Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum II
Contopia02
Ares
Platinum II
Level 134
God Stats
21W - 12L
1,913 SR
Queue Stats
261W - 247L
1,942 MMR
Party 2
Achilles
Achilles
Diamond IV
KingxAntoine
Achilles
Diamond IV
Level 128
God Stats
19W - 22L
1,724 SR
Queue Stats
538W - 537L
2,012 MMR
Solo
Ullr
Ullr
Platinum III
Tony2Fat
Ullr
Platinum III
Level 160
God Stats
5W - 1L
1,788 SR
Queue Stats
101W - 94L
1,890 MMR
Party 1
Ne Zha
Ne Zha
Gold I
firebreather04
Ne Zha
Gold I
Level 143
God Stats
14W - 11L
1,700 SR
Queue Stats
290W - 288L
1,773 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,725 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,748 SR
1,895 MMR
Ymir
Ymir
Platinum IV
Adeen77
Ymir
Platinum IV
Level 97
God Stats
5W - 1L
1,985 SR
Queue Stats
34W - 29L
1,880 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
ProfessionalFill
Nu Wa
Platinum IV
Level 149
God Stats
11W - 11L
1,693 SR
Queue Stats
527W - 526L
1,889 MMR
Solo
Susano
Susano
Gold I
UN_Vaxii
Susano
Gold I
Level 123
God Stats
1W - 1L
1,919 SR
Queue Stats
83W - 70L
1,839 MMR
Solo
Medusa
Medusa
Platinum I
josetheninja
Medusa
Platinum I
Level 160
God Stats
10W - 16L
1,411 SR
Queue Stats
521W - 514L
1,937 MMR
Solo
Horus
Horus
Platinum II
llidion
Horus
Platinum II
Level 157
God Stats
6W - 7L
1,731 SR
Queue Stats
168W - 164L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 2 / 8
11,489
574
8,658
9,572
2,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 12
11,250
563
10,233
14,246
16,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
KingxAntoine
Achilles
20
5 / 0 / 4
12,738
637
13,454
18,119
16,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
17
7 / 4 / 4
11,627
581
17,198
17,404
5,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 9
12,640
632
12,867
19,789
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AtlasGebBastetLoki

VS

Bans
AthenaCliodhnaFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adeen77
Ymir
14
1 / 5 / 5
9,051
453
5,048
20,448
21,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 6 / 3
10,751
538
16,926
14,397
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
UN_Vaxii
Susano
9
2 / 7 / 0
7,292
365
4,075
11,888
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
2 / 5 / 3
9,619
481
11,398
17,755
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
llidion
Horus
15
1 / 5 / 2
9,097
455
7,938
15,401
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
28
Kills
10
10
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
8
4
L
Ymir
Adeen77
Ymir
1
5
5
0.7
W
4
1
12
10
W
Achilles
KingxAntoine
Achilles
5
0
4
7
L
4
6
3
0.92
W
Ullr
7
4
4
2.25
L
Susano
UN_Vaxii
Susano
2
7
0
0.29
W
8
3
9
4.17
L
Medusa
2
5
3
0.7
L
Horus
llidion
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,410
Damage
45,385
79,130
Taken
79,889
48,429
Mitigated
42,412
22,286
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,658
1,190
0
2,117
9,572
2,916
2,012
3,166
6,172
93,941
0
L
Ymir
Adeen77
Ymir
5,048
1,325
0
1,885
20,448
21,519
0
7,732
12,716
28,858
0
W
10,233
236
0
1,875
14,246
16,376
1,209
5,794
8,120
31,636
0
W
Achilles
KingxAntoine
Achilles
13,454
3,754
0
5,741
18,119
16,335
3,043
2,776
14,646
4,602
96,744
L
16,926
3,890
156
3,435
14,397
3,810
0
3,147
11,250
68,674
0
W
Ullr
17,198
7,230
0
3,522
17,404
5,157
2,760
5,883
11,270
0
91,750
L
Susano
UN_Vaxii
Susano
4,075
658
0
1,665
11,888
3,441
0
4,630
7,258
0
24,689
W
12,867
3,692
0
9,031
19,789
7,645
0
3,604
15,938
0
107,348
L
Medusa
11,398
4,818
0
5,218
17,755
5,556
0
2,797
14,958
0
73,456
L
Horus
llidion
Horus
7,938
2,493
72
3,429
15,401
8,086
0
993
14,408
2,209
46,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,744
Gold Earned
45,810
656
Minions Killed
407
0
Camps Cleared
0
1,890,944
Distance Traveled
1,518,799
22
Wards Purchased
124
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,489
574
182
9
0
397,473
3
L
Ymir
9,051
453
38
2
0
337,973
6
W
Ares
11,250
563
38
2
0
393,124
5
W
Achilles
12,738
637
158
8
0
339,182
7
L
Nu Wa
10,751
538
109
5
0
318,246
2
W
Ullr
11,627
581
129
6
0
349,969
6
L
Susano
7,292
365
48
2
0
229,809
1
W
Ne Zha
12,640
632
149
7
0
411,196
1
L
Medusa
9,619
481
120
6
0
341,210
7
L
Horus
9,097
455
92
5
0
291,561
108

Distance Traveled

Minion Kills by Role

Gold Earned by Role