Player Matchup

Guan Yu
Guan Yu
AChickenAlfredo
Guan Yu
Level 6
God Stats
1W - 2L
1,239 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 4
Cthulhu
Cthulhu
Larry2146
Cthulhu
Level 105
God Stats
3W - 4L
1,285 SR
Queue Stats
292W - 298L
1,427 Elo+
Party 4
Artemis
Artemis
SeoulBrother
Artemis
Level 79
God Stats
4W - 5L
1,584 SR
Queue Stats
169W - 143L
1,605 Elo+
Party 1
Bastet
Bastet
Wilbs
Bastet
Level 160
God Stats
6W - 2L
1,810 SR
Queue Stats
99W - 71L
1,728 Elo+
Party 1
Agni
Agni
skiddlin696969
Agni
Level 47
God Stats
9W - 8L
1,754 SR
Queue Stats
60W - 35L
1,716 Elo+
Party 1
Team Averages
Level 79
1,534 SR
1,528 Elo+

VS

Team Averages
Level 62
1,571 SR
1,407 Elo+
Nu Wa
Nu Wa
BBQCHICKENBBQ
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,220 Elo+
Party 2
Bastet
Bastet
Bangaroo
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,590 Elo+
Party 3
Jormungandr
Jormungandr
JohnnyMfnBravo6
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 2
Guan Yu
Guan Yu
LeSenior
Guan Yu
Level 97
God Stats
4W - 4L
1,855 SR
Queue Stats
53W - 37L
1,576 Elo+
Party 3
Neith
Neith
lordxdoja
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,666
433
1,866
11,989
6,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Larry2146
Cthulhu
15
6 / 0 / 8
10,909
545
7,337
15,926
15,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
SeoulBrother
Artemis
20
10 / 1 / 7
13,274
664
17,728
17,064
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Wilbs
Bastet
18
15 / 2 / 6
12,391
620
17,153
12,605
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
10 / 2 / 4
12,728
636
12,896
11,581
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 2
10,152
508
16,670
14,559
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Bangaroo
Bastet
14
2 / 7 / 1
9,187
459
6,598
18,404
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
JohnnyMfnBravo6
Jormungandr
9
0 / 8 / 0
6,946
347
1,434
14,396
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
LeSenior
Guan Yu
16
3 / 5 / 6
10,240
512
8,375
15,197
14,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
lordxdoja
Neith
13
1 / 10 / 2
7,809
390
3,510
12,032
1,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
41
Kills
10
12
Deaths
41
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
7
2
0.14
L
4
11
2
0.45
L
Bastet
Bangaroo
Bastet
2
7
1
0.36
L
Jormungandr
JohnnyMfnBravo6
Jormungandr
0
8
0
0
W
Cthulhu
Larry2146
Cthulhu
6
0
8
10
L
Guan Yu
LeSenior
Guan Yu
3
5
6
1.2
W
Artemis
SeoulBrother
Artemis
10
1
7
13.5
W
Bastet
Wilbs
Bastet
15
2
6
9
L
Neith
lordxdoja
Neith
1
10
2
0.2
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
36,587
69,165
Taken
74,588
36,253
Mitigated
30,409
23,312
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,866
370
110
1,481
11,989
6,149
994
2,231
9,758
0
24,782
L
16,670
3,226
148
996
14,559
2,515
0
6,451
8,108
57,954
0
L
Bastet
Bangaroo
Bastet
6,598
1,346
0
5,424
18,404
4,090
0
3,633
14,771
0
56,583
L
Jormungandr
JohnnyMfnBravo6
Jormungandr
1,434
335
0
559
14,396
7,685
0
2,952
11,444
17,295
0
W
Cthulhu
Larry2146
Cthulhu
7,337
1,443
388
3,262
15,926
15,127
1,089
3,375
12,551
37,019
0
L
Guan Yu
LeSenior
Guan Yu
8,375
2,268
0
4,997
15,197
14,205
0
4,313
10,884
0
51,797
W
Artemis
SeoulBrother
Artemis
17,728
10,517
0
10,768
17,064
6,101
4,535
5,241
11,046
0
118,108
W
Bastet
Wilbs
Bastet
17,153
4,608
0
3,525
12,605
4,701
1,218
3,476
9,129
0
82,786
L
Neith
lordxdoja
Neith
3,510
1,438
0
1,668
12,032
1,914
0
2,884
9,148
0
28,576
W
12,896
292
0
3,778
11,581
4,175
2,030
3,781
7,800
98,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
44,334
616
Minions Killed
368
0
Camps Cleared
0
1,839,400
Distance Traveled
1,612,193
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,666
433
56
3
0
311,757
3
L
Nu Wa
10,152
508
83
4
0
303,858
4
L
Bastet
9,187
459
106
5
0
409,094
4
L
Jormungandr
6,946
347
26
1
0
286,815
0
W
Cthulhu
10,909
545
51
3
0
386,313
1
L
Guan Yu
10,240
512
105
5
0
318,030
5
W
Artemis
13,274
664
190
10
0
341,000
8
W
Bastet
12,391
620
119
6
0
425,494
1
L
Neith
7,809
390
48
2
0
294,396
1
W
Agni
12,728
636
200
10
0
374,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role