Player Matchup

Arachne
Arachne
Energy5word
Arachne
Level 29
God Stats
24W - 12L
1,519 SR
Queue Stats
97W - 82L
1,473 Elo+
Party 1
Sol
Sol
ExtremeRocker75
Sol
Level 69
God Stats
1W - 3L
1,172 SR
Queue Stats
166W - 136L
1,534 Elo+
Party 1
Bellona
Bellona
bestjo12321
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,569 Elo+
Party 2
Nox
Nox
crash4017
Nox
Level 69
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 11L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
epicliem58
Baron Samedi
Level 76
God Stats
3W - 4L
1,756 SR
Queue Stats
152W - 126L
1,534 Elo+
Party 1
Team Averages
Level 54
1,448 SR
1,536 Elo+

VS

Team Averages
Level 56
1,584 SR
1,522 Elo+
Geb
Geb
BALTARFISHY
Geb
Level 24
God Stats
21W - 16L
1,533 SR
Queue Stats
27W - 38L
1,405 Elo+
Party 4
Thanatos
Thanatos
Irnaki
Thanatos
Level 43
God Stats
9W - 6L
1,706 SR
Queue Stats
54W - 36L
1,634 Elo+
Party 3
Olorun
Olorun
LameKidddd2971
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 181L
1,439 Elo+
Solo
Ullr
Ullr
bambam1128
Ullr
Level 86
God Stats
11W - 6L
1,680 SR
Queue Stats
140W - 116L
1,632 Elo+
Party 4
Neith
Neith
zigzag101
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Energy5word
Arachne
11
2 / 5 / 0
6,590
471
4,368
9,737
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 1
8,071
577
8,330
8,853
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
bestjo12321
Bellona
13
4 / 3 / 0
8,291
592
4,665
8,891
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 2
6,072
434
3,148
8,462
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
epicliem58
Baron Samedi
12
0 / 5 / 3
6,847
489
3,948
9,565
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,715
551
3,500
7,870
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Irnaki
Thanatos
14
11 / 4 / 1
8,703
622
9,875
10,662
3,827
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 6
7,636
545
6,721
7,447
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 5
7,206
515
5,296
7,310
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
zigzag101
Neith
12
2 / 3 / 4
7,649
546
5,685
5,743
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
12
Kills
21
21
Deaths
12
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Arachne
Energy5word
Arachne
2
5
0
0.4
L
5
2
1
2.75
W
Thanatos
Irnaki
Thanatos
11
4
1
2.88
W
2
0
6
5
W
3
4
5
1.38
L
Bellona
bestjo12321
Bellona
4
3
0
1.33
L
1
6
2
0.33
L
Baron Samedi
epicliem58
Baron Samedi
0
5
3
0.3
W
Neith
zigzag101
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
31,077
45,508
Taken
39,032
19,332
Mitigated
15,736
10,459
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,500
338
214
2,733
7,870
4,695
0
3,385
4,387
21,226
0
L
Arachne
Energy5word
Arachne
4,368
3,062
0
973
9,737
3,499
0
5,371
4,366
0
36,249
L
8,330
2,271
0
4,167
8,853
1,987
207
272
8,581
47,782
1,324
W
Thanatos
Irnaki
Thanatos
9,875
2,647
0
8,086
10,662
3,827
452
3,772
6,773
0
42,823
W
6,721
3,075
773
3,433
7,447
2,692
1,872
1,888
5,398
52,602
0
W
5,296
1,090
0
464
7,310
2,370
0
5,721
1,573
0
40,453
L
Bellona
bestjo12321
Bellona
4,665
961
0
1,948
8,891
8,373
1,136
1,209
7,682
0
40,637
L
3,148
525
0
1,146
8,462
2,211
99
454
8,008
15,992
0
L
Baron Samedi
epicliem58
Baron Samedi
3,948
367
149
2,076
9,565
3,262
0
2,915
6,650
45,641
0
W
Neith
zigzag101
Neith
5,685
3,145
0
666
5,743
2,152
414
240
5,225
0
34,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
38,909
378
Minions Killed
329
0
Camps Cleared
0
1,267,467
Distance Traveled
1,322,270
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,715
551
22
2
0
278,228
0
L
Arachne
6,590
471
65
5
0
262,538
0
L
Sol
8,071
577
95
7
0
241,434
4
W
Thanatos
8,703
622
64
5
0
296,507
0
W
Olorun
7,636
545
97
7
0
245,390
5
W
Ullr
7,206
515
65
5
0
263,878
1
L
Bellona
8,291
592
113
8
0
250,534
0
L
Nox
6,072
434
21
2
0
267,888
3
L
Baron Samedi
6,847
489
84
6
0
245,073
1
W
Neith
7,649
546
81
6
0
238,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role