363
10
0
0
445,212
3
W
Anhur
13,660
569
158
7
0
464,463
10
W
Sol
14,288
595
184
8
0
451,393
6
W
Osiris
13,464
561
117
5
0
466,902
5
L
Skadi
13,624
568
180
8
0
444,859
8
W
Amaterasu
13,550
565
171
7
0
521,065
5
W
Ares
11,644
485
37
2
0
500,768
13
L
Medusa
11,531
480
148
6
0
402,048
7
L
Artio
13,081
545
181
8
0
524,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role