Player Matchup

Bastet
Bastet
Platinum I
Bballnerd
Bastet
Platinum I
Level 149
God Stats
8W - 12L
1,805 SR
Queue Stats
148W - 128L
2,034 MMR
Party 1
Bacchus
Bacchus
Platinum IV
Boingo
Bacchus
Platinum IV
Level 145
God Stats
0W - 1L
1,269 SR
Queue Stats
143W - 134L
1,752 MMR
Party 2
Janus
Janus
Gold II
CBeast
Janus
Gold II
Level 129
God Stats
11W - 11L
1,551 SR
Queue Stats
104W - 94L
1,695 MMR
Party 1
Chaac
Chaac
Platinum IV
CoIossaI
Chaac
Platinum IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 142L
1,752 MMR
Party 2
Charybdis
Charybdis
Platinum V
NeilMaz
Charybdis
Platinum V
Level 117
God Stats
1W - 3L
1,251 SR
Queue Stats
95W - 91L
1,823 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,475 SR
1,811 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,816 SR
1,812 MMR
Bakasura
Bakasura
Platinum IV
Attempting
Bakasura
Platinum IV
Level 69
God Stats
9W - 4L
1,823 SR
Queue Stats
399W - 368L
1,746 MMR
Solo
Cupid
Cupid
Gold II
BeNaps
Cupid
Gold II
Level 155
God Stats
5W - 1L
1,990 SR
Queue Stats
27W - 22L
1,849 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum IV
JuiceOPP
Tsukuyomi
Platinum IV
Level 160
God Stats
10W - 9L
1,491 SR
Queue Stats
74W - 62L
1,803 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
PaulaDeenButter
Morgan Le Fay
Platinum II
Level 127
God Stats
19W - 23L
1,895 SR
Queue Stats
453W - 462L
1,914 MMR
Party 3
Sobek
Sobek
Gold I
TurtleBallz298
Sobek
Gold I
Level 128
God Stats
3W - 0L
1,879 SR
Queue Stats
21W - 13L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bballnerd
Bastet
17
4 / 9 / 5
11,017
479
15,597
21,931
8,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Boingo
Bacchus
16
5 / 7 / 6
11,003
478
10,883
26,236
34,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
CBeast
Janus
17
2 / 6 / 4
10,839
471
19,601
15,058
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
CoIossaI
Chaac
16
2 / 5 / 4
10,519
457
11,352
25,893
24,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NeilMaz
Charybdis
20
4 / 7 / 2
12,208
531
17,330
22,444
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinCliodhnaGeb

VS

Bans
AtlasAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Attempting
Bakasura
20
8 / 3 / 5
15,273
664
16,160
21,446
13,377
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
BeNaps
Cupid
20
14 / 3 / 1
16,832
732
23,702
25,034
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
JuiceOPP
Tsukuyomi
20
6 / 3 / 4
14,582
634
18,645
18,336
15,127
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PaulaDeenButter
Morgan Le Fay
18
3 / 5 / 12
13,229
575
17,513
16,080
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 12
12,817
557
13,951
24,290
36,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
17
Kills
34
34
Deaths
17
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Attempting
Bakasura
8
3
5
3.5
L
Bastet
Bballnerd
Bastet
4
9
5
0.72
W
Cupid
BeNaps
Cupid
14
3
1
4.83
L
Bacchus
Boingo
Bacchus
5
7
6
1.14
L
Janus
CBeast
Janus
2
6
4
0.67
L
Chaac
CoIossaI
Chaac
2
5
4
0.8
W
Tsukuyomi
JuiceOPP
Tsukuyomi
6
3
4
2.67
L
Charybdis
NeilMaz
Charybdis
4
7
2
0.71
W
Morgan Le Fay
PaulaDeenButter
Morgan Le Fay
3
5
12
1.8
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,763
Damage
89,971
111,562
Taken
105,186
81,980
Mitigated
81,219
27,503
Healing
48,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Attempting
Bakasura
16,160
10,142
0
9,532
21,446
13,377
1,972
7,110
14,054
0
138,602
L
Bastet
Bballnerd
Bastet
15,597
2,698
0
3,638
21,931
8,344
0
4,569
16,350
0
88,280
W
Cupid
BeNaps
Cupid
23,702
17,314
674
18,470
25,034
10,146
4,251
4,207
20,706
0
145,762
L
Bacchus
Boingo
Bacchus
10,883
830
848
3,662
26,236
34,110
0
8,235
16,698
32,971
0
L
Janus
CBeast
Janus
19,601
1,634
120
1,433
15,058
5,618
0
6,461
8,374
86,513
0
L
Chaac
CoIossaI
Chaac
11,352
1,162
0
9,102
25,893
24,186
0
6,990
17,495
271
62,334
W
Tsukuyomi
JuiceOPP
Tsukuyomi
18,645
3,426
0
7,531
18,336
15,127
3,002
4,360
13,402
0
97,269
L
Charybdis
NeilMaz
Charybdis
17,330
8,039
0
8,700
22,444
9,722
0
3,466
18,697
0
102,890
W
Morgan Le Fay
PaulaDeenButter
Morgan Le Fay
17,513
794
46
2,913
16,080
6,480
476
6,804
8,846
78,380
0
W
13,951
930
0
9,246
24,290
36,089
376
8,149
15,655
32,946
5,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
72,733
635
Minions Killed
756
0
Camps Cleared
0
2,253,030
Distance Traveled
2,407,847
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,273
664
210
9
0
554,701
3
L
Bastet
11,017
479
134
6
0
467,004
4
W
Cupid
16,832
732
213
9
0
430,998
2
L
Bacchus
11,003
478
28
1
0
487,309
8
L
Janus
10,839
471
171
7
0
456,642
5
L
Chaac
10,519
457
118
5
0
461,221
4
W
Tsukuyomi
14,582
634
170
7
0
487,500
3
L
Charybdis
12,208
531
184
8
0
380,854
5
W
Morgan Le Fay
13,229
575
125
5
0
469,387
9
W
Sobek
12,817
557
38
2
0
465,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role