Player Matchup

Achilles
Achilles
CyclicalName7
Achilles
Level 127
God Stats
11W - 8L
1,468 SR
Queue Stats
646W - 625L
1,450 Elo+
Party 3
Athena
Athena
Emogirl Love
Athena
Level 39
God Stats
8W - 5L
1,555 SR
Queue Stats
135W - 151L
1,477 Elo+
Party 3
Xbalanque
Xbalanque
ICON_VI
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,312 Elo+
Party 1
Mulan
Mulan
SaltAndFeed
Mulan
Level 47
God Stats
3W - 0L
1,745 SR
Queue Stats
8W - 11L
1,328 Elo+
Party 1
Tiamat
Tiamat
wayne248
Tiamat
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,328 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,379 Elo+

VS

Team Averages
Level 75
1,731 SR
1,474 Elo+
Raijin
Raijin
Mindhostage
Raijin
Level 23
God Stats
1W - 3L
1,873 SR
Queue Stats
139W - 148L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
Thesmallpotato
Xing Tian
Level 79
God Stats
3W - 4L
1,879 SR
Queue Stats
118W - 106L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 63
God Stats
425W - 430L
1,385 SR
Queue Stats
426W - 431L
1,291 Elo+
Solo
Charybdis
Charybdis
lurrydogg304
Charybdis
Level 108
God Stats
0W - 4L
1,493 SR
Queue Stats
126W - 131L
1,523 Elo+
Party 2
Bakasura
Bakasura
sedacsac
Bakasura
Level 100
God Stats
13W - 7L
2,023 SR
Queue Stats
106W - 105L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CyclicalName7
Achilles
11
3 / 2 / 2
6,565
597
3,603
7,657
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
9
0 / 2 / 0
5,813
528
1,255
4,855
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ICON_VI
Xbalanque
10
0 / 2 / 1
5,845
531
4,765
6,061
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 0 / 0
8,704
791
6,543
8,001
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
wayne248
Tiamat
11
4 / 1 / 1
6,690
608
4,428
5,707
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
4 / 6 / 0
6,053
550
4,644
6,870
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Thesmallpotato
Xing Tian
9
0 / 0 / 4
5,710
519
1,379
5,531
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
lil jorgerap
Ao Kuang
8
0 / 8 / 0
4,871
443
2,384
8,256
2,104
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
lurrydogg304
Charybdis
11
2 / 0 / 3
5,966
542
5,140
5,142
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
sedacsac
Bakasura
10
1 / 3 / 4
5,938
540
5,164
9,067
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
17
Kills
7
7
Deaths
17
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
CyclicalName7
Achilles
3
2
2
2
W
Athena
0
2
0
0
W
Xbalanque
ICON_VI
Xbalanque
0
2
1
0.25
L
Raijin
4
6
0
0.67
W
10
0
0
10
L
Xing Tian
Thesmallpotato
Xing Tian
0
0
4
2
L
Ao Kuang
lil jorgerap
Ao Kuang
0
8
0
0
L
Charybdis
lurrydogg304
Charybdis
2
0
3
3.5
L
Bakasura
sedacsac
Bakasura
1
3
4
1
W
Tiamat
wayne248
Tiamat
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
18,711
32,281
Taken
34,866
14,507
Mitigated
10,192
13,366
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CyclicalName7
Achilles
3,603
1,042
0
3,218
7,657
2,494
36
1,369
5,955
0
31,746
W
Athena
1,255
311
119
983
4,855
2,872
0
556
3,982
8,538
0
W
Xbalanque
ICON_VI
Xbalanque
4,765
1,644
0
2,144
6,061
1,161
0
651
5,368
0
46,496
L
Raijin
4,644
620
0
695
6,870
1,574
175
2,422
4,186
24,223
0
W
6,543
1,539
0
4,718
8,001
5,253
1,560
2,643
5,009
5,614
40,834
L
Xing Tian
Thesmallpotato
Xing Tian
1,379
205
55
1,875
5,531
2,555
338
1,174
4,281
11,111
0
L
Ao Kuang
lil jorgerap
Ao Kuang
2,384
715
0
359
8,256
2,104
0
885
7,091
20,847
0
L
Charybdis
lurrydogg304
Charybdis
5,140
2,212
0
2,966
5,142
1,352
0
403
4,739
0
33,921
L
Bakasura
sedacsac
Bakasura
5,164
3,929
0
2,457
9,067
2,607
0
1,269
7,645
0
24,356
W
Tiamat
wayne248
Tiamat
4,428
303
0
2,184
5,707
2,727
0
2,626
2,764
30,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
28,538
343
Minions Killed
247
0
Camps Cleared
0
1,084,577
Distance Traveled
1,083,420
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,565
597
65
6
0
253,105
0
W
Athena
5,813
528
23
2
0
214,684
0
W
Xbalanque
5,845
531
79
7
0
200,668
1
L
Raijin
6,053
550
52
5
0
187,680
2
W
Mulan
8,704
791
107
10
0
217,587
3
L
Xing Tian
5,710
519
14
1
0
244,608
4
L
Ao Kuang
4,871
443
35
3
0
195,751
1
L
Charybdis
5,966
542
86
8
0
206,407
2
L
Bakasura
5,938
540
60
5
0
248,974
2
W
Tiamat
6,690
608
69
6
0
198,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role