Player Matchup

Shiva
Shiva
G X B O N
Shiva
Level 86
God Stats
18W - 7L
1,807 SR
Queue Stats
156W - 110L
1,729 Elo+
Party 2
Medusa
Medusa
LiI j11
Medusa
Level 127
God Stats
3W - 0L
1,738 SR
Queue Stats
63W - 65L
1,610 Elo+
Party 2
Ymir
Ymir
Trippin0Kid
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,730 Elo+
Party 2
Hera
Hera
Tuff Isnt It
Hera
Level 141
God Stats
13W - 7L
1,520 SR
Queue Stats
219W - 185L
1,591 Elo+
Party 2
Chronos
Chronos
Warmech1914
Chronos
Level 106
God Stats
2W - 0L
1,692 SR
Queue Stats
259W - 249L
1,601 Elo+
Party 2
Team Averages
Level 95
1,651 SR
1,652 Elo+

VS

Team Averages
Level 79
1,557 SR
1,509 Elo+
Cerberus
Cerberus
AlexGhost42
Cerberus
Level 40
God Stats
5W - 3L
1,752 SR
Queue Stats
48W - 52L
1,431 Elo+
Party 3
Ullr
Ullr
Krieg_45
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,428 Elo+
Party 3
Geb
Geb
Trew_MOAB
Geb
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
109W - 79L
1,581 Elo+
Party 1
Fenrir
Fenrir
assaut_102
Fenrir
Level 80
God Stats
6W - 3L
1,765 SR
Queue Stats
82W - 57L
1,516 Elo+
Party 1
Bellona
Bellona
etouxx
Bellona
Level 38
God Stats
7W - 9L
1,478 SR
Queue Stats
97W - 75L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
G X B O N
Shiva
14
10 / 2 / 6
8,757
674
11,922
10,635
6,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
LiI j11
Medusa
14
4 / 2 / 6
7,998
615
6,308
7,202
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 8
6,847
527
3,810
8,758
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 0 / 4
8,946
688
13,035
3,978
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Warmech1914
Chronos
13
1 / 1 / 3
7,663
589
5,931
6,797
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexGhost42
Cerberus
9
2 / 4 / 0
5,907
454
2,909
11,432
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
0 / 2 / 1
5,755
443
3,340
6,712
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 1
5,608
431
4,684
11,542
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
assaut_102
Fenrir
10
1 / 4 / 1
5,897
454
4,236
10,606
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
etouxx
Bellona
10
0 / 8 / 3
6,071
467
3,640
10,916
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
3
5
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlexGhost42
Cerberus
2
4
0
0.5
W
Shiva
G X B O N
Shiva
10
2
6
6.5
L
Ullr
0
2
1
0.25
W
Medusa
LiI j11
Medusa
4
2
6
3.5
L
0
6
1
0.08
W
1
0
8
5
W
8
0
4
10
W
Chronos
Warmech1914
Chronos
1
1
3
2.5
L
Fenrir
assaut_102
Fenrir
1
4
1
0.38
L
Bellona
etouxx
Bellona
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,006
Damage
18,809
37,370
Taken
51,208
17,534
Mitigated
20,892
10,460
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlexGhost42
Cerberus
2,909
458
0
1,137
11,432
5,802
0
6,717
4,715
13,460
0
W
Shiva
G X B O N
Shiva
11,922
3,756
0
4,575
10,635
6,204
0
1,469
8,557
0
50,212
L
Ullr
3,340
1,861
0
280
6,712
1,810
208
3,319
3,393
0
29,669
W
Medusa
LiI j11
Medusa
6,308
3,000
0
400
7,202
2,352
23
778
6,316
0
50,930
L
4,684
0
0
1,084
11,542
3,563
0
5,205
6,337
28,653
0
W
3,810
639
0
1,508
8,758
5,000
0
2,674
5,265
9,453
0
W
13,035
3,596
0
1,004
3,978
1,433
24
1,238
2,527
76,495
0
W
Chronos
Warmech1914
Chronos
5,931
2,228
0
2,973
6,797
2,545
0
878
5,881
39,827
9,717
L
Fenrir
assaut_102
Fenrir
4,236
889
0
1,995
10,606
2,766
0
2,866
7,740
0
28,840
L
Bellona
etouxx
Bellona
3,640
709
0
754
10,916
6,951
0
3,893
7,023
0
24,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
29,238
394
Minions Killed
263
0
Camps Cleared
0
1,329,876
Distance Traveled
1,301,477
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,907
454
29
2
0
265,382
3
W
Shiva
8,757
674
76
6
0
250,900
0
L
Ullr
5,755
443
54
4
0
250,761
0
W
Medusa
7,998
615
79
6
0
274,885
6
L
Geb
5,608
431
56
4
0
249,587
1
W
Ymir
6,847
527
11
1
0
281,373
0
W
Hera
8,946
688
139
11
0
276,147
6
W
Chronos
7,663
589
89
7
0
246,571
2
L
Fenrir
5,897
454
64
5
0
274,679
4
L
Bellona
6,071
467
60
5
0
261,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role