Player Matchup

Charybdis
Charybdis
Gold I
ASexyOrange
Charybdis
Gold I
Level 129
God Stats
10W - 3L
1,748 SR
Queue Stats
98W - 89L
1,740 MMR
Party 2
Ganesha
Ganesha
Platinum V
Angelsrock2723
Ganesha
Platinum V
Level 126
God Stats
11W - 9L
1,698 SR
Queue Stats
105W - 98L
1,740 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
USaidUWereNine
Amaterasu
Platinum III
Level 127
God Stats
9W - 7L
1,622 SR
Queue Stats
96W - 88L
1,789 MMR
Solo
Thoth
Thoth
Gold I
mrextreme123
Thoth
Gold I
Level 160
God Stats
16W - 19L
1,436 SR
Queue Stats
301W - 295L
1,756 MMR
Solo
Fenrir
Fenrir
Platinum III
trudelle
Fenrir
Platinum III
Level 142
God Stats
8W - 2L
1,738 SR
Queue Stats
277W - 275L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,648 SR
1,753 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,578 SR
1,755 MMR
Persephone
Persephone
Platinum III
Axinyx
Persephone
Platinum III
Level 155
God Stats
4W - 6L
1,564 SR
Queue Stats
155W - 126L
1,719 MMR
Solo
Xbalanque
Xbalanque
Gold I
ChinoDelRay
Xbalanque
Gold I
Level 98
God Stats
1W - 1L
1,588 SR
Queue Stats
81W - 68L
1,787 MMR
Party 1
Nox
Nox
Gold IV
INIMIBEAR
Nox
Gold IV
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,690 MMR
Party 1
Horus
Horus
Gold III
Mcdoomed
Horus
Gold III
Level 78
God Stats
0W - 2L
1,645 SR
Queue Stats
138W - 136L
1,774 MMR
Solo
Thor
Thor
Gold I
iPitMyShanties
Thor
Gold I
Level 120
God Stats
2W - 1L
1,595 SR
Queue Stats
122W - 125L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASexyOrange
Charybdis
19
4 / 1 / 0
12,323
616
8,429
11,473
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 3 / 12
10,632
532
3,513
15,283
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
USaidUWereNine
Amaterasu
20
4 / 1 / 2
12,967
648
11,962
18,145
15,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 7
11,924
596
13,061
8,565
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
trudelle
Fenrir
20
8 / 5 / 3
12,565
628
8,804
16,121
9,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AtlasJanusCamazotzBastet

VS

Bans
SolMedusaGilgameshBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Axinyx
Persephone
16
6 / 3 / 3
10,693
535
8,532
8,751
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ChinoDelRay
Xbalanque
18
2 / 2 / 2
10,740
537
10,462
11,230
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 5
8,295
415
7,194
11,583
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Mcdoomed
Horus
15
1 / 5 / 2
9,561
478
5,433
16,642
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 2
9,502
475
5,248
15,843
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
21
Kills
12
12
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ASexyOrange
Charybdis
4
1
0
4
W
1
3
12
2.33
L
Persephone
Axinyx
Persephone
6
3
3
2.5
L
Xbalanque
ChinoDelRay
Xbalanque
2
2
2
1.5
L
2
6
5
0.75
L
Horus
Mcdoomed
Horus
1
5
2
0.4
W
Amaterasu
USaidUWereNine
Amaterasu
4
1
2
5
L
1
5
2
0.4
W
4
2
7
3.75
W
Fenrir
trudelle
Fenrir
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
36,869
69,587
Taken
64,049
42,217
Mitigated
27,698
31,056
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ASexyOrange
Charybdis
8,429
4,732
0
6,278
11,473
2,860
3,072
493
10,980
0
99,126
W
3,513
588
0
2,702
15,283
12,374
0
4,524
10,327
20,421
5,134
L
Persephone
Axinyx
Persephone
8,532
524
0
1,033
8,751
2,217
0
3,843
4,905
64,468
0
L
Xbalanque
ChinoDelRay
Xbalanque
10,462
4,242
0
4,760
11,230
2,702
3,998
1,112
10,118
0
92,069
L
7,194
519
0
850
11,583
5,842
0
3,896
7,687
34,830
0
L
Horus
Mcdoomed
Horus
5,433
2,876
502
3,974
16,642
12,969
0
1,768
14,874
0
53,235
W
Amaterasu
USaidUWereNine
Amaterasu
11,962
6,338
0
11,652
18,145
15,017
807
2,382
15,290
0
91,306
L
5,248
1,661
0
1,154
15,843
3,968
0
5,552
10,291
0
73,296
W
13,061
348
0
2,726
8,565
2,653
456
3,943
4,622
90,571
0
W
Fenrir
trudelle
Fenrir
8,804
2,825
0
7,698
16,121
9,313
915
5,802
10,246
0
90,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,411
Gold Earned
48,791
605
Minions Killed
592
0
Camps Cleared
0
2,088,738
Distance Traveled
1,923,427
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,323
616
182
9
0
370,991
8
W
Ganesha
10,632
532
6
0
0
425,696
8
L
Persephone
10,693
535
138
7
0
395,882
5
L
Xbalanque
10,740
537
155
8
0
389,980
11
L
Nox
8,295
415
56
3
0
360,984
5
L
Horus
9,561
478
119
6
0
376,285
1
W
Amaterasu
12,967
648
143
7
0
438,687
10
L
Thor
9,502
475
124
6
0
400,296
3
W
Thoth
11,924
596
148
7
0
390,031
7
W
Fenrir
12,565
628
126
6
0
463,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role